Player Matchup

Zeus
Zeus
 
Zeus
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Apsat89
Anhur
Level 17
God Stats
14W - 3L
1,817 SR
Queue Stats
49W - 30L
1,652 Elo+
Party 1
Thanatos
Thanatos
CallMeCorndog
Thanatos
Level 66
God Stats
1W - 1L
1,329 SR
Queue Stats
29W - 38L
1,481 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jrugga
Cu Chulainn
Level 109
God Stats
7W - 3L
1,269 SR
Queue Stats
30W - 31L
1,454 Elo+
Party 1
Kuzenbo
Kuzenbo
LilSchizo12
Kuzenbo
Level 83
God Stats
17W - 10L
1,611 SR
Queue Stats
100W - 79L
1,558 Elo+
Party 1
Team Averages
Level 88
1,505 SR
1,529 Elo+

VS

Team Averages
Level 143
1,534 SR
1,511 Elo+
Awilix
Awilix
 
Awilix
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Fakedolbap
Shiva
Level 155
God Stats
19W - 12L
1,402 SR
Queue Stats
99W - 112L
1,465 Elo+
Party 2
Anubis
Anubis
I2ainman
Anubis
Level 80
God Stats
1W - 2L
1,731 SR
Queue Stats
231W - 210L
1,553 Elo+
Solo
Ares
Ares
MCR MASTER6121
Ares
Level 159
God Stats
3W - 2L
1,534 SR
Queue Stats
46W - 50L
1,519 Elo+
Party 2
Charybdis
Charybdis
mrjosaterasu
Charybdis
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 0 / 4
7,221
722
6,539
2,548
806
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Apsat89
Anhur
10
4 / 2 / 1
5,755
576
8,213
6,496
2,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
CallMeCorndog
Thanatos
11
6 / 0 / 2
6,247
625
5,314
6,724
2,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Jrugga
Cu Chulainn
11
1 / 0 / 3
5,884
588
5,926
9,924
6,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
LilSchizo12
Kuzenbo
9
2 / 0 / 4
5,502
550
4,199
6,606
5,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
0 / 3 / 1
5,068
507
1,738
8,955
3,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
10
0 / 4 / 0
5,766
577
7,052
10,625
5,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
I2ainman
Anubis
10
0 / 3 / 0
5,319
532
1,689
7,103
2,630
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
2 / 2 / 0
5,669
567
4,185
11,029
7,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
mrjosaterasu
Charybdis
8
0 / 4 / 1
4,758
476
4,583
6,804
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
16
Kills
2
2
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
4
5
L
Awilix
 
Awilix
0
3
1
0.17
W
Anhur
Apsat89
Anhur
4
2
1
2.25
W
Thanatos
CallMeCorndog
Thanatos
6
0
2
7
L
Shiva
0
4
0
0
L
Anubis
I2ainman
Anubis
0
3
0
0
W
Cu Chulainn
Jrugga
Cu Chulainn
1
0
3
2.5
W
Kuzenbo
LilSchizo12
Kuzenbo
2
0
4
4
L
2
2
0
1
L
Charybdis
mrjosaterasu
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,191
Damage
19,247
32,298
Taken
44,516
18,626
Mitigated
20,951
12,901
Healing
9,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,539
680
0
930
2,548
806
0
546
2,002
53,077
1,427
L
Awilix
 
Awilix
1,738
583
0
910
8,955
3,386
0
1,464
7,431
0
41,636
W
Anhur
Apsat89
Anhur
8,213
5,709
0
2,284
6,496
2,355
0
3,012
3,484
0
36,356
W
Thanatos
CallMeCorndog
Thanatos
5,314
1,626
0
6,792
6,724
2,752
0
919
5,805
0
40,233
L
Shiva
7,052
1,264
0
1,828
10,625
5,594
0
1,537
8,996
0
44,427
L
Anubis
I2ainman
Anubis
1,689
278
55
2,466
7,103
2,630
0
2,169
4,664
38,647
121
W
Cu Chulainn
Jrugga
Cu Chulainn
5,926
1,129
0
1,422
9,924
6,903
0
0
9,924
0
40,835
W
Kuzenbo
LilSchizo12
Kuzenbo
4,199
1,446
0
1,473
6,606
5,810
0
1,376
5,230
15,017
1,348
L
4,185
286
0
3,053
11,029
7,406
0
2,863
8,026
15,351
0
L
Charybdis
mrjosaterasu
Charybdis
4,583
2,205
0
807
6,804
1,935
0
1,644
5,124
0
37,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,609
Gold Earned
26,580
317
Minions Killed
317
0
Camps Cleared
0
1,077,092
Distance Traveled
986,722
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,221
722
114
11
0
210,193
3
L
Awilix
5,068
507
74
7
0
231,732
0
W
Anhur
5,755
576
60
6
0
199,873
0
W
Thanatos
6,247
625
53
5
0
256,232
1
L
Shiva
5,766
577
77
8
0
204,187
1
L
Anubis
5,319
532
80
8
0
175,137
0
W
Cu Chulainn
5,884
588
71
7
0
196,273
0
W
Kuzenbo
5,502
550
19
2
0
214,521
2
L
Ares
5,669
567
12
1
0
216,056
0
L
Charybdis
4,758
476
74
7
0
159,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role