Player Matchup

Fenrir
Fenrir
BananinTactico
Fenrir
Level 29
God Stats
0W - 1L
1,311 SR
Queue Stats
1W - 5L
1,347 Elo+
Party 1
Ra
Ra
Elite842
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,310 Elo+
Party 1
Hachiman
Hachiman
anjjel11
Hachiman
Level 37
God Stats
0W - 2L
1,531 SR
Queue Stats
2W - 5L
1,415 Elo+
Party 1
Team Averages
Level 28
1,448 SR
1,357 Elo+

VS

Team Averages
Level 46
1,538 SR
1,429 Elo+
Janus
Janus
McFox77
Janus
Level 33
God Stats
14W - 11L
1,418 SR
Queue Stats
27W - 24L
1,324 Elo+
Solo
Izanami
Izanami
WarDragon50
Izanami
Level 62
God Stats
1W - 0L
1,645 SR
Queue Stats
2W - 1L
1,522 Elo+
Solo
Cabrakan
Cabrakan
luigamex101
Cabrakan
Level 42
God Stats
7W - 5L
1,551 SR
Queue Stats
46W - 48L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
8,033
669
6,443
17,152
11,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 6 / 3
7,902
659
4,041
11,016
5,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
anjjel11
Hachiman
15
3 / 6 / 1
9,643
804
8,429
11,482
4,926
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
McFox77
Janus
17
9 / 2 / 6
11,125
927
12,020
8,906
3,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
WarDragon50
Izanami
16
5 / 1 / 9
10,280
857
13,508
8,352
3,684
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cabrakan
luigamex101
Cabrakan
14
5 / 1 / 9
10,152
846
8,072
11,153
11,922
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
19
19
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
0
6
3
0.25
W
Janus
McFox77
Janus
9
2
6
6
W
Izanami
WarDragon50
Izanami
5
1
9
9.5
L
Hachiman
anjjel11
Hachiman
3
6
1
0.58
W
Cabrakan
luigamex101
Cabrakan
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,913
Damage
33,600
39,650
Taken
28,411
21,590
Mitigated
19,265
7,039
Healing
7,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,443
2,169
0
2,106
17,152
11,442
0
6,777
10,329
0
23,723
L
4,041
755
1,049
2,022
11,016
5,222
0
6,209
4,760
26,720
0
W
Janus
McFox77
Janus
12,020
752
0
2,844
8,906
3,659
542
1,467
7,439
54,243
1,192
W
Izanami
WarDragon50
Izanami
13,508
9,074
0
1,518
8,352
3,684
1,778
1,140
7,179
0
42,613
L
Hachiman
anjjel11
Hachiman
8,429
4,192
0
1,862
11,482
4,926
74
5,787
5,660
0
37,261
W
Cabrakan
luigamex101
Cabrakan
8,072
1,260
302
3,141
11,153
11,922
385
1,580
9,520
26,324
2,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,578
Gold Earned
31,557
122
Minions Killed
182
0
Camps Cleared
0
562,712
Distance Traveled
671,491
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,033
669
25
2
0
204,215
0
L
Ra
7,902
659
47
4
0
172,455
0
W
Janus
11,125
927
82
7
0
244,157
2
W
Izanami
10,280
857
67
6
0
222,569
0
L
Hachiman
9,643
804
50
4
0
186,042
2
W
Cabrakan
10,152
846
33
3
0
204,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role