Player Matchup

Nut
Nut
AutumnNostalgia
Nut
Level 18
God Stats
2W - 2L
1,307 SR
Queue Stats
4W - 5L
1,493 Elo+
Party 2
Ymir
Ymir
Novaselic
Ymir
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,493 Elo+
Party 2
Ah Puch
Ah Puch
RiverMonster417
Ah Puch
Level 16
God Stats
2W - 1L
1,491 SR
Queue Stats
3W - 4L
1,493 Elo+
Party 2
Team Averages
Level 26
1,433 SR
1,493 Elo+

VS

Team Averages
Level 45
1,426 SR
1,374 Elo+
Kali
Kali
Goobisoft
Kali
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,162 Elo+
Party 1
Ullr
Ullr
TheOnlyZe
Ullr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
bravemender
Cthulhu
Level 12
God Stats
2W - 1L
1,277 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
8,685
790
10,587
7,867
3,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
1 / 1 / 4
7,647
695
5,025
10,911
12,307
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 0 / 4
8,207
746
9,600
3,935
1,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
0 / 3 / 1
6,603
600
3,698
9,059
3,869
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
13
0 / 0 / 1
6,949
632
4,495
6,067
2,663
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
bravemender
Cthulhu
12
1 / 3 / 0
7,174
652
5,980
14,686
12,613
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Kali
0
3
1
0.17
W
Ymir
1
1
4
3
W
2
0
4
4
L
Ullr
0
0
1
0.5
L
Cthulhu
bravemender
Cthulhu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,212
Damage
14,173
22,713
Taken
29,812
17,647
Mitigated
19,145
3,678
Healing
2,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,587
4,210
0
762
7,867
3,396
533
2,038
5,829
0
45,566
L
Kali
3,698
928
0
1,467
9,059
3,869
0
3,778
5,265
0
14,439
W
Ymir
5,025
1,153
0
1,092
10,911
12,307
156
2,454
8,457
9,920
1,231
W
9,600
586
0
1,824
3,935
1,944
280
1,201
2,734
28,662
141
L
Ullr
4,495
1,057
0
541
6,067
2,663
0
3,756
2,275
0
31,483
L
Cthulhu
bravemender
Cthulhu
5,980
637
52
736
14,686
12,613
0
6,772
7,865
11,827
299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,539
Gold Earned
20,726
122
Minions Killed
104
0
Camps Cleared
0
637,362
Distance Traveled
642,832
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,685
790
68
6
0
216,360
0
L
Kali
6,603
600
16
1
0
217,266
4
W
Ymir
7,647
695
15
1
0
208,356
0
W
Ah Puch
8,207
746
39
4
0
212,646
0
L
Ullr
6,949
632
61
6
0
215,261
0
L
Cthulhu
7,174
652
27
2
0
210,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role