Player Matchup

Horus
Horus
Ariboku
Horus
Level 105
God Stats
2W - 0L
1,642 SR
Queue Stats
12W - 15L
1,389 Elo+
Party 1
Kuzenbo
Kuzenbo
NoxisBa3
Kuzenbo
Level 148
God Stats
4W - 1L
1,521 SR
Queue Stats
15W - 17L
1,389 Elo+
Party 1
Nut
Nut
OrangeNinja33
Nut
Level 169
God Stats
2W - 5L
1,316 SR
Queue Stats
210W - 190L
1,511 Elo+
Solo
Tiamat
Tiamat
RMSOLYMPIC
Tiamat
Level 151
God Stats
14W - 11L
1,564 SR
Queue Stats
128W - 145L
1,505 Elo+
Solo
Ix Chel
Ix Chel
Sawltii
Ix Chel
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 47L
1,531 Elo+
Party 1
Team Averages
Level 141
1,509 SR
1,465 Elo+

VS

Team Averages
Level 112
1,454 SR
1,486 Elo+
Ne Zha
Ne Zha
Covict
Ne Zha
Level 123
God Stats
2W - 2L
1,459 SR
Queue Stats
9W - 12L
1,471 Elo+
Party 2
Horus
Horus
RacingZombie
Horus
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,544 Elo+
Party 3
Bellona
Bellona
Sleepy Images
Bellona
Level 155
God Stats
0W - 1L
1,303 SR
Queue Stats
50W - 46L
1,486 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Xucure
Morgan Le Fay
Level 25
God Stats
2W - 2L
1,666 SR
Queue Stats
6W - 11L
1,452 Elo+
Party 2
Nu Wa
Nu Wa
illumi7007
Nu Wa
Level 112
God Stats
12W - 14L
1,345 SR
Queue Stats
181W - 186L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ariboku
Horus
15
1 / 0 / 6
8,282
828
9,085
11,971
8,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
NoxisBa3
Kuzenbo
15
2 / 0 / 4
8,800
880
5,893
13,520
16,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 0 / 1
8,036
804
7,355
6,761
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
RMSOLYMPIC
Tiamat
15
2 / 0 / 5
8,260
826
7,329
7,018
4,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
Sawltii
Ix Chel
14
2 / 0 / 2
8,147
815
6,709
6,672
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Covict
Ne Zha
15
0 / 1 / 0
7,812
781
9,594
5,644
2,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 0
7,234
723
3,778
10,380
8,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
13
0 / 1 / 0
7,227
723
7,083
10,987
12,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Xucure
Morgan Le Fay
13
0 / 3 / 0
7,155
716
4,805
8,430
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
13
0 / 2 / 0
7,341
734
7,965
8,072
3,316
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
Ariboku
Horus
1
0
6
4
L
Ne Zha
Covict
Ne Zha
0
1
0
0
W
Kuzenbo
NoxisBa3
Kuzenbo
2
0
4
4
W
2
0
1
2.5
W
Tiamat
RMSOLYMPIC
Tiamat
2
0
5
4.5
L
0
2
0
0
W
Ix Chel
Sawltii
Ix Chel
2
0
2
3
L
Bellona
0
1
0
0
L
Morgan Le Fay
Xucure
Morgan Le Fay
0
3
0
0
L
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,371
Damage
33,225
45,942
Taken
43,513
35,403
Mitigated
29,290
14,217
Healing
10,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Ariboku
Horus
9,085
2,767
1,666
4,579
11,971
8,641
613
2,442
9,033
2,930
16,464
L
Ne Zha
Covict
Ne Zha
9,594
574
0
724
5,644
2,104
0
1,842
3,712
0
35,495
W
Kuzenbo
NoxisBa3
Kuzenbo
5,893
1,416
0
1,933
13,520
16,525
465
5,052
8,151
19,033
225
W
7,355
4,403
0
2,532
6,761
2,657
805
1,513
5,034
0
27,385
W
Tiamat
RMSOLYMPIC
Tiamat
7,329
439
0
886
7,018
4,890
531
2,063
4,796
25,166
824
L
3,778
1,486
3,394
4,869
10,380
8,044
0
3,885
6,093
0
8,826
W
Ix Chel
Sawltii
Ix Chel
6,709
1,048
965
1,656
6,672
2,690
1,022
1,700
4,854
31,681
0
L
Bellona
7,083
1,928
0
1,418
10,987
12,601
0
4,180
6,350
0
18,262
L
Morgan Le Fay
Xucure
Morgan Le Fay
4,805
1,024
0
301
8,430
3,225
0
5,169
3,251
12,277
0
L
Nu Wa
7,965
2,476
0
0
8,072
3,316
0
4,530
3,202
28,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,525
Gold Earned
36,769
211
Minions Killed
176
0
Camps Cleared
0
1,101,205
Distance Traveled
991,595
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,282
828
32
3
0
228,297
0
L
Ne Zha
7,812
781
56
6
0
233,633
0
W
Kuzenbo
8,800
880
23
2
0
221,541
0
W
Nut
8,036
804
43
4
0
212,715
2
W
Tiamat
8,260
826
61
6
0
232,163
0
L
Horus
7,234
723
22
2
0
183,004
0
W
Ix Chel
8,147
815
52
5
0
206,489
0
L
Bellona
7,227
723
16
2
0
205,277
0
L
Morgan Le Fay
7,155
716
21
2
0
187,634
0
L
Nu Wa
7,341
734
61
6
0
182,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role