Player Matchup

Sol
Sol
I LostMojo I
Sol
Level 158
God Stats
3W - 1L
1,381 SR
Queue Stats
107W - 103L
1,560 Elo+
Solo
Ares
Ares
PitchSteel
Ares
Level 162
God Stats
5W - 0L
1,500 SR
Queue Stats
165W - 153L
1,529 Elo+
Solo
Nut
Nut
Sheitrock
Nut
Level 109
God Stats
3W - 4L
1,325 SR
Queue Stats
160W - 165L
1,528 Elo+
Party 2
Surtr
Surtr
Soberlife559
Surtr
Level 60
God Stats
6W - 5L
1,431 SR
Queue Stats
140W - 132L
1,548 Elo+
Party 2
Charon
Charon
capitanmontoya
Charon
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,575 Elo+
Solo
Team Averages
Level 126
1,427 SR
1,548 Elo+

VS

Team Averages
Level 147
1,485 SR
1,437 Elo+
Ah Muzen Cab
Ah Muzen Cab
AnEvilBadger
Ah Muzen Cab
Level 167
God Stats
16W - 11L
1,640 SR
Queue Stats
549W - 576L
1,566 Elo+
Solo
The Morrigan
The Morrigan
Galllade
The Morrigan
Level 160
God Stats
4W - 3L
1,451 SR
Queue Stats
72W - 78L
1,454 Elo+
Party 1
Athena
Athena
I_Entei
Athena
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 81L
1,448 Elo+
Party 1
Medusa
Medusa
Snakebite2014
Medusa
Level 128
God Stats
1W - 4L
1,334 SR
Queue Stats
106W - 123L
1,499 Elo+
Solo
Agni
Agni
sanchez_facee44
Agni
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 6
6,133
1,227
4,810
5,027
3,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 4
6,733
1,347
1,670
5,508
3,972
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

11
2 / 2 / 4
6,349
1,270
4,541
4,038
2,072
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 3 / 5
6,357
1,271
4,767
7,119
6,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 1 / 7
6,905
1,381
2,318
4,659
4,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AnEvilBadger
Ah Muzen Cab
5
1 / 1 / 0
4,684
937
727
1,142
391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Galllade
The Morrigan
12
3 / 2 / 3
5,821
1,164
3,839
3,449
2,607
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
I_Entei
Athena
9
0 / 2 / 5
5,239
1,048
2,205
6,115
4,780
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 1 / 4
5,763
1,153
5,789
4,428
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 3 / 5
5,731
1,146
3,628
4,127
1,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
9
Kills
8
8
Deaths
9
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AnEvilBadger
Ah Muzen Cab
1
1
0
1
L
The Morrigan
Galllade
The Morrigan
3
2
3
2.25
W
0
2
6
1.5
L
Athena
I_Entei
Athena
0
2
5
1.25
W
2
0
4
4
W
2
2
4
2
L
2
1
4
4
W
3
3
5
1.83
W
2
1
7
5.5
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,106
Damage
16,188
26,351
Taken
19,261
20,657
Mitigated
11,542
8,084
Healing
4,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AnEvilBadger
Ah Muzen Cab
727
132
0
62
1,142
391
0
802
340
0
727
L
The Morrigan
Galllade
The Morrigan
3,839
422
296
243
3,449
2,607
0
1,333
2,033
11,229
0
W
4,810
870
0
712
5,027
3,222
1,403
1,399
3,628
15,516
0
L
Athena
I_Entei
Athena
2,205
584
675
1,525
6,115
4,780
0
2,494
3,465
2,595
0
W
1,670
53
958
1,585
5,508
3,972
466
1,825
3,683
2,264
0
W
4,541
2,637
304
106
4,038
2,072
2,460
1,430
2,608
0
16,942
L
5,789
1,124
396
1,439
4,428
2,011
0
1,981
2,406
0
16,008
W
4,767
2,119
400
1,540
7,119
6,826
659
3,047
4,072
117
8,752
W
2,318
385
1,299
1,180
4,659
4,565
449
1,938
2,721
5,293
1,527
L
3,628
255
0
250
4,127
1,753
0
1,975
2,152
5,414
81

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,477
Gold Earned
27,238
66
Minions Killed
50
0
Camps Cleared
0
507,695
Distance Traveled
388,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,684
937
0
0
0
14,368
0
L
The Morrigan
5,821
1,164
16
3
0
89,031
0
W
Sol
6,133
1,227
24
5
0
98,218
0
L
Athena
5,239
1,048
3
1
0
106,094
0
W
Ares
6,733
1,347
2
0
0
100,950
0
W
Nut
6,349
1,270
20
4
0
99,103
0
L
Medusa
5,763
1,153
19
4
0
94,926
0
W
Surtr
6,357
1,271
5
1
0
96,931
0
W
Charon
6,905
1,381
15
3
0
112,493
0
L
Agni
5,731
1,146
12
2
0
84,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role