Player Matchup

Tiamat
Tiamat
Eclipssse
Tiamat
Level 87
God Stats
3W - 1L
1,624 SR
Queue Stats
66W - 64L
1,512 Elo+
Party 1
Raijin
Raijin
KoFnCorazon
Raijin
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,598 Elo+
Party 1
Medusa
Medusa
KoFnSpace
Medusa
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,429 Elo+
Party 1
Skadi
Skadi
Rivalss
Skadi
Level 84
God Stats
3W - 2L
1,544 SR
Queue Stats
83W - 84L
1,508 Elo+
Party 1
Cabrakan
Cabrakan
iimissher
Cabrakan
Level 83
God Stats
3W - 1L
1,661 SR
Queue Stats
74W - 61L
1,537 Elo+
Party 1
Team Averages
Level 68
1,566 SR
1,517 Elo+

VS

Team Averages
Level 127
1,518 SR
1,471 Elo+
Set
Set
Chosen Deasona
Set
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,169 Elo+
Solo
Agni
Agni
JELLOKILLA376
Agni
Level 159
God Stats
2W - 3L
1,590 SR
Queue Stats
178W - 184L
1,561 Elo+
Party 2
Freya
Freya
ToxicAnibal
Freya
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,731 Elo+
Solo
Anhur
Anhur
eL Reaper97
Anhur
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 50L
1,555 Elo+
Party 2
Tyr
Tyr
ll Eneru ll
Tyr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Eclipssse
Tiamat
10
0 / 0 / 3
5,315
1,063
2,128
3,157
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Raijin
10
1 / 0 / 3
5,460
1,092
2,622
2,094
741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
KoFnSpace
Medusa
8
1 / 2 / 2
5,197
1,039
2,643
3,337
1,297
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Skadi
Rivalss
Skadi
10
1 / 0 / 3
5,684
1,137
4,822
3,052
1,364
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cabrakan
iimissher
Cabrakan
9
1 / 2 / 3
5,300
1,060
1,449
3,781
3,930
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,212
242
0
0
0
11
2 / 0 / 2
5,342
1,068
7,194
2,357
794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 4
4,818
964
1,217
3,066
1,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 3
5,043
1,009
3,218
3,888
1,523
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

10
1 / 1 / 2
5,246
1,049
968
5,294
3,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
4
Kills
4
4
Deaths
4
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Tiamat
Eclipssse
Tiamat
0
0
3
1.5
L
2
0
2
3
W
Raijin
1
0
3
2.5
W
Medusa
KoFnSpace
Medusa
1
2
2
1
W
Skadi
Rivalss
Skadi
1
0
3
2.5
L
0
2
4
1
L
1
1
3
2.5
W
Cabrakan
iimissher
Cabrakan
1
2
3
1.25
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,664
Damage
12,597
15,421
Taken
14,605
8,709
Mitigated
7,115
4,099
Healing
3,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
Eclipssse
Tiamat
2,128
206
87
807
3,157
1,377
241
1,808
1,349
7,406
387
L
7,194
84
545
1,002
2,357
794
0
861
1,496
16,668
0
W
Raijin
2,622
43
628
667
2,094
741
330
1,345
749
9,710
0
W
Medusa
KoFnSpace
Medusa
2,643
852
386
229
3,337
1,297
132
1,703
1,634
0
8,149
W
Skadi
Rivalss
Skadi
4,822
1,118
666
470
3,052
1,364
293
2,065
987
494
11,991
L
1,217
253
0
441
3,066
1,260
0
1,228
1,758
5,096
440
L
3,218
900
0
580
3,888
1,523
0
1,397
2,491
0
7,184
W
Cabrakan
iimissher
Cabrakan
1,449
151
0
159
3,781
3,930
0
1,419
2,362
1,444
197
L
968
0
39
700
5,294
3,538
0
2,644
2,570
0
1,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,956
Gold Earned
21,661
56
Minions Killed
46
0
Camps Cleared
0
492,236
Distance Traveled
415,969
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
1,212
242
0
0
0
0
0
W
Tiamat
5,315
1,063
12
2
0
91,990
0
L
Agni
5,342
1,068
21
4
0
102,670
0
W
Raijin
5,460
1,092
15
3
0
97,479
0
W
Medusa
5,197
1,039
11
2
0
89,991
0
W
Skadi
5,684
1,137
17
3
0
109,173
0
L
Freya
4,818
964
10
2
0
84,354
0
L
Anhur
5,043
1,009
9
2
0
113,741
0
W
Cabrakan
5,300
1,060
1
0
0
103,603
0
L
Tyr
5,246
1,049
6
1
0
115,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role