Player Matchup

Osiris
Osiris
BlownKartridge_
Osiris
Level 137
God Stats
19W - 28L
1,491 SR
Queue Stats
129W - 121L
1,496 Elo+
Solo
Ares
Ares
KillerTortoise
Ares
Level 69
God Stats
0W - 1L
1,445 SR
Queue Stats
18W - 11L
1,655 Elo+
Party 1
Serqet
Serqet
PopFingerSound
Serqet
Level 63
God Stats
1W - 2L
1,786 SR
Queue Stats
18W - 11L
1,661 Elo+
Party 1
Neith
Neith
Shownu-girl
Neith
Level 239
God Stats
30W - 27L
1,435 SR
Queue Stats
48W - 59L
1,390 Elo+
Solo
Merlin
Merlin
iKuname
Merlin
Level 22
God Stats
0W - 2L
1,297 SR
Queue Stats
2W - 4L
1,450 Elo+
Party 1
Team Averages
Level 106
1,491 SR
1,530 Elo+

VS

Team Averages
Level 105
1,574 SR
1,460 Elo+
Merlin
Merlin
 
Merlin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
BWDepre
Medusa
Level 156
God Stats
6W - 3L
1,561 SR
Queue Stats
198W - 171L
1,542 Elo+
Party 3
Lancelot
Lancelot
JakOnAcid
Lancelot
Level 54
God Stats
21W - 15L
1,529 SR
Queue Stats
36W - 41L
1,394 Elo+
Party 2
Osiris
Osiris
temp-576522
Osiris
Level 48
God Stats
6W - 4L
1,523 SR
Queue Stats
32W - 37L
1,362 Elo+
Party 2
Khepri
Khepri
wayofthegate
Khepri
Level 128
God Stats
6W - 4L
1,756 SR
Queue Stats
71W - 71L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,404
640
7,378
10,770
7,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

7
0 / 3 / 0
4,657
466
1,322
7,873
4,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 0 / 1
5,943
594
2,693
8,135
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 5 / 0
4,224
422
2,014
6,528
1,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
iKuname
Merlin
10
0 / 3 / 1
5,514
551
3,014
5,805
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 1 / 0
5,703
570
2,126
4,321
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
BWDepre
Medusa
12
7 / 0 / 2
6,951
695
9,208
5,783
2,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
JakOnAcid
Lancelot
9
2 / 1 / 0
5,011
501
1,005
5,783
2,263
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
10
1 / 2 / 0
5,426
543
5,724
8,726
5,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
8
1 / 0 / 7
5,508
551
4,141
6,578
4,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
12
12
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
0
1
W
Medusa
BWDepre
Medusa
7
0
2
8
L
1
1
1
1.5
W
Lancelot
JakOnAcid
Lancelot
2
1
0
2
L
0
3
0
0
L
2
0
1
2.5
L
0
5
0
0
L
Merlin
iKuname
Merlin
0
3
1
0.17
W
Osiris
1
2
0
0.5
W
Khepri
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,421
Damage
22,204
39,111
Taken
31,191
19,199
Mitigated
17,032
13,793
Healing
8,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,126
43
0
750
4,321
1,488
0
1,790
2,375
42,368
294
W
Medusa
BWDepre
Medusa
9,208
3,988
0
1,886
5,783
2,486
212
948
4,702
0
57,930
L
7,378
3,344
0
6,328
10,770
7,727
0
521
10,249
0
46,953
W
Lancelot
JakOnAcid
Lancelot
1,005
28
0
2,840
5,783
2,263
0
387
5,396
0
34,627
L
1,322
273
0
1,067
7,873
4,397
0
1,600
6,273
10,134
0
L
2,693
642
0
5,273
8,135
3,105
0
402
7,733
0
44,399
L
2,014
734
112
763
6,528
1,957
0
997
5,531
0
20,190
L
Merlin
iKuname
Merlin
3,014
421
0
250
5,805
2,013
0
2,491
3,314
36,846
0
W
Osiris
5,724
2,449
0
1,386
8,726
5,900
0
0
7,954
0
36,224
W
Khepri
4,141
520
0
2,091
6,578
4,895
0
1,211
5,367
15,902
988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,742
Gold Earned
28,599
285
Minions Killed
276
0
Camps Cleared
0
943,200
Distance Traveled
979,961
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,703
570
69
7
0
192,324
0
W
Medusa
6,951
695
70
7
0
179,175
0
L
Osiris
6,404
640
76
8
0
191,466
0
W
Lancelot
5,011
501
53
5
0
210,996
0
L
Ares
4,657
466
13
1
0
203,852
0
L
Serqet
5,943
594
92
9
0
241,262
1
L
Neith
4,224
422
35
4
0
133,052
4
L
Merlin
5,514
551
69
7
0
173,568
0
W
Osiris
5,426
543
62
6
0
192,000
0
W
Khepri
5,508
551
22
2
0
205,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role