Player Matchup

Vulcan
Vulcan
Bronze III
ItssBigTrent
Vulcan
Bronze III
Level 62
God Stats
19W - 7L
1,573 SR
Queue Stats
43W - 32L
1,500 MMR
Party 1
Bellona
Bellona
Bronze III
TitanGoinIn
Bellona
Bronze III
Level 216
God Stats
1W - 1L
1,640 SR
Queue Stats
85W - 67L
1,500 MMR
Party 1
Shiva
Shiva
Bronze III
lIHeemIl
Shiva
Bronze III
Level 65
God Stats
9W - 6L
1,516 SR
Queue Stats
60W - 51L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 114
1,576 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,589 SR
1,394 MMR
Nu Wa
Nu Wa
Bronze IV
 
Nu Wa
Bronze IV
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold III
ApolloXI7
Ne Zha
Gold III
Level 48
God Stats
4W - 8L
1,489 SR
Queue Stats
107W - 130L
1,404 MMR
Solo
Chaac
Chaac
Gold V
jacrrispy
Chaac
Gold V
Level 145
God Stats
4W - 2L
1,777 SR
Queue Stats
56W - 77L
1,279 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
1 / 0 / 2
10,086
720
5,986
3,670
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
TitanGoinIn
Bellona
16
1 / 0 / 2
10,119
723
11,459
11,532
12,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shiva
lIHeemIl
Shiva
16
2 / 0 / 2
9,977
713
7,194
9,178
9,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AphroditeThothAh PuchMartichorasMedusa

VS

Bans
CthulhuBaron SamediArtemisMorgan Le FayHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 3 / 0
7,672
548
5,351
8,156
2,875
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
ApolloXI7
Ne Zha
14
0 / 1 / 0
8,228
588
6,371
11,892
5,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
jacrrispy
Chaac
15
0 / 0 / 0
8,539
610
4,520
9,451
8,359
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
4
Kills
0
0
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
0
0
L
Ne Zha
ApolloXI7
Ne Zha
0
1
0
0
W
Vulcan
1
0
2
2
W
Bellona
TitanGoinIn
Bellona
1
0
2
2
L
Chaac
jacrrispy
Chaac
0
0
0
0
W
Shiva
lIHeemIl
Shiva
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,639
Damage
16,242
24,380
Taken
29,499
23,192
Mitigated
16,862
8,096
Healing
4,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,351
1,815
0
125
8,156
2,875
0
1,806
6,031
20,675
0
L
Ne Zha
ApolloXI7
Ne Zha
6,371
226
0
1,512
11,892
5,628
0
2,322
9,040
0
41,921
W
Vulcan
5,986
2,269
0
1,306
3,670
1,647
1,176
430
3,240
63,735
1,035
W
Bellona
TitanGoinIn
Bellona
11,459
2,489
0
3,770
11,532
12,161
1,361
2,493
9,039
0
43,070
L
Chaac
jacrrispy
Chaac
4,520
1,037
0
2,617
9,451
8,359
0
2,027
6,991
0
29,575
W
Shiva
lIHeemIl
Shiva
7,194
945
110
2,910
9,178
9,384
0
2,461
6,717
374
44,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,182
Gold Earned
24,439
228
Minions Killed
152
0
Camps Cleared
0
860,614
Distance Traveled
770,051
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,672
548
34
2
0
212,932
0
L
Ne Zha
8,228
588
42
3
0
284,833
7
W
Vulcan
10,086
720
100
7
0
296,439
3
W
Bellona
10,119
723
72
5
0
281,439
0
L
Chaac
8,539
610
76
5
0
272,286
0
W
Shiva
9,977
713
56
4
0
282,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role