Player Matchup

Hachiman
Hachiman
Bronze III
Immortalkip
Hachiman
Bronze III
Level 106
God Stats
1W - 0L
1,690 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Bronze IV
JustElevatedd
Vulcan
Bronze IV
Level 89
God Stats
1W - 1L
1,674 SR
Queue Stats
4W - 14L
1,058 MMR
Solo
Fafnir
Fafnir
Gold IV
Shnipette
Fafnir
Gold IV
Level 148
God Stats
7W - 5L
1,671 SR
Queue Stats
24W - 21L
1,766 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 114
1,678 SR
1,441 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 91
1,377 SR
1,035 MMR
Thanatos
Thanatos
Silver III
Chaddy13
Thanatos
Silver III
Level 100
God Stats
6W - 31L
1,245 SR
Queue Stats
61W - 183L
1,085 MMR
Party 2
Hera
Hera
Silver V
Kudo__Shin
Hera
Silver V
Level 69
God Stats
4W - 9L
1,391 SR
Queue Stats
112W - 254L
822 MMR
Party 2
Cerberus
Cerberus
Bronze IV
TRD Mayuri
Cerberus
Bronze IV
Level 105
God Stats
0W - 5L
1,496 SR
Queue Stats
1W - 18L
1,198 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Immortalkip
Hachiman
18
4 / 2 / 9
12,833
713
19,717
14,063
5,747
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
7 / 1 / 4
13,622
757
12,387
8,984
3,605
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Shnipette
Fafnir
18
2 / 1 / 10
12,634
702
9,558
14,971
19,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ne ZhaKuzenboBacchusAchillesThoth

VS

Bans
CthulhuBaron SamediHadesMorgan Le FayAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chaddy13
Thanatos
17
1 / 3 / 2
10,997
611
6,218
14,800
6,766
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
2 / 2 / 2
12,634
702
14,737
7,271
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
TRD Mayuri
Cerberus
16
1 / 8 / 1
10,720
596
4,649
27,006
28,004
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
4
4
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Chaddy13
Thanatos
1
3
2
0.67
W
Hachiman
Immortalkip
Hachiman
4
2
9
4.25
W
7
1
4
9
L
2
2
2
1.5
W
Fafnir
Shnipette
Fafnir
2
1
10
7
L
Cerberus
TRD Mayuri
Cerberus
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,662
Damage
25,604
38,018
Taken
49,077
29,339
Mitigated
37,523
13,425
Healing
10,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Chaddy13
Thanatos
6,218
568
0
6,790
14,800
6,766
0
6,152
8,170
0
41,571
W
Hachiman
Immortalkip
Hachiman
19,717
16,203
0
5,663
14,063
5,747
3,206
7,894
6,162
0
79,871
W
12,387
4,106
172
2,957
8,984
3,605
34
5,726
3,251
60,053
468
L
14,737
3,260
0
774
7,271
2,753
495
3,022
4,104
76,233
1,099
W
Fafnir
Shnipette
Fafnir
9,558
2,280
0
4,633
14,971
19,987
371
5,586
9,385
30,030
870
L
Cerberus
TRD Mayuri
Cerberus
4,649
163
39
2,549
27,006
28,004
142
11,274
14,961
26,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,089
Gold Earned
34,351
206
Minions Killed
233
0
Camps Cleared
0
990,527
Distance Traveled
945,015
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,997
611
58
3
0
339,944
1
W
Hachiman
12,833
713
96
5
0
307,332
4
W
Vulcan
13,622
757
79
4
0
360,613
0
L
Hera
12,634
702
116
6
0
315,807
6
W
Fafnir
12,634
702
31
2
0
322,582
8
L
Cerberus
10,720
596
59
3
0
289,264
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role