Player Matchup

Tsukuyomi
Tsukuyomi
Covict
Tsukuyomi
Level 123
God Stats
0W - 1L
1,287 SR
Queue Stats
20W - 16L
1,358 Elo+
Party 3
Chaac
Chaac
Desuvi
Chaac
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 69L
1,358 Elo+
Party 3
Horus
Horus
Vaduroth
Horus
Level 124
God Stats
0W - 1L
1,229 SR
Queue Stats
31W - 27L
1,358 Elo+
Party 3
Erlang Shen
Erlang Shen
Xucure
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,358 Elo+
Party 3
Apollo
Apollo
izaya93
Apollo
Level 206
God Stats
1W - 3L
1,500 SR
Queue Stats
178W - 191L
1,443 Elo+
Solo
Team Averages
Level 127
1,403 SR
1,375 Elo+

VS

Team Averages
Level 119
1,451 SR
1,507 Elo+
Artemis
Artemis
 
Artemis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CaptainWin06
Neith
Level 67
God Stats
7W - 7L
1,408 SR
Queue Stats
282W - 302L
1,503 Elo+
Party 2
Sylvanus
Sylvanus
JJGrubbin
Sylvanus
Level 159
God Stats
1W - 1L
1,294 SR
Queue Stats
296W - 313L
1,496 Elo+
Party 1
Sol
Sol
Smokexmexout
Sol
Level 167
God Stats
4W - 2L
1,656 SR
Queue Stats
392W - 385L
1,520 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Susap
Cu Chulainn
Level 158
God Stats
6W - 4L
1,397 SR
Queue Stats
123W - 147L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Covict
Tsukuyomi
14
4 / 5 / 0
8,314
831
12,968
13,678
12,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
Desuvi
Chaac
14
1 / 2 / 5
7,246
725
11,474
15,018
17,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Horus
Vaduroth
Horus
12
0 / 5 / 3
7,208
721
6,059
14,778
14,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Xucure
Erlang Shen
11
0 / 5 / 4
6,492
649
3,858
10,720
8,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
izaya93
Apollo
14
2 / 3 / 4
7,741
774
9,104
9,644
4,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
2 / 2 / 11
8,238
824
16,502
9,892
5,746
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
6 / 1 / 12
8,921
892
11,372
7,969
4,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
JJGrubbin
Sylvanus
14
0 / 2 / 19
7,934
793
7,230
13,577
18,728
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
12 / 1 / 8
10,249
1,025
17,458
10,895
6,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cu Chulainn
Susap
Cu Chulainn
14
0 / 2 / 12
8,172
817
7,200
12,281
15,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
82
7
Kills
20
20
Deaths
8
16
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
2
11
3.75
W
6
1
12
12
L
Tsukuyomi
Covict
Tsukuyomi
4
5
0
0.8
L
Chaac
Desuvi
Chaac
1
2
5
1.75
W
Sylvanus
JJGrubbin
Sylvanus
0
2
19
4.75
W
12
1
8
16
W
Cu Chulainn
Susap
Cu Chulainn
0
2
12
3
L
Horus
Vaduroth
Horus
0
5
3
0.3
L
Erlang Shen
Xucure
Erlang Shen
0
5
4
0.4
L
Apollo
izaya93
Apollo
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,463
Damage
59,762
63,838
Taken
54,614
57,455
Mitigated
50,819
21,761
Healing
20,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,502
2,932
423
1,009
9,892
5,746
771
245
9,603
0
25,330
W
11,372
3,221
675
1,890
7,969
4,535
892
370
7,552
0
22,856
L
Tsukuyomi
Covict
Tsukuyomi
12,968
2,063
467
3,543
13,678
12,358
0
4,690
8,988
1,615
26,266
L
Chaac
Desuvi
Chaac
11,474
1,187
883
4,919
15,018
17,838
0
5,769
9,249
0
27,211
W
Sylvanus
JJGrubbin
Sylvanus
7,230
1,382
3,952
4,700
13,577
18,728
120
227
13,066
10,445
1,045
W
17,458
7,367
334
3,923
10,895
6,607
2,146
284
10,531
30,209
1,399
W
Cu Chulainn
Susap
Cu Chulainn
7,200
1,038
849
2,394
12,281
15,203
265
156
11,918
0
17,907
L
Horus
Vaduroth
Horus
6,059
2,169
3,526
4,207
14,778
14,354
0
5,749
9,029
0
8,669
L
Erlang Shen
Xucure
Erlang Shen
3,858
1,426
0
1,266
10,720
8,286
0
2,981
7,739
0
5,791
L
Apollo
izaya93
Apollo
9,104
5,539
380
2,570
9,644
4,619
0
4,455
5,189
0
18,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,001
Gold Earned
43,514
100
Minions Killed
107
0
Camps Cleared
0
913,761
Distance Traveled
796,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,238
824
22
2
0
155,525
0
W
Neith
8,921
892
19
2
0
172,701
0
L
Tsukuyomi
8,314
831
30
3
0
193,058
0
L
Chaac
7,246
725
31
3
0
206,106
0
W
Sylvanus
7,934
793
7
1
0
165,592
0
W
Sol
10,249
1,025
38
4
0
151,877
0
W
Cu Chulainn
8,172
817
21
2
0
150,464
0
L
Horus
7,208
721
7
1
0
188,123
0
L
Erlang Shen
6,492
649
7
1
0
172,799
0
L
Apollo
7,741
774
25
3
0
153,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role