Player Matchup

Surtr
Surtr
Arbystaco
Surtr
Level 158
God Stats
1W - 1L
1,735 SR
Queue Stats
23W - 12L
1,705 Elo+
Solo
Ra
Ra
BatHouse
Ra
Level 273
God Stats
7W - 8L
1,523 SR
Queue Stats
273W - 269L
1,575 Elo+
Solo
Chang'e
Chang'e
Hooey98
Chang'e
Level 156
God Stats
7W - 8L
1,587 SR
Queue Stats
138W - 122L
1,564 Elo+
Solo
Sun Wukong
Sun Wukong
Sqwady12
Sun Wukong
Level 144
God Stats
7W - 4L
1,744 SR
Queue Stats
168W - 116L
1,644 Elo+
Solo
Xbalanque
Xbalanque
zTNIUT04Tz
Xbalanque
Level 142
God Stats
2W - 1L
1,730 SR
Queue Stats
54W - 61L
1,500 Elo+
Solo
Team Averages
Level 175
1,664 SR
1,598 Elo+

VS

Team Averages
Level 155
1,733 SR
1,617 Elo+
Rama
Rama
ChinoDelRay
Rama
Level 129
God Stats
4W - 4L
1,626 SR
Queue Stats
32W - 23L
1,644 Elo+
Party 1
Ravana
Ravana
FLECKXLive
Ravana
Level 147
God Stats
15W - 15L
2,006 SR
Queue Stats
188W - 161L
1,533 Elo+
Solo
Merlin
Merlin
Plutooooo
Merlin
Level 156
God Stats
2W - 2L
1,653 SR
Queue Stats
56W - 37L
1,651 Elo+
Party 1
Bellona
Bellona
Seκrom
Bellona
Level 149
God Stats
3W - 1L
1,881 SR
Queue Stats
56W - 47L
1,623 Elo+
Party 1
Bacchus
Bacchus
UncleRico
Bacchus
Level 192
God Stats
3W - 3L
1,500 SR
Queue Stats
112W - 97L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Arbystaco
Surtr
11
0 / 1 / 1
5,311
531
2,206
9,002
4,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 0
6,280
628
2,815
5,583
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Hooey98
Chang'e
9
1 / 3 / 0
5,046
505
5,325
7,536
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sun Wukong
Sqwady12
Sun Wukong
11
1 / 0 / 0
6,367
637
4,922
10,469
7,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Xbalanque
zTNIUT04Tz
Xbalanque
7
0 / 3 / 0
4,545
455
3,340
5,844
1,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
6,644
664
4,963
4,636
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
FLECKXLive
Ravana
10
2 / 1 / 3
5,254
525
2,823
5,239
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Plutooooo
Merlin
12
0 / 1 / 3
6,250
625
4,173
5,013
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bellona
Seκrom
Bellona
11
0 / 1 / 0
5,864
586
6,506
10,527
6,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bacchus
UncleRico
Bacchus
10
4 / 0 / 3
6,216
622
5,467
8,963
6,387
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
8
8
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Surtr
Arbystaco
Surtr
0
1
1
0.5
L
0
1
0
0
W
2
0
4
4
W
Ravana
FLECKXLive
Ravana
2
1
3
3.5
L
Chang'e
Hooey98
Chang'e
1
3
0
0.33
W
Merlin
Plutooooo
Merlin
0
1
3
1.5
W
Bellona
Seκrom
Bellona
0
1
0
0
L
Sun Wukong
Sqwady12
Sun Wukong
1
0
0
1
W
Bacchus
UncleRico
Bacchus
4
0
3
5.5
L
Xbalanque
zTNIUT04Tz
Xbalanque
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,608
Damage
23,932
38,434
Taken
34,378
18,979
Mitigated
18,287
11,194
Healing
14,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Arbystaco
Surtr
2,206
994
0
1,468
9,002
4,969
0
1,363
7,517
2,003
42,873
L
2,815
341
443
1,876
5,583
2,662
0
2,999
2,390
61,988
941
W
4,963
3,912
0
2,905
4,636
1,591
0
768
3,688
0
55,785
W
Ravana
FLECKXLive
Ravana
2,823
423
0
1,928
5,239
1,762
0
1,278
3,923
0
35,881
L
Chang'e
Hooey98
Chang'e
5,325
167
630
2,163
7,536
2,406
0
3,631
3,799
24,619
0
W
Merlin
Plutooooo
Merlin
4,173
477
0
485
5,013
1,758
0
2,104
2,762
50,037
215
W
Bellona
Seκrom
Bellona
6,506
2,600
0
5,122
10,527
6,789
0
68
10,459
0
48,567
L
Sun Wukong
Sqwady12
Sun Wukong
4,922
1,493
0
3,934
10,469
7,093
11
0
10,469
0
54,097
W
Bacchus
UncleRico
Bacchus
5,467
782
1,215
3,190
8,963
6,387
0
3,180
5,270
24,530
0
L
Xbalanque
zTNIUT04Tz
Xbalanque
3,340
1,117
0
680
5,844
1,849
0
1,010
4,834
0
21,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,549
Gold Earned
30,228
373
Minions Killed
385
0
Camps Cleared
0
1,064,899
Distance Traveled
1,073,468
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,311
531
81
8
0
259,728
0
L
Ra
6,280
628
114
11
0
214,607
2
W
Rama
6,644
664
104
10
0
189,662
1
W
Ravana
5,254
525
61
6
0
245,045
0
L
Chang'e
5,046
505
42
4
0
219,167
0
W
Merlin
6,250
625
115
12
0
185,635
1
W
Bellona
5,864
586
88
9
0
221,753
3
L
Sun Wukong
6,367
637
93
9
0
208,472
0
W
Bacchus
6,216
622
17
2
0
231,373
4
L
Xbalanque
4,545
455
43
4
0
162,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role