Player Matchup

Medusa
Medusa
 
Medusa
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FloatedRapier99
Bacchus
Level 157
God Stats
6W - 8L
1,552 SR
Queue Stats
267W - 227L
1,599 Elo+
Solo
Bellona
Bellona
JOEY200315
Bellona
Level 69
God Stats
23W - 27L
1,479 SR
Queue Stats
36W - 55L
1,382 Elo+
Solo
Team Averages
Level 149
1,506 SR
1,496 Elo+

VS

Team Averages
Level 113
1,608 SR
1,525 Elo+
Anubis
Anubis
SOAPMACTAVICH760
Anubis
Level 131
God Stats
6W - 3L
1,595 SR
Queue Stats
74W - 63L
1,573 Elo+
Party 1
Sol
Sol
Sebastiaan19_
Sol
Level 151
God Stats
11W - 5L
1,550 SR
Queue Stats
128W - 110L
1,529 Elo+
Party 1
Geb
Geb
Syncityian
Geb
Level 77
God Stats
24W - 12L
1,632 SR
Queue Stats
66W - 49L
1,510 Elo+
Solo
Cu Chulainn
Cu Chulainn
Youtb3420
Cu Chulainn
Level 120
God Stats
98W - 84L
1,514 SR
Queue Stats
168W - 171L
1,538 Elo+
Party 1
He Bo
He Bo
iReMRaF
He Bo
Level 87
God Stats
2W - 0L
1,751 SR
Queue Stats
44W - 46L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 1 / 1
8,041
574
5,503
9,611
3,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
 
Freya
13
4 / 4 / 0
7,286
520
7,762
12,274
5,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
 
Poseidon
11
0 / 3 / 3
6,350
454
5,908
11,626
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 4
6,909
494
8,521
11,334
11,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Bellona
JOEY200315
Bellona
12
1 / 2 / 0
6,700
479
5,646
14,711
9,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,703
550
6,580
10,338
4,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
4 / 2 / 3
8,509
608
9,912
11,441
5,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 2 / 2
7,214
515
3,597
15,606
10,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
Youtb3420
Cu Chulainn
15
2 / 0 / 2
8,943
639
11,476
11,883
10,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

He Bo
iReMRaF
He Bo
13
1 / 3 / 1
7,234
517
7,727
9,286
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
9
Kills
12
12
Deaths
9
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
1
1
2.5
L
Freya
 
Freya
4
4
0
1
L
Poseidon
 
Poseidon
0
3
3
0.5
L
2
2
4
2
L
Bellona
JOEY200315
Bellona
1
2
0
0.5
W
3
2
2
2
W
4
2
3
2.75
W
2
2
2
1.5
W
Cu Chulainn
Youtb3420
Cu Chulainn
2
0
2
3
W
He Bo
iReMRaF
He Bo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,340
Damage
39,292
59,556
Taken
58,554
33,984
Mitigated
34,283
17,240
Healing
20,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,503
2,453
0
1,770
9,611
3,314
0
5,956
3,165
0
77,753
L
Freya
 
Freya
7,762
2,464
0
3,548
12,274
5,371
0
7,698
4,576
46,014
2,035
L
Poseidon
 
Poseidon
5,908
933
0
4,001
11,626
3,503
0
5,170
6,214
40,003
1,240
L
8,521
1,066
0
2,644
11,334
11,886
0
5,202
5,954
25,812
0
L
Bellona
JOEY200315
Bellona
5,646
1,642
25
5,252
14,711
9,910
0
1,601
13,068
0
44,518
W
6,580
748
0
5,182
10,338
4,711
84
3,594
6,443
51,468
1,561
W
9,912
5,283
0
6,244
11,441
5,656
3,358
5,746
5,237
58,257
15,113
W
3,597
189
164
3,486
15,606
10,032
246
6,832
8,238
22,563
0
W
Cu Chulainn
Youtb3420
Cu Chulainn
11,476
1,752
0
2,339
11,883
10,642
564
1,716
10,167
231
81,210
W
He Bo
iReMRaF
He Bo
7,727
25
0
2,818
9,286
3,242
0
2,605
6,681
40,834
1,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,286
Gold Earned
39,603
380
Minions Killed
433
0
Camps Cleared
0
1,390,790
Distance Traveled
1,432,124
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,041
574
127
9
0
276,835
2
L
Freya
7,286
520
84
6
0
242,435
0
L
Poseidon
6,350
454
64
5
0
301,528
0
L
Bacchus
6,909
494
33
2
0
283,979
2
L
Bellona
6,700
479
72
5
0
286,013
0
W
Anubis
7,703
550
92
7
0
282,444
0
W
Sol
8,509
608
111
8
0
261,522
0
W
Geb
7,214
515
23
2
0
309,573
2
W
Cu Chulainn
8,943
639
126
9
0
275,915
0
W
He Bo
7,234
517
81
6
0
302,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role