Player Matchup

King Arthur
King Arthur
MODELDANCE
King Arthur
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 76L
1,388 Elo+
Solo
Bacchus
Bacchus
Only_Flaccid7
Bacchus
Level 109
God Stats
5W - 2L
1,795 SR
Queue Stats
156W - 167L
1,489 Elo+
Party 3
Ao Kuang
Ao Kuang
SebastianSlimey
Ao Kuang
Level 77
God Stats
0W - 2L
1,335 SR
Queue Stats
93W - 95L
1,526 Elo+
Party 3
Yu Huang
Yu Huang
temp-0168367
Yu Huang
Level 83
God Stats
8W - 8L
1,571 SR
Queue Stats
140W - 142L
1,527 Elo+
Party 3
Izanami
Izanami
xxBasedGod420
Izanami
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 112L
1,492 Elo+
Party 3
Team Averages
Level 83
1,540 SR
1,484 Elo+

VS

Team Averages
Level 129
1,441 SR
1,464 Elo+
Medusa
Medusa
LittleSkittle07
Medusa
Level 91
God Stats
20W - 10L
1,613 SR
Queue Stats
65W - 50L
1,497 Elo+
Party 2
Nu Wa
Nu Wa
PprmntxPanda
Nu Wa
Level 154
God Stats
4W - 10L
1,260 SR
Queue Stats
71W - 80L
1,454 Elo+
Party 1
Amaterasu
Amaterasu
Sadistic_Senpai7
Amaterasu
Level 108
God Stats
5W - 2L
1,732 SR
Queue Stats
66W - 59L
1,458 Elo+
Party 2
Charon
Charon
SiLeNt 4895
Charon
Level 148
God Stats
4W - 6L
1,394 SR
Queue Stats
81W - 87L
1,469 Elo+
Party 1
Thor
Thor
hard hitta 9
Thor
Level 142
God Stats
1W - 3L
1,205 SR
Queue Stats
45W - 45L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MODELDANCE
King Arthur
6
0 / 3 / 0
4,349
395
2,178
6,660
2,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
9
0 / 0 / 1
5,552
505
4,688
7,317
6,581
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
10
0 / 2 / 0
5,089
463
1,643
9,704
3,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
temp-0168367
Yu Huang
11
0 / 0 / 0
5,310
483
4,661
3,555
1,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
10
1 / 2 / 0
5,428
493
2,314
5,329
2,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,308
483
3,193
6,478
2,392
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 0 / 1
6,148
559
3,164
3,868
1,109
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
11
3 / 0 / 2
7,085
644
4,821
7,494
4,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charon
10
0 / 0 / 2
5,242
477
4,065
7,008
3,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 0 / 1
5,843
531
4,207
7,487
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
6
7
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
King Arthur
MODELDANCE
King Arthur
0
3
0
0
L
Bacchus
0
0
1
0.5
W
0
0
1
0.5
W
Amaterasu
3
0
2
4
L
Ao Kuang
0
2
0
0
W
Charon
0
0
2
1
W
2
0
1
2.5
L
Yu Huang
temp-0168367
Yu Huang
0
0
0
0
L
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,484
Damage
19,450
32,565
Taken
32,335
16,156
Mitigated
14,698
8,240
Healing
10,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,193
1,434
0
1,845
6,478
2,392
0
2,692
3,786
0
33,593
L
King Arthur
MODELDANCE
King Arthur
2,178
620
0
0
6,660
2,887
0
413
6,247
0
16,431
L
Bacchus
4,688
821
0
1,964
7,317
6,581
0
2,395
4,419
17,137
569
W
3,164
387
0
996
3,868
1,109
70
3,285
583
39,587
941
W
Amaterasu
4,821
2,278
0
2,170
7,494
4,688
321
939
6,555
0
45,572
L
Ao Kuang
1,643
507
0
4,179
9,704
3,263
0
829
8,875
34,556
10,807
W
Charon
4,065
797
0
1,730
7,008
3,839
0
1,515
5,493
26,890
0
W
4,207
568
0
3,918
7,487
2,670
0
2,268
5,219
0
37,033
L
Yu Huang
temp-0168367
Yu Huang
4,661
621
0
804
3,555
1,260
0
1,340
2,215
44,050
0
L
Izanami
2,314
1,645
0
1,293
5,329
2,165
0
1,598
3,580
0
46,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,728
Gold Earned
29,626
255
Minions Killed
289
0
Camps Cleared
0
1,028,385
Distance Traveled
1,021,729
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,308
483
61
6
0
192,275
1
L
King Arthur
4,349
395
19
2
0
163,596
0
L
Bacchus
5,552
505
16
1
0
242,028
2
W
Nu Wa
6,148
559
77
7
0
208,903
4
W
Amaterasu
7,085
644
63
6
0
167,484
0
L
Ao Kuang
5,089
463
76
7
0
230,821
0
W
Charon
5,242
477
29
3
0
209,643
6
W
Thor
5,843
531
59
5
0
243,424
0
L
Yu Huang
5,310
483
68
6
0
197,069
0
L
Izanami
5,428
493
76
7
0
194,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role