Player Matchup

Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold II
 
Cerberus
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold II
Matt2107
Merlin
Gold II
Level 145
God Stats
11W - 6L
1,671 SR
Queue Stats
145W - 140L
1,591 MMR
Solo
Thanatos
Thanatos
Gold III
Techbone105
Thanatos
Gold III
Level 157
God Stats
2W - 1L
1,507 SR
Queue Stats
42W - 41L
1,554 MMR
Party 1
Chiron
Chiron
Gold II
TimBurry
Chiron
Gold II
Level 209
God Stats
6W - 0L
1,751 SR
Queue Stats
26W - 21L
1,604 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,586 SR
1,550 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,568 SR
1,582 MMR
Tyr
Tyr
Gold II
MCGerson
Tyr
Gold II
Level 143
God Stats
29W - 31L
1,549 SR
Queue Stats
198W - 197L
1,555 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Nasdrin
Nu Wa
Bronze III
Level 61
God Stats
0W - 2L
1,873 SR
Queue Stats
1W - 4L
1,600 MMR
Party 2
Neith
Neith
Bronze III
booteemonster
Neith
Bronze III
Level 62
God Stats
0W - 2L
1,396 SR
Queue Stats
1W - 3L
1,600 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
flayants
Sylvanus
Gold IV
Level 95
God Stats
0W - 2L
1,522 SR
Queue Stats
50W - 53L
1,586 MMR
Solo
Lancelot
Lancelot
Silver III
untouchablue2
Lancelot
Silver III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 0 / 4
8,038
574
7,461
10,181
7,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Cerberus
 
Cerberus
13
3 / 0 / 8
8,028
573
8,238
10,992
9,801
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
Matt2107
Merlin
15
5 / 0 / 6
8,311
594
7,787
4,130
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Techbone105
Thanatos
14
6 / 0 / 4
7,553
540
8,539
12,521
5,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chiron
TimBurry
Chiron
16
1 / 0 / 1
8,716
623
4,602
4,550
2,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AthenaUllrArachneAo Kuang

VS

Bans
ThorHadesAwilixAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,993
500
7,333
14,187
9,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
Nasdrin
Nu Wa
11
0 / 4 / 0
6,372
455
4,665
7,070
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 6 / 0
5,798
414
2,553
11,464
3,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
flayants
Sylvanus
11
0 / 2 / 0
6,335
453
2,290
12,460
6,177
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
untouchablue2
Lancelot
12
0 / 1 / 0
6,309
451
1,075
9,269
3,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
16
Kills
0
0
Deaths
16
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
4
3
W
Cerberus
 
Cerberus
3
0
8
7
L
0
3
0
0
W
Merlin
Matt2107
Merlin
5
0
6
8
L
Nu Wa
Nasdrin
Nu Wa
0
4
0
0
W
Thanatos
Techbone105
Thanatos
6
0
4
8
W
Chiron
TimBurry
Chiron
1
0
1
1.5
L
0
6
0
0
L
Sylvanus
flayants
Sylvanus
0
2
0
0
L
Lancelot
untouchablue2
Lancelot
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,627
Damage
17,916
42,374
Taken
54,450
27,223
Mitigated
25,431
20,238
Healing
13,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,461
1,288
0
3,979
10,181
7,539
0
277
9,806
0
76,625
W
Cerberus
 
Cerberus
8,238
814
0
3,496
10,992
9,801
277
2,074
8,702
35,654
0
L
7,333
192
0
5,116
14,187
9,581
0
1,722
12,417
0
60,690
W
Merlin
Matt2107
Merlin
7,787
339
0
250
4,130
1,943
38
1,225
2,781
69,795
615
L
Nu Wa
Nasdrin
Nu Wa
4,665
2,011
0
0
7,070
1,914
207
3,752
3,063
40,477
0
W
Thanatos
Techbone105
Thanatos
8,539
1,523
0
10,284
12,521
5,901
54
2,007
10,230
0
61,140
W
Chiron
TimBurry
Chiron
4,602
1,200
249
1,980
4,550
2,039
1,061
334
4,158
0
81,295
L
2,553
1,481
0
1,020
11,464
3,832
0
3,758
7,584
0
31,887
L
Sylvanus
flayants
Sylvanus
2,290
345
1,233
2,053
12,460
6,177
0
4,608
7,670
27,846
1,909
L
Lancelot
untouchablue2
Lancelot
1,075
158
0
4,398
9,269
3,927
0
1,506
7,691
0
52,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,646
Gold Earned
31,807
575
Minions Killed
385
0
Camps Cleared
0
1,478,409
Distance Traveled
1,354,335
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,038
574
120
9
0
300,875
4
W
Cerberus
8,028
573
93
7
0
299,962
0
L
Tyr
6,993
500
103
7
0
293,520
2
W
Merlin
8,311
594
133
10
0
281,717
2
L
Nu Wa
6,372
455
77
6
0
230,046
0
W
Thanatos
7,553
540
85
6
0
320,896
4
W
Chiron
8,716
623
144
10
0
274,959
4
L
Neith
5,798
414
56
4
0
224,982
0
L
Sylvanus
6,335
453
55
4
0
267,560
3
L
Lancelot
6,309
451
94
7
0
338,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role