Player Matchup

Surtr
Surtr
Covict
Surtr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,433 Elo+
Party 1
Merlin
Merlin
JOJO-777-POPO
Merlin
Level 190
God Stats
5W - 4L
1,342 SR
Queue Stats
233W - 185L
1,574 Elo+
Solo
Khepri
Khepri
RacingZombie
Khepri
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,459 Elo+
Party 3
Ra
Ra
Sleepy Images
Ra
Level 155
God Stats
7W - 2L
1,523 SR
Queue Stats
53W - 50L
1,466 Elo+
Party 3
Danzaburou
Danzaburou
Xucure
Danzaburou
Level 25
God Stats
2W - 1L
1,442 SR
Queue Stats
6W - 11L
1,416 Elo+
Party 1
Team Averages
Level 128
1,461 SR
1,470 Elo+

VS

Team Averages
Level 127
1,517 SR
1,509 Elo+
Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
ItsYaBoiALE90
Ne Zha
Level 105
God Stats
11W - 16L
1,427 SR
Queue Stats
83W - 85L
1,490 Elo+
Party 2
Atlas
Atlas
Titan_Killer1176
Atlas
Level 96
God Stats
2W - 3L
1,549 SR
Queue Stats
48W - 54L
1,480 Elo+
Party 2
Anubis
Anubis
starboard012
Anubis
Level 145
God Stats
11W - 8L
1,609 SR
Queue Stats
504W - 468L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Covict
Surtr
11
0 / 2 / 0
5,608
801
3,110
8,490
6,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 0 / 0
6,218
888
4,812
2,335
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
10
0 / 0 / 0
5,415
774
1,130
3,040
1,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 1 / 0
5,658
808
2,115
4,943
1,961
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Xucure
Danzaburou
11
0 / 0 / 0
5,562
795
1,362
1,885
537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
3 / 0 / 0
6,648
950
5,079
3,245
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
 
Pele
11
0 / 0 / 1
5,755
822
1,582
4,555
2,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 0 / 0
4,996
714
0
0
0
11
0 / 0 / 3
6,107
872
4,610
6,492
5,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
11
0 / 0 / 3
5,694
813
5,295
3,451
1,778
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
3
3
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
0
0
3
L
Pele
 
Pele
0
0
1
0.5
W
Surtr
Covict
Surtr
0
2
0
0
L
0
0
0
0
W
0
0
0
0
W
Khepri
0
0
0
0
W
0
1
0
0
L
0
0
3
1.5
W
Danzaburou
Xucure
Danzaburou
0
0
0
0
L
Anubis
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,529
Damage
16,566
20,693
Taken
17,743
12,159
Mitigated
10,942
6,409
Healing
6,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,079
196
2,150
2,058
3,245
1,223
0
516
2,689
22,160
0
L
Pele
 
Pele
1,582
222
0
317
4,555
2,648
0
2,225
1,920
0
14,805
W
Surtr
Covict
Surtr
3,110
947
0
2,338
8,490
6,968
3
5,131
3,054
150
14,059
L
0
0
0
0
0
0
0
0
0
0
0
W
4,812
482
0
375
2,335
819
0
1,543
792
23,913
0
W
Khepri
1,130
150
192
866
3,040
1,874
0
2,429
517
3,383
27
W
2,115
232
702
1,711
4,943
1,961
0
4,006
721
16,472
0
L
4,610
1,881
0
1,118
6,492
5,293
124
3,263
2,918
13,156
0
W
Danzaburou
Xucure
Danzaburou
1,362
442
0
225
1,885
537
0
1,220
625
0
8,788
L
Anubis
5,295
155
0
1,040
3,451
1,778
60
1,185
2,087
15,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,461
Gold Earned
29,200
158
Minions Killed
140
0
Camps Cleared
0
716,039
Distance Traveled
635,341
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,648
950
56
8
0
164,746
4
L
Pele
5,755
822
31
4
0
163,450
0
W
Surtr
5,608
801
28
4
0
154,835
0
L
Ne Zha
4,996
714
0
0
0
0
0
W
Merlin
6,218
888
64
9
0
139,149
0
W
Khepri
5,415
774
14
2
0
132,411
0
W
Ra
5,658
808
32
5
0
155,777
0
L
Atlas
6,107
872
19
3
0
168,920
0
W
Danzaburou
5,562
795
20
3
0
133,867
0
L
Anubis
5,694
813
34
5
0
138,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role