Player Matchup

Charybdis
Charybdis
Silver IV
AnOFrenetic
Charybdis
Silver IV
Level 109
God Stats
1W - 0L
1,608 SR
Queue Stats
2W - 4L
1,301 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
Mopeyy
Ne Zha
Bronze III
Level 40
God Stats
1W - 0L
1,769 SR
Queue Stats
2W - 2L
1,365 MMR
Party 1
Erlang Shen
Erlang Shen
Silver IV
idwees
Erlang Shen
Silver IV
Level 96
God Stats
1W - 0L
1,636 SR
Queue Stats
2W - 4L
1,269 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 82
1,671 SR
1,311 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,367 SR
1,228 MMR
Eset
Eset
Silver II
Meximagetroll
Eset
Silver II
Level 68
God Stats
2W - 10L
1,324 SR
Queue Stats
568W - 746L
894 MMR
Solo
Izanami
Izanami
Platinum IV
duhz_it
Izanami
Platinum IV
Level 164
God Stats
1W - 5L
1,500 SR
Queue Stats
96W - 159L
1,882 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
redgunsmanzana
Baron Samedi
Silver V
Level 64
God Stats
12W - 21L
1,278 SR
Queue Stats
40W - 87L
907 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AnOFrenetic
Charybdis
19
1 / 2 / 6
12,634
665
12,720
17,197
6,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Mopeyy
Ne Zha
20
5 / 0 / 4
14,227
749
15,282
16,342
8,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Erlang Shen
idwees
Erlang Shen
20
3 / 3 / 5
13,308
700
8,540
21,771
16,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThothAthenaArachneKuzenboBellona

VS

Bans
GebAchillesAgniCthulhuBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
8,606
453
0
0
0
Izanami
duhz_it
Izanami
19
1 / 6 / 4
12,742
671
22,371
27,800
17,873
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
redgunsmanzana
Baron Samedi
20
4 / 3 / 1
13,219
696
15,164
12,631
7,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
5
5
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AnOFrenetic
Charybdis
1
2
6
2
L
0
0
0
0
W
Ne Zha
Mopeyy
Ne Zha
5
0
4
7
L
Izanami
duhz_it
Izanami
1
6
4
0.5
W
Erlang Shen
idwees
Erlang Shen
3
3
5
1.83
L
Baron Samedi
redgunsmanzana
Baron Samedi
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,542
Damage
37,535
55,310
Taken
40,431
32,577
Mitigated
24,994
23,377
Healing
11,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AnOFrenetic
Charybdis
12,720
6,743
0
6,482
17,197
6,800
1,410
5,335
11,862
0
71,124
L
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
Mopeyy
Ne Zha
15,282
4,463
0
6,991
16,342
8,870
482
3,111
13,231
0
89,202
L
Izanami
duhz_it
Izanami
22,371
15,570
0
6,119
27,800
17,873
1,182
0
27,729
0
65,816
W
Erlang Shen
idwees
Erlang Shen
8,540
3,928
0
9,904
21,771
16,907
1,107
6,599
15,172
0
56,521
L
Baron Samedi
redgunsmanzana
Baron Samedi
15,164
300
1,319
3,783
12,631
7,121
300
36
12,575
64,243
623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,169
Gold Earned
34,567
266
Minions Killed
193
0
Camps Cleared
0
1,145,385
Distance Traveled
590,335
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,634
665
102
5
0
343,666
0
L
Eset
8,606
453
0
0
0
254
0
W
Ne Zha
14,227
749
97
5
0
419,568
9
L
Izanami
12,742
671
92
5
0
279,320
3
W
Erlang Shen
13,308
700
67
4
0
382,151
0
L
Baron Samedi
13,219
696
101
5
0
310,761
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role