Player Matchup

Ares
Ares
Decbong11
Ares
Level 28
God Stats
1W - 0L
1,631 SR
Queue Stats
8W - 14L
1,259 Elo+
Party 1
Apollo
Apollo
LateralVortex
Apollo
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,259 Elo+
Party 1
Ymir
Ymir
The_UwUnator
Ymir
Level 145
God Stats
1W - 1L
1,735 SR
Queue Stats
101W - 88L
1,511 Elo+
Solo
Ra
Ra
Unrelity
Ra
Level 160
God Stats
1W - 0L
1,593 SR
Queue Stats
63W - 43L
1,643 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wonderlando
Ah Muzen Cab
Level 144
God Stats
7W - 5L
1,428 SR
Queue Stats
369W - 385L
1,465 Elo+
Solo
Team Averages
Level 115
1,578 SR
1,427 Elo+

VS

Team Averages
Level 100
1,474 SR
1,510 Elo+
Terra
Terra
 
Terra
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AlexSov10
Charybdis
Level 100
God Stats
2W - 1L
1,779 SR
Queue Stats
68W - 70L
1,536 Elo+
Solo
Awilix
Awilix
UriaHeep
Awilix
Level 118
God Stats
1W - 2L
1,472 SR
Queue Stats
112W - 113L
1,529 Elo+
Solo
Cerberus
Cerberus
ichigokurosaki10
Cerberus
Level 146
God Stats
7W - 9L
1,120 SR
Queue Stats
350W - 387L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 2 / 7
5,632
1,126
2,859
6,548
6,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 0 / 7
5,484
1,097
1,937
2,459
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 6
6,462
1,292
4,653
7,625
6,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
4 / 1 / 6
6,351
1,270
4,166
4,037
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
wonderlando
Ah Muzen Cab
11
3 / 0 / 7
6,231
1,246
10,856
4,588
2,538
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
0 / 3 / 2
5,011
1,002
2,505
6,925
5,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Camazotz
 
Camazotz
7
2 / 0 / 0
4,943
989
617
2,036
608
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charybdis
AlexSov10
Charybdis
9
0 / 1 / 2
4,699
940
6,374
3,283
1,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Awilix
UriaHeep
Awilix
8
0 / 4 / 2
4,427
885
3,811
6,086
2,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 2 / 2
4,543
909
3,068
9,586
5,891
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
10
Kills
2
4
Deaths
10
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
3
2
0.33
L
Camazotz
 
Camazotz
2
0
0
2
L
Charybdis
AlexSov10
Charybdis
0
1
2
1
W
Ares
0
2
7
1.75
W
0
0
7
3.5
W
3
1
6
6
W
4
1
6
7
L
Awilix
UriaHeep
Awilix
0
4
2
0.25
L
0
2
2
0.5
W
Ah Muzen Cab
wonderlando
Ah Muzen Cab
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,471
Damage
16,375
25,257
Taken
27,916
19,028
Mitigated
15,640
11,950
Healing
8,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,505
65
1,408
966
6,925
5,737
0
3,878
3,044
4,072
0
L
Camazotz
 
Camazotz
617
219
37
675
2,036
608
0
451
1,585
0
1,746
L
Charybdis
AlexSov10
Charybdis
6,374
1,709
0
1,138
3,283
1,239
0
1,435
1,804
0
14,201
W
Ares
2,859
50
310
641
6,548
6,734
42
1,616
4,932
4,065
0
W
1,937
881
0
162
2,459
1,290
1,411
609
1,850
0
4,343
W
4,653
279
64
1,680
7,625
6,092
312
1,503
6,122
6,596
1,116
W
4,166
621
6,093
1,976
4,037
2,374
0
668
3,369
11,661
0
L
Awilix
UriaHeep
Awilix
3,811
1,400
494
443
6,086
2,165
0
1,819
4,267
0
5,596
L
3,068
0
279
2,990
9,586
5,891
0
3,723
5,863
5,935
0
W
Ah Muzen Cab
wonderlando
Ah Muzen Cab
10,856
3,828
194
830
4,588
2,538
1,398
1,177
3,411
0
21,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,160
Gold Earned
23,623
58
Minions Killed
29
0
Camps Cleared
0
593,298
Distance Traveled
417,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,011
1,002
5
1
0
103,699
0
L
Camazotz
4,943
989
1
0
0
47,919
0
L
Charybdis
4,699
940
15
3
0
69,669
0
W
Ares
5,632
1,126
2
0
0
113,245
0
W
Apollo
5,484
1,097
9
2
0
126,660
0
W
Ymir
6,462
1,292
9
2
0
110,753
0
W
Ra
6,351
1,270
16
3
0
127,077
0
L
Awilix
4,427
885
5
1
0
101,217
0
L
Cerberus
4,543
909
3
1
0
95,482
0
W
Ah Muzen Cab
6,231
1,246
22
4
0
115,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role