Player Matchup

Chronos
Chronos
AIRxBEAN
Chronos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,505 Elo+
Party 1
Baron Samedi
Baron Samedi
ConnorB121
Baron Samedi
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,453 Elo+
Party 1
Horus
Horus
ISnifit
Horus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,476 Elo+
Party 2
Hercules
Hercules
Johnpaper6
Hercules
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,431 Elo+
Party 1
Susano
Susano
Pazugaru
Susano
Level 109
God Stats
4W - 4L
1,415 SR
Queue Stats
121W - 112L
1,443 Elo+
Party 2
Team Averages
Level 110
1,483 SR
1,462 Elo+

VS

Team Averages
Level 104
1,581 SR
1,499 Elo+
Zeus
Zeus
SilencedHaahaa
Zeus
Level 155
God Stats
27W - 15L
1,760 SR
Queue Stats
326W - 332L
1,577 Elo+
Solo
King Arthur
King Arthur
josue964
King Arthur
Level 123
God Stats
11W - 7L
1,694 SR
Queue Stats
144W - 139L
1,505 Elo+
Party 3
Neith
Neith
kira_1093
Neith
Level 63
God Stats
138W - 134L
1,553 SR
Queue Stats
233W - 220L
1,471 Elo+
Party 3
Lancelot
Lancelot
mr_octavius
Lancelot
Level 111
God Stats
88W - 89L
1,379 SR
Queue Stats
407W - 432L
1,427 Elo+
Party 3
Sol
Sol
xBRYAN_PMx
Sol
Level 67
God Stats
39W - 34L
1,520 SR
Queue Stats
318W - 295L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AIRxBEAN
Chronos
12
0 / 4 / 1
7,038
440
7,873
11,288
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ConnorB121
Baron Samedi
14
0 / 4 / 3
7,611
476
4,919
11,906
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
ISnifit
Horus
13
0 / 0 / 1
7,843
490
6,155
12,718
11,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Johnpaper6
Hercules
10
1 / 5 / 2
6,694
418
5,220
17,491
14,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Susano
Pazugaru
Susano
15
4 / 3 / 0
8,140
509
9,209
18,745
8,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 3
9,734
608
9,494
6,310
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

King Arthur
josue964
King Arthur
14
2 / 1 / 10
8,193
512
9,807
16,856
14,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
kira_1093
Neith
16
7 / 0 / 3
9,861
616
12,179
12,424
5,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
mr_octavius
Lancelot
15
3 / 1 / 0
7,910
494
7,409
12,624
7,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 2 / 4
8,257
516
8,911
12,120
3,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
16
16
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chronos
AIRxBEAN
Chronos
0
4
1
0.13
L
Baron Samedi
ConnorB121
Baron Samedi
0
4
3
0.38
L
Horus
ISnifit
Horus
0
0
1
0.5
L
Hercules
Johnpaper6
Hercules
1
5
2
0.4
L
Susano
Pazugaru
Susano
4
3
0
1.33
W
3
1
3
4.5
W
King Arthur
josue964
King Arthur
2
1
10
7
W
Neith
kira_1093
Neith
7
0
3
8.5
W
Lancelot
mr_octavius
Lancelot
3
1
0
3
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,376
Damage
47,800
72,148
Taken
60,334
43,169
Mitigated
33,961
22,773
Healing
17,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AIRxBEAN
Chronos
7,873
2,566
0
1,978
11,288
4,377
0
785
10,457
56,000
0
L
Baron Samedi
ConnorB121
Baron Samedi
4,919
401
235
3,132
11,906
5,086
0
3,692
7,768
54,665
0
L
Horus
ISnifit
Horus
6,155
2,813
120
6,777
12,718
11,480
0
6,670
6,020
0
54,343
L
Hercules
Johnpaper6
Hercules
5,220
1,951
0
3,366
17,491
14,069
0
2,744
14,621
0
20,524
L
Susano
Pazugaru
Susano
9,209
2,902
0
7,165
18,745
8,157
0
3,738
14,737
0
71,381
W
9,494
1,033
0
772
6,310
2,348
0
953
5,357
77,623
2,539
W
King Arthur
josue964
King Arthur
9,807
776
0
2,916
16,856
14,753
0
3,949
12,907
765
42,311
W
Neith
kira_1093
Neith
12,179
6,926
0
7,514
12,424
5,724
1,088
5,907
6,517
0
82,478
W
Lancelot
mr_octavius
Lancelot
7,409
2,018
0
789
12,624
7,673
0
1,784
10,761
0
75,129
W
8,911
3,125
0
5,884
12,120
3,463
180
199
11,337
54,691
6,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,326
Gold Earned
43,955
417
Minions Killed
545
0
Camps Cleared
0
1,518,592
Distance Traveled
1,706,652
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,038
440
98
6
0
264,127
3
L
Baron Samedi
7,611
476
94
6
0
294,308
0
L
Horus
7,843
490
86
5
0
312,014
0
L
Hercules
6,694
418
30
2
0
306,281
4
L
Susano
8,140
509
109
7
0
341,862
2
W
Zeus
9,734
608
159
10
0
324,606
6
W
King Arthur
8,193
512
51
3
0
349,149
0
W
Neith
9,861
616
142
9
0
307,410
0
W
Lancelot
7,910
494
107
7
0
415,735
0
W
Sol
8,257
516
86
5
0
309,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role