Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BorianDV
Rama
Level 99
God Stats
1W - 3L
1,320 SR
Queue Stats
132W - 126L
1,537 Elo+
Solo
Cerberus
Cerberus
TheDarkInferno4
Cerberus
Level 127
God Stats
0W - 3L
1,152 SR
Queue Stats
3W - 6L
1,502 Elo+
Solo
He Bo
He Bo
grolius
He Bo
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mulan
Mulan
tes391
Mulan
Level 52
God Stats
23W - 12L
1,483 SR
Queue Stats
207W - 212L
1,415 Elo+
Solo
Team Averages
Level 77
1,391 SR
1,491 Elo+

VS

Team Averages
Level 91
1,553 SR
1,447 Elo+
Baron Samedi
Baron Samedi
BlackWidow7433
Baron Samedi
Level 74
God Stats
3W - 1L
1,668 SR
Queue Stats
98W - 105L
1,485 Elo+
Solo
Achilles
Achilles
Mumpn
Achilles
Level 49
God Stats
48W - 36L
1,518 SR
Queue Stats
123W - 124L
1,404 Elo+
Solo
Agni
Agni
gEthoN
Agni
Level 155
God Stats
11W - 8L
1,814 SR
Queue Stats
250W - 208L
1,520 Elo+
Solo
Neith
Neith
hitmanschin
Neith
Level 121
God Stats
134W - 118L
1,398 SR
Queue Stats
515W - 493L
1,405 Elo+
Solo
Kali
Kali
iAVEK
Kali
Level 56
God Stats
4W - 5L
1,366 SR
Queue Stats
94W - 88L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
3 / 2 / 1
5,183
518
4,893
8,022
3,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rama
11
1 / 2 / 1
5,762
576
2,208
7,288
2,750
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
11
0 / 4 / 2
5,809
581
5,289
9,418
4,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

He Bo
grolius
He Bo
1
0 / 0 / 0
2,006
201
0
0
0
Mulan
tes391
Mulan
10
1 / 2 / 0
5,419
542
5,433
10,841
6,768
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackWidow7433
Baron Samedi
10
1 / 1 / 2
6,387
639
2,282
3,936
2,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Mumpn
Achilles
10
1 / 1 / 3
5,813
581
7,185
10,293
8,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
gEthoN
Agni
13
4 / 0 / 2
7,136
714
5,457
6,753
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
2 / 1 / 4
5,625
563
4,332
6,138
2,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
iAVEK
Kali
11
2 / 2 / 3
6,035
604
1,957
7,614
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
10
10
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
2
1
1.75
W
Baron Samedi
BlackWidow7433
Baron Samedi
1
1
2
2
L
Rama
1
2
1
0.75
W
Achilles
Mumpn
Achilles
1
1
3
2.5
L
Cerberus
0
4
2
0.25
W
Agni
gEthoN
Agni
4
0
2
5
L
He Bo
grolius
He Bo
0
0
0
0
W
2
1
4
4
W
Kali
iAVEK
Kali
2
2
3
1.75
L
Mulan
tes391
Mulan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,823
Damage
21,213
35,569
Taken
34,734
17,774
Mitigated
17,992
6,607
Healing
11,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,893
1,352
0
319
8,022
3,556
0
1,299
6,553
0
16,648
W
Baron Samedi
BlackWidow7433
Baron Samedi
2,282
636
49
1,480
3,936
2,614
0
204
3,696
18,411
2,864
L
Rama
2,208
1,657
0
2,535
7,288
2,750
0
1,536
5,752
0
35,811
W
Achilles
Mumpn
Achilles
7,185
1,563
0
4,054
10,293
8,606
0
204
10,033
0
34,295
L
Cerberus
5,289
357
0
1,306
9,418
4,700
0
3,732
5,613
39,728
0
W
Agni
gEthoN
Agni
5,457
404
0
1,708
6,753
1,913
0
2,741
3,712
66,227
0
L
He Bo
grolius
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
4,332
1,489
0
1,004
6,138
2,092
537
0
6,138
0
35,644
W
Kali
iAVEK
Kali
1,957
950
0
3,435
7,614
2,767
0
1,554
5,866
0
33,266
L
Mulan
tes391
Mulan
5,433
394
0
2,447
10,841
6,768
0
891
9,080
0
34,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,179
Gold Earned
30,996
246
Minions Killed
308
0
Camps Cleared
0
823,262
Distance Traveled
1,034,866
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,183
518
27
3
0
236,513
0
W
Baron Samedi
6,387
639
31
3
0
176,090
0
L
Rama
5,762
576
61
6
0
185,677
2
W
Achilles
5,813
581
58
6
0
196,827
0
L
Cerberus
5,809
581
111
11
0
194,743
0
W
Agni
7,136
714
122
12
0
242,320
4
L
He Bo
2,006
201
0
0
0
0
0
W
Neith
5,625
563
38
4
0
193,056
2
W
Kali
6,035
604
59
6
0
226,573
0
L
Mulan
5,419
542
47
5
0
206,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role