Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Kayayaaaaa
Atlas
Level 159
God Stats
3W - 6L
1,500 SR
Queue Stats
300W - 289L
1,608 Elo+
Solo
Neith
Neith
LordZoltag
Neith
Level 101
God Stats
31W - 41L
1,563 SR
Queue Stats
125W - 120L
1,552 Elo+
Party 3
Guan Yu
Guan Yu
MorrigansThighs
Guan Yu
Level 145
God Stats
4W - 4L
1,721 SR
Queue Stats
232W - 189L
1,556 Elo+
Party 3
Kukulkan
Kukulkan
sofcore
Kukulkan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,425 Elo+
Party 3
Team Averages
Level 110
1,557 SR
1,528 Elo+

VS

Team Averages
Level 87
1,494 SR
1,542 Elo+
Athena
Athena
JorgKoT
Athena
Level 108
God Stats
35W - 39L
1,449 SR
Queue Stats
244W - 287L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
L09ic4l
Danzaburou
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,559 Elo+
Party 1
Surtr
Surtr
Stomp408
Surtr
Level 119
God Stats
19W - 12L
1,647 SR
Queue Stats
437W - 377L
1,549 Elo+
Party 2
Raijin
Raijin
xKaii05
Raijin
Level 108
God Stats
4W - 3L
1,206 SR
Queue Stats
269W - 246L
1,527 Elo+
Party 2
Arachne
Arachne
xXxDontBlinkxXx
Arachne
Level 38
God Stats
30W - 30L
1,670 SR
Queue Stats
74W - 78L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
4 / 9 / 1
7,901
465
7,115
18,967
8,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
12
1 / 1 / 1
7,717
454
6,376
10,071
8,025
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
13
0 / 7 / 2
7,884
464
5,875
14,182
5,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 1 / 1
9,155
539
16,071
21,734
25,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
sofcore
Kukulkan
12
0 / 5 / 1
7,900
465
5,376
9,771
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JorgKoT
Athena
14
1 / 2 / 11
8,904
524
4,273
13,949
14,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
L09ic4l
Danzaburou
17
6 / 0 / 1
10,094
594
12,921
9,312
4,454
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Stomp408
Surtr
15
1 / 3 / 0
9,317
548
15,365
22,788
15,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
xKaii05
Raijin
17
5 / 1 / 2
10,023
590
9,036
10,574
4,768
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
10 / 2 / 4
10,023
590
15,320
18,080
8,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
8
Kills
23
23
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
9
1
0.5
W
Athena
JorgKoT
Athena
1
2
11
3.25
L
Atlas
1
1
1
1.5
W
Danzaburou
L09ic4l
Danzaburou
6
0
1
6.5
L
Neith
0
7
2
0.14
L
3
1
1
3.5
W
Surtr
Stomp408
Surtr
1
3
0
0.33
L
Kukulkan
sofcore
Kukulkan
0
5
1
0.1
W
Raijin
xKaii05
Raijin
5
1
2
6
W
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,813
Damage
56,915
74,725
Taken
74,703
51,843
Mitigated
47,091
21,749
Healing
37,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,115
2,610
0
8,032
18,967
8,535
0
719
18,248
0
54,168
W
Athena
JorgKoT
Athena
4,273
1,376
182
1,975
13,949
14,171
311
3,123
10,826
23,831
1,047
L
Atlas
6,376
2,118
0
2,060
10,071
8,025
0
3,899
6,172
26,020
756
W
Danzaburou
L09ic4l
Danzaburou
12,921
5,797
0
6,104
9,312
4,454
1,536
912
8,400
0
92,432
L
Neith
5,875
2,603
0
2,632
14,182
5,737
0
1,459
12,723
0
67,769
L
16,071
3,757
68
8,430
21,734
25,781
0
1,178
20,556
3,765
85,135
W
Surtr
Stomp408
Surtr
15,365
6,710
0
12,354
22,788
15,544
84
1,272
21,516
1,937
86,935
L
Kukulkan
sofcore
Kukulkan
5,376
117
102
425
9,771
3,765
36
6,876
2,895
66,176
1,508
W
Raijin
xKaii05
Raijin
9,036
690
0
5,216
10,574
4,768
874
5,812
4,762
93,304
0
W
15,320
9,970
0
11,463
18,080
8,154
1,388
1,540
16,540
0
77,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,557
Gold Earned
48,361
537
Minions Killed
550
0
Camps Cleared
0
1,536,320
Distance Traveled
1,778,255
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,901
465
94
6
0
318,757
2
W
Athena
8,904
524
38
2
0
384,681
8
L
Atlas
7,717
454
40
2
0
292,664
0
W
Danzaburou
10,094
594
133
8
0
335,527
2
L
Neith
7,884
464
123
7
0
292,838
0
L
Guan Yu
9,155
539
163
10
0
325,004
4
W
Surtr
9,317
548
138
8
0
351,805
4
L
Kukulkan
7,900
465
117
7
0
307,057
0
W
Raijin
10,023
590
147
9
0
313,201
0
W
Arachne
10,023
590
94
6
0
393,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role