Player Matchup

Athena
Athena
Quibicul
Athena
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,459 Elo+
Party 2
Mulan
Mulan
Raynavee
Mulan
Level 88
God Stats
1W - 1L
1,285 SR
Queue Stats
124W - 95L
1,462 Elo+
Party 2
Zhong Kui
Zhong Kui
TEkA009
Zhong Kui
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 76L
1,515 Elo+
Solo
Chiron
Chiron
batmanfreak17
Chiron
Level 86
God Stats
2W - 1L
1,704 SR
Queue Stats
153W - 181L
1,431 Elo+
Party 2
Ra
Ra
xSHALACKINSx
Ra
Level 65
God Stats
3W - 0L
1,703 SR
Queue Stats
38W - 37L
1,516 Elo+
Solo
Team Averages
Level 79
1,538 SR
1,477 Elo+

VS

Team Averages
Level 90
1,425 SR
1,519 Elo+
Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CaelS26
Gilgamesh
Level 98
God Stats
2W - 2L
1,573 SR
Queue Stats
182W - 174L
1,481 Elo+
Party 1
Janus
Janus
Pendragon444
Janus
Level 55
God Stats
1W - 2L
1,290 SR
Queue Stats
97W - 91L
1,479 Elo+
Party 1
Ravana
Ravana
Prfct23
Ravana
Level 95
God Stats
0W - 2L
1,261 SR
Queue Stats
126W - 125L
1,461 Elo+
Party 1
Sylvanus
Sylvanus
TatuZ35
Sylvanus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Quibicul
Athena
14
1 / 1 / 12
8,663
722
5,411
16,455
11,483
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mulan
Raynavee
Mulan
16
5 / 1 / 6
9,530
794
10,809
11,524
7,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
TEkA009
Zhong Kui
17
4 / 0 / 10
9,773
814
13,359
8,872
8,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

15
1 / 1 / 13
8,731
728
10,386
10,790
4,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
5 / 3 / 7
9,743
812
11,402
7,839
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 3 / 4
8,027
669
7,594
12,206
13,397
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
CaelS26
Gilgamesh
13
0 / 4 / 4
7,120
593
7,704
15,051
12,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 4
8,230
686
14,868
8,588
4,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Prfct23
Ravana
12
1 / 4 / 0
6,973
581
9,545
12,561
8,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
TatuZ35
Sylvanus
14
1 / 2 / 4
7,477
623
4,470
10,446
7,172
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
16
Kills
6
6
Deaths
16
48
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
4
1.33
L
Gilgamesh
CaelS26
Gilgamesh
0
4
4
0.5
L
2
3
4
1.33
L
Ravana
Prfct23
Ravana
1
4
0
0.25
W
Athena
Quibicul
Athena
1
1
12
7
W
Mulan
Raynavee
Mulan
5
1
6
8
W
Zhong Kui
TEkA009
Zhong Kui
4
0
10
9
L
Sylvanus
TatuZ35
Sylvanus
1
2
4
1.5
W
1
1
13
7.5
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,367
Damage
44,181
55,480
Taken
58,852
35,793
Mitigated
45,624
28,548
Healing
21,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,594
1,649
1,135
3,342
12,206
13,397
0
5,778
6,351
0
14,136
L
Gilgamesh
CaelS26
Gilgamesh
7,704
1,594
483
2,039
15,051
12,022
0
7,176
7,692
0
15,143
L
14,868
2,665
644
1,761
8,588
4,187
0
5,022
3,494
31,525
0
L
Ravana
Prfct23
Ravana
9,545
1,559
512
1,950
12,561
8,846
0
6,965
5,456
0
15,655
W
Athena
Quibicul
Athena
5,411
715
1,575
5,448
16,455
11,483
318
6,005
10,005
8,432
208
W
Mulan
Raynavee
Mulan
10,809
1,844
1,959
3,764
11,524
7,211
786
3,730
7,572
0
23,364
W
Zhong Kui
TEkA009
Zhong Kui
13,359
2,753
1,390
2,687
8,872
8,858
856
2,882
5,670
24,784
508
L
Sylvanus
TatuZ35
Sylvanus
4,470
1,518
4,632
4,742
10,446
7,172
15
4,473
5,973
10,373
0
W
10,386
2,301
1,464
2,530
10,790
4,480
1,322
2,303
8,167
0
20,374
W
11,402
934
6,013
1,718
7,839
3,761
27
2,867
4,728
28,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,440
Gold Earned
37,827
144
Minions Killed
86
0
Camps Cleared
0
1,105,384
Distance Traveled
952,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,027
669
12
1
0
219,922
0
L
Gilgamesh
7,120
593
15
1
0
229,660
0
L
Janus
8,230
686
39
3
0
188,782
0
L
Ravana
6,973
581
8
1
0
167,578
0
W
Athena
8,663
722
4
0
0
219,345
0
W
Mulan
9,530
794
37
3
0
232,642
0
W
Zhong Kui
9,773
814
45
4
0
240,755
0
L
Sylvanus
7,477
623
12
1
0
146,311
0
W
Chiron
8,731
728
14
1
0
212,583
0
W
Ra
9,743
812
44
4
0
200,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role