Player Matchup

Atlas
Atlas
 
Atlas
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
MyTypeOfShot
Mercury
Level 125
God Stats
0W - 5L
1,071 SR
Queue Stats
75W - 89L
1,481 Elo+
Party 1
Osiris
Osiris
Vio Smokez
Osiris
Level 67
God Stats
0W - 2L
1,704 SR
Queue Stats
191W - 217L
1,442 Elo+
Party 1
Zeus
Zeus
iCompRed
Zeus
Level 135
God Stats
4W - 1L
1,837 SR
Queue Stats
82W - 96L
1,404 Elo+
Solo
Danzaburou
Danzaburou
zSisko
Danzaburou
Level 103
God Stats
21W - 15L
1,653 SR
Queue Stats
65W - 75L
1,491 Elo+
Party 1
Team Averages
Level 122
1,553 SR
1,464 Elo+

VS

Team Averages
Level 115
1,555 SR
1,468 Elo+
Athena
Athena
CurlyQGames
Athena
Level 49
God Stats
4W - 3L
1,525 SR
Queue Stats
112W - 171L
1,376 Elo+
Party 2
Heimdallr
Heimdallr
Void Greek
Heimdallr
Level 105
God Stats
24W - 28L
1,544 SR
Queue Stats
154W - 217L
1,453 Elo+
Party 2
Scylla
Scylla
VotedJewel59098
Scylla
Level 105
God Stats
3W - 3L
1,525 SR
Queue Stats
74W - 110L
1,414 Elo+
Party 2
Thor
Thor
Xavier2202
Thor
Level 147
God Stats
2W - 2L
1,227 SR
Queue Stats
114W - 162L
1,435 Elo+
Party 2
Loki
Loki
astralfaerie
Loki
Level 169
God Stats
12W - 3L
1,951 SR
Queue Stats
708W - 625L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
5
0 / 0 / 1
3,530
706
1,618
2,453
1,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
MyTypeOfShot
Mercury
4
0 / 1 / 0
2,894
579
292
3,199
838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
Vio Smokez
Osiris
6
0 / 1 / 0
3,328
666
1,715
3,607
2,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Zeus
3
0 / 1 / 0
2,718
544
150
952
214
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
zSisko
Danzaburou
6
1 / 0 / 0
3,386
677
2,392
2,066
652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
6
0 / 0 / 0
3,403
681
692
4,559
2,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Void Greek
Heimdallr
6
0 / 1 / 0
3,113
623
1,271
2,609
903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
2 / 0 / 0
4,016
803
595
679
161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
1 / 0 / 2
3,586
717
630
2,708
988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 1
3,942
788
1,233
3,598
931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
0
1
0.5
W
Athena
0
0
0
0
L
Mercury
MyTypeOfShot
Mercury
0
1
0
0
L
Osiris
Vio Smokez
Osiris
0
1
0
0
W
Heimdallr
Void Greek
Heimdallr
0
1
0
0
W
2
0
0
2
W
1
0
2
2
W
0
0
1
0.5
L
Zeus
0
1
0
0
L
Danzaburou
zSisko
Danzaburou
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,167
Damage
4,421
12,277
Taken
14,153
5,178
Mitigated
5,332
4,719
Healing
4,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
1,618
621
0
1,315
2,453
1,399
0
287
2,166
11,593
1,338
W
Athena
692
179
0
1,814
4,559
2,349
0
603
3,956
8,492
0
L
Mercury
MyTypeOfShot
Mercury
292
0
0
985
3,199
838
0
348
2,851
0
7,565
L
Osiris
Vio Smokez
Osiris
1,715
474
0
1,198
3,607
2,075
0
0
3,607
0
17,856
W
Heimdallr
Void Greek
Heimdallr
1,271
707
0
725
2,609
903
0
914
1,695
0
16,597
W
595
131
0
206
679
161
0
98
581
18,572
0
W
630
130
0
686
2,708
988
0
52
2,656
0
15,742
W
1,233
138
0
853
3,598
931
0
0
3,395
0
22,503
L
Zeus
150
0
0
125
952
214
0
247
705
6,410
0
L
Danzaburou
zSisko
Danzaburou
2,392
1,170
0
1,096
2,066
652
0
405
1,661
0
17,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,856
Gold Earned
18,060
104
Minions Killed
165
0
Camps Cleared
0
437,618
Distance Traveled
521,683
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,530
706
12
2
0
127,921
0
W
Athena
3,403
681
15
3
0
100,543
2
L
Mercury
2,894
579
17
3
0
99,304
0
L
Osiris
3,328
666
31
6
0
80,023
0
W
Heimdallr
3,113
623
34
7
0
100,946
0
W
Scylla
4,016
803
38
8
0
101,011
1
W
Thor
3,586
717
28
6
0
123,450
0
W
Loki
3,942
788
50
10
0
95,733
0
L
Zeus
2,718
544
12
2
0
35,262
1
L
Danzaburou
3,386
677
32
6
0
95,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role