Player Matchup

Maui
Maui
Gold I
Pyr0star
Maui
Gold I
Level 165
God Stats
5W - 4L
1,430 SR
Queue Stats
157W - 145L
1,705 MMR
Solo
Anubis
Anubis
Platinum V
Tx Wolfgang
Anubis
Platinum V
Level 157
God Stats
3W - 1L
1,683 SR
Queue Stats
131W - 130L
1,731 MMR
Solo
Xbalanque
Xbalanque
Gold II
cruellerfidle
Xbalanque
Gold II
Level 169
God Stats
3W - 2L
1,983 SR
Queue Stats
79W - 75L
1,727 MMR
Party 1
Serqet
Serqet
Gold I
elneposmurf
Serqet
Gold I
Level 54
God Stats
1W - 1L
1,488 SR
Queue Stats
43W - 34L
1,835 MMR
Party 1
Hercules
Hercules
Gold III
thirax
Hercules
Gold III
Level 189
God Stats
0W - 3L
1,236 SR
Queue Stats
132W - 148L
1,702 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,564 SR
1,740 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,573 SR
1,638 MMR
Khepri
Khepri
Platinum V
 
Khepri
Platinum V
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
 
Erlang Shen
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold I
KillzToRemember
King Arthur
Gold I
Level 158
God Stats
24W - 23L
1,505 SR
Queue Stats
163W - 161L
1,766 MMR
Solo
Zeus
Zeus
Platinum IV
KingMercii
Zeus
Platinum IV
Level 141
God Stats
23W - 12L
1,665 SR
Queue Stats
198W - 196L
1,692 MMR
Solo
Neith
Neith
Platinum V
Tadanokun
Neith
Platinum V
Level 118
God Stats
16W - 9L
1,695 SR
Queue Stats
113W - 110L
1,730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
0 / 3 / 4
6,066
467
2,355
9,799
6,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
12
2 / 3 / 1
6,789
522
4,955
8,663
4,231
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
cruellerfidle
Xbalanque
12
0 / 2 / 0
6,570
505
3,649
7,866
2,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Serqet
12
1 / 1 / 1
6,377
491
3,957
9,642
4,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
thirax
Hercules
11
2 / 4 / 1
6,630
510
5,198
13,645
13,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SusanoThanatosLokiThor

VS

Bans
BacchusAo KuangAnhurKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
2 / 1 / 4
7,766
597
2,153
6,250
5,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Erlang Shen
 
Erlang Shen
13
2 / 1 / 5
7,167
551
7,635
15,152
8,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
KillzToRemember
King Arthur
13
1 / 2 / 5
7,932
610
4,944
12,281
10,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 1 / 1
8,515
655
10,690
5,035
1,413
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Tadanokun
Neith
14
2 / 0 / 1
8,158
628
6,167
6,397
2,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
13
13
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
1
4
4
W
Erlang Shen
 
Erlang Shen
2
1
5
4.5
W
King Arthur
KillzToRemember
King Arthur
1
2
5
1.75
W
6
1
1
6.5
L
Maui
0
3
4
0.67
W
Neith
Tadanokun
Neith
2
0
1
2.5
L
Anubis
2
3
1
0.83
L
Xbalanque
cruellerfidle
Xbalanque
0
2
0
0
L
Serqet
1
1
1
1.5
L
Hercules
thirax
Hercules
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,114
Damage
31,589
49,615
Taken
45,115
31,227
Mitigated
27,806
13,971
Healing
14,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,153
243
0
1,416
6,250
5,321
134
1,768
4,404
22,070
1,863
W
Erlang Shen
 
Erlang Shen
7,635
4,321
0
5,541
15,152
8,141
0
1,646
13,506
0
67,703
W
King Arthur
KillzToRemember
King Arthur
4,944
879
0
912
12,281
10,176
0
1,719
10,435
0
47,065
W
10,690
1,571
0
2,392
5,035
1,413
691
2,199
2,836
73,601
1,213
L
Maui
2,355
625
1,630
1,333
9,799
6,135
0
3,949
5,850
15,414
338
W
Neith
Tadanokun
Neith
6,167
2,469
0
3,809
6,397
2,755
220
285
6,112
0
71,462
L
Anubis
4,955
128
0
3,596
8,663
4,231
0
4,067
4,596
65,730
0
L
Xbalanque
cruellerfidle
Xbalanque
3,649
2,279
0
2,007
7,866
2,755
0
436
7,430
0
52,906
L
Serqet
3,957
1,500
0
710
9,642
4,140
0
1,998
7,644
0
49,119
L
Hercules
thirax
Hercules
5,198
1,444
0
4,695
13,645
13,966
0
2,278
11,367
0
48,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,432
Gold Earned
39,538
399
Minions Killed
409
0
Camps Cleared
0
1,256,175
Distance Traveled
1,354,758
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,766
597
22
2
0
264,727
0
W
Erlang Shen
7,167
551
91
7
0
321,004
3
W
King Arthur
7,932
610
82
6
0
255,941
0
W
Zeus
8,515
655
101
8
0
262,069
3
L
Maui
6,066
467
19
1
0
253,389
4
W
Neith
8,158
628
113
9
0
251,017
2
L
Anubis
6,789
522
115
9
0
228,234
2
L
Xbalanque
6,570
505
96
7
0
239,234
4
L
Serqet
6,377
491
81
6
0
309,380
3
L
Hercules
6,630
510
88
7
0
225,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role