Player Matchup

Apollo
Apollo
 
Apollo
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Bluebaby998
Anubis
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 18L
1,578 Elo+
Party 2
Athena
Athena
The-gon-pecan
Athena
Level 84
God Stats
13W - 8L
1,602 SR
Queue Stats
131W - 137L
1,489 Elo+
Party 2
Kukulkan
Kukulkan
XiiBoLo4MeiiX
Kukulkan
Level 145
God Stats
3W - 1L
1,514 SR
Queue Stats
56W - 50L
1,494 Elo+
Party 3
Bellona
Bellona
yocantrell
Bellona
Level 159
God Stats
5W - 1L
1,753 SR
Queue Stats
134W - 125L
1,501 Elo+
Party 3
Team Averages
Level 111
1,574 SR
1,512 Elo+

VS

Team Averages
Level 95
1,367 SR
1,487 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Alan0t
Chaac
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 104L
1,561 Elo+
Solo
Ares
Ares
CoquiRican
Ares
Level 129
God Stats
1W - 2L
1,255 SR
Queue Stats
98W - 96L
1,502 Elo+
Solo
Ra
Ra
Corruptión
Ra
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,442 Elo+
Party 1
Loki
Loki
JohnnyWeinerson
Loki
Level 89
God Stats
25W - 31L
1,078 SR
Queue Stats
76W - 90L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
1 / 0 / 0
3,478
696
3,051
3,053
897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
6
1 / 0 / 1
3,517
703
2,447
2,785
1,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
0 / 0 / 1
3,576
715
1,443
3,737
2,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
XiiBoLo4MeiiX
Kukulkan
7
1 / 0 / 0
3,941
788
963
1,430
417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
yocantrell
Bellona
8
1 / 0 / 0
4,499
900
1,459
3,349
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
6
0 / 0 / 0
3,067
613
2,902
4,131
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Alan0t
Chaac
7
0 / 1 / 0
3,537
707
1,554
4,590
1,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 1 / 0
3,006
601
705
2,966
1,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 2 / 0
3,498
700
1,173
3,628
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

4
0 / 0 / 0
2,823
565
441
2,634
618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
4
Kills
0
0
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
0
0
1
L
Xbalanque
 
Xbalanque
0
0
0
0
L
Chaac
Alan0t
Chaac
0
1
0
0
W
Anubis
1
0
1
1.5
L
0
1
0
0
L
0
2
0
0
L
0
0
0
0
W
0
0
1
0.5
W
Kukulkan
XiiBoLo4MeiiX
Kukulkan
1
0
0
1
W
Bellona
yocantrell
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,363
Damage
6,775
14,354
Taken
17,949
6,964
Mitigated
6,180
8,385
Healing
6,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,051
2,161
0
1,932
3,053
897
0
330
2,723
0
22,058
L
Xbalanque
 
Xbalanque
2,902
1,204
0
2,118
4,131
1,257
0
857
3,274
0
16,428
L
Chaac
Alan0t
Chaac
1,554
247
0
1,348
4,590
1,994
0
166
4,424
0
20,915
W
Anubis
2,447
43
0
1,501
2,785
1,090
0
626
2,015
19,306
390
L
705
156
0
958
2,966
1,494
0
457
2,509
6,141
0
L
1,173
211
96
740
3,628
817
0
2,690
938
17,784
0
L
441
118
0
1,296
2,634
618
0
557
2,077
0
8,830
W
1,443
285
0
1,766
3,737
2,551
0
375
3,362
6,520
630
W
Kukulkan
XiiBoLo4MeiiX
Kukulkan
963
90
0
442
1,430
417
0
351
1,027
21,121
0
W
Bellona
yocantrell
Bellona
1,459
517
0
2,744
3,349
2,009
0
0
3,349
0
25,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,011
Gold Earned
15,931
183
Minions Killed
137
0
Camps Cleared
0
563,705
Distance Traveled
505,250
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
3,478
696
38
8
0
101,652
0
L
Xbalanque
3,067
613
31
6
0
107,382
0
L
Chaac
3,537
707
42
8
0
102,596
0
W
Anubis
3,517
703
33
7
0
111,058
0
L
Ares
3,006
601
6
1
0
63,210
0
L
Ra
3,498
700
40
8
0
96,205
0
L
Loki
2,823
565
18
4
0
135,857
0
W
Athena
3,576
715
12
2
0
121,562
2
W
Kukulkan
3,941
788
42
8
0
106,090
0
W
Bellona
4,499
900
58
12
0
123,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role