Player Matchup

Osiris
Osiris
Belmont19
Osiris
Level 113
God Stats
3W - 4L
1,348 SR
Queue Stats
80W - 96L
1,433 Elo+
Party 1
Jing Wei
Jing Wei
KlownZex
Jing Wei
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 45L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 251
God Stats
392W - 412L
1,475 SR
Queue Stats
1,480W - 1,483L
1,459 Elo+
Solo
Bastet
Bastet
TG Lokky
Bastet
Level 62
God Stats
10W - 11L
1,596 SR
Queue Stats
34W - 52L
1,383 Elo+
Party 1
Surtr
Surtr
deBoNasty
Surtr
Level 74
God Stats
4W - 5L
1,478 SR
Queue Stats
292W - 281L
1,389 Elo+
Solo
Team Averages
Level 115
1,479 SR
1,414 Elo+

VS

Team Averages
Level 93
1,522 SR
1,499 Elo+
Maman Brigitte
Maman Brigitte
ImperialBudderz
Maman Brigitte
Level 159
God Stats
4W - 6L
1,529 SR
Queue Stats
173W - 182L
1,499 Elo+
Party 3
Athena
Athena
Joza blind
Athena
Level 143
God Stats
6W - 9L
1,554 SR
Queue Stats
127W - 119L
1,550 Elo+
Solo
Artemis
Artemis
XTimeVoidX
Artemis
Level 28
God Stats
7W - 7L
1,528 SR
Queue Stats
41W - 49L
1,520 Elo+
Party 3
Discordia
Discordia
beenbamboozled
Discordia
Level 64
God Stats
16W - 15L
1,370 SR
Queue Stats
138W - 142L
1,469 Elo+
Party 2
Loki
Loki
jiggyjuice
Loki
Level 69
God Stats
3W - 2L
1,626 SR
Queue Stats
93W - 78L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Belmont19
Osiris
14
1 / 6 / 3
8,595
478
4,457
22,617
18,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
KlownZex
Jing Wei
13
2 / 4 / 3
7,995
444
8,150
11,592
4,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Robitotabi
Danzaburou
13
3 / 4 / 1
8,182
455
6,906
14,352
6,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bastet
TG Lokky
Bastet
14
6 / 5 / 3
9,101
506
9,996
16,154
7,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
deBoNasty
Surtr
14
0 / 3 / 3
8,191
455
6,022
14,832
15,948
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
ImperialBudderz
Maman Brigitte
16
9 / 3 / 5
10,898
605
20,595
16,976
15,589
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Joza blind
Athena
14
1 / 2 / 7
8,619
479
6,582
15,485
19,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
XTimeVoidX
Artemis
14
4 / 5 / 6
8,822
490
14,010
15,431
6,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
beenbamboozled
Discordia
16
3 / 1 / 5
9,294
516
7,887
5,306
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 2 / 4
9,092
505
6,116
13,016
5,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
12
Kills
22
22
Deaths
13
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Osiris
Belmont19
Osiris
1
6
3
0.42
W
Maman Brigitte
ImperialBudderz
Maman Brigitte
9
3
5
3.83
W
Athena
Joza blind
Athena
1
2
7
2.25
L
Jing Wei
KlownZex
Jing Wei
2
4
3
0.88
L
Danzaburou
Robitotabi
Danzaburou
3
4
1
0.88
L
Bastet
TG Lokky
Bastet
6
5
3
1.5
W
Artemis
XTimeVoidX
Artemis
4
5
6
1.4
W
Discordia
beenbamboozled
Discordia
3
1
5
5.5
L
Surtr
deBoNasty
Surtr
0
3
3
0.5
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,531
Damage
55,190
79,547
Taken
66,214
53,277
Mitigated
49,334
20,885
Healing
23,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Belmont19
Osiris
4,457
1,973
0
8,470
22,617
18,322
510
13,517
9,100
0
63,878
W
Maman Brigitte
ImperialBudderz
Maman Brigitte
20,595
1,590
0
8,389
16,976
15,589
906
190
16,639
92,146
3,095
W
Athena
Joza blind
Athena
6,582
1,670
0
882
15,485
19,591
570
55
15,340
30,215
1,347
L
Jing Wei
KlownZex
Jing Wei
8,150
5,095
0
3,149
11,592
4,666
0
2,649
8,943
0
44,826
L
Danzaburou
Robitotabi
Danzaburou
6,906
1,872
45
2,267
14,352
6,673
0
6,606
7,746
0
60,683
L
Bastet
TG Lokky
Bastet
9,996
3,554
0
3,086
16,154
7,668
772
6,162
9,992
0
52,853
W
Artemis
XTimeVoidX
Artemis
14,010
5,462
0
6,338
15,431
6,741
588
117
15,216
0
57,025
W
Discordia
beenbamboozled
Discordia
7,887
751
273
1,016
5,306
2,152
1,226
192
4,952
54,574
0
L
Surtr
deBoNasty
Surtr
6,022
1,539
0
3,868
14,832
15,948
0
5,625
9,207
1,174
55,553
W
6,116
505
0
6,162
13,016
5,261
0
137
12,621
0
70,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,064
Gold Earned
46,725
418
Minions Killed
447
0
Camps Cleared
0
1,583,845
Distance Traveled
1,754,182
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,595
478
103
6
0
298,290
4
W
Maman Brigitte
10,898
605
137
8
0
337,864
4
W
Athena
8,619
479
40
2
0
382,135
8
L
Jing Wei
7,995
444
66
4
0
286,330
0
L
Danzaburou
8,182
455
80
4
0
308,305
0
L
Bastet
9,101
506
71
4
0
351,257
0
W
Artemis
8,822
490
91
5
0
307,623
2
W
Discordia
9,294
516
79
4
0
331,579
0
L
Surtr
8,191
455
98
5
0
339,663
1
W
Loki
9,092
505
100
6
0
394,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role