Player Matchup

Awilix
Awilix
Bronze III
BabyChüngie
Awilix
Bronze III
Level 166
God Stats
0W - 1L
1,111 SR
Queue Stats
3W - 2L
1,532 MMR
Party 1
Ares
Ares
Bronze III
JakesterDaCookie
Ares
Bronze III
Level 158
God Stats
0W - 1L
1,318 SR
Queue Stats
4W - 2L
1,532 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
ShadyTentacle
Kukulkan
Bronze III
Level 143
God Stats
0W - 1L
1,454 SR
Queue Stats
4W - 2L
1,532 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 156
1,294 SR
1,532 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,408 SR
1,404 MMR
He Bo
He Bo
Gold V
Jay-Bands1
He Bo
Gold V
Level 129
God Stats
4W - 4L
1,288 SR
Queue Stats
208W - 236L
1,315 MMR
Solo
Izanami
Izanami
Silver III
STM1116
Izanami
Silver III
Level 151
God Stats
1W - 0L
1,322 SR
Queue Stats
7W - 8L
1,471 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
X J3SS3 X
Kuzenbo
Gold IV
Level 125
God Stats
20W - 10L
1,613 SR
Queue Stats
76W - 87L
1,428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
5 / 4 / 1
8,955
814
7,335
8,296
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 6 / 4
7,443
677
9,845
14,467
12,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
ShadyTentacle
Kukulkan
13
2 / 6 / 3
8,367
761
5,255
8,324
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
BellonaSurtrOsirisThothAchilles

VS

Bans
GilgameshXing TianGaneshaAthenaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
3 / 4 / 9
8,486
771
6,330
8,340
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
STM1116
Izanami
15
8 / 3 / 5
10,332
939
10,424
11,832
5,055
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kuzenbo
X J3SS3 X
Kuzenbo
14
5 / 1 / 9
9,041
822
6,192
11,396
15,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
8
Kills
16
16
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Awilix
5
4
1
1.38
L
1
6
4
0.5
W
He Bo
3
4
9
1.88
W
Izanami
STM1116
Izanami
8
3
5
3.5
L
Kukulkan
ShadyTentacle
Kukulkan
2
6
3
0.58
W
Kuzenbo
X J3SS3 X
Kuzenbo
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,435
Damage
22,946
31,087
Taken
31,568
20,076
Mitigated
23,371
3,408
Healing
6,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
7,335
2,426
0
1,238
8,296
3,801
0
3,406
4,630
0
25,054
L
9,845
1,318
0
1,930
14,467
12,923
0
5,488
8,257
18,748
1,628
W
He Bo
6,330
226
0
846
8,340
3,082
724
3,139
4,917
22,357
0
W
Izanami
STM1116
Izanami
10,424
6,638
0
4,048
11,832
5,055
980
5,633
5,767
0
60,794
L
Kukulkan
ShadyTentacle
Kukulkan
5,255
525
0
240
8,324
3,352
50
2,670
5,342
33,463
819
W
Kuzenbo
X J3SS3 X
Kuzenbo
6,192
2,110
0
1,416
11,396
15,234
446
4,816
6,189
14,078
584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,765
Gold Earned
27,859
126
Minions Killed
145
0
Camps Cleared
0
586,046
Distance Traveled
576,820
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,955
814
38
3
0
224,828
0
L
Ares
7,443
677
23
2
0
184,145
0
W
He Bo
8,486
771
32
3
0
203,722
0
W
Izanami
10,332
939
100
9
0
173,512
0
L
Kukulkan
8,367
761
65
6
0
177,073
0
W
Kuzenbo
9,041
822
13
1
0
199,586
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role