Player Matchup

Neith
Neith
Laphytaffy
Neith
Level 144
God Stats
0W - 2L
1,529 SR
Queue Stats
1W - 2L
1,567 Elo+
Solo
Horus
Horus
Rikudou-Rinne
Horus
Level 123
God Stats
16W - 16L
1,388 SR
Queue Stats
175W - 203L
1,488 Elo+
Solo
Zeus
Zeus
SunsetVHS
Zeus
Level 152
God Stats
29W - 20L
1,667 SR
Queue Stats
446W - 463L
1,533 Elo+
Solo
Athena
Athena
darkprowler52e
Athena
Level 139
God Stats
7W - 4L
1,668 SR
Queue Stats
44W - 41L
1,520 Elo+
Solo
Da Ji
Da Ji
ssm2004
Da Ji
Level 75
God Stats
7W - 8L
1,423 SR
Queue Stats
231W - 229L
1,419 Elo+
Solo
Team Averages
Level 127
1,535 SR
1,505 Elo+

VS

Team Averages
Level 112
1,506 SR
1,507 Elo+
Achilles
Achilles
AcEofHeaRTSs836
Achilles
Level 105
God Stats
10W - 5L
1,538 SR
Queue Stats
38W - 34L
1,632 Elo+
Party 1
Bacchus
Bacchus
DavidSotelo
Bacchus
Level 88
God Stats
34W - 37L
1,501 SR
Queue Stats
155W - 165L
1,441 Elo+
Solo
Bastet
Bastet
Hatezz15
Bastet
Level 121
God Stats
4W - 2L
1,681 SR
Queue Stats
25W - 23L
1,675 Elo+
Party 1
Agni
Agni
UlfsarkRage
Agni
Level 89
God Stats
187W - 184L
1,312 SR
Queue Stats
330W - 339L
1,400 Elo+
Solo
Cernunnos
Cernunnos
noen1st
Cernunnos
Level 155
God Stats
9W - 8L
1,499 SR
Queue Stats
349W - 382L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 1 / 0
8,201
1,025
7,172
6,109
2,292
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 1 / 0
7,340
918
1,614
4,130
3,024
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
13
0 / 5 / 0
7,773
972
10,262
10,861
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 0
8,586
1,073
6,126
16,128
17,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
ssm2004
Da Ji
13
0 / 5 / 0
7,664
958
4,381
15,667
7,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

235

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
4 / 0 / 9
9,039
1,130
10,091
8,500
8,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
DavidSotelo
Bacchus
15
1 / 0 / 8
9,399
1,175
7,904
10,616
15,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
Hatezz15
Bastet
14
4 / 0 / 5
9,402
1,175
14,710
9,083
3,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 0 / 7
9,359
1,170
9,104
4,301
1,884
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
noen1st
Cernunnos
14
1 / 0 / 9
8,873
1,109
7,368
3,006
1,254
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
52
0
Kills
14
14
Deaths
0
0
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Achilles
4
0
9
8.5
W
Bacchus
DavidSotelo
Bacchus
1
0
8
5
W
Bastet
Hatezz15
Bastet
4
0
5
6.5
L
Neith
0
1
0
0
L
0
1
0
0
L
Zeus
0
5
0
0
W
4
0
7
7.5
L
0
2
0
0
W
Cernunnos
noen1st
Cernunnos
1
0
9
5.5
L
Da Ji
ssm2004
Da Ji
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,555
Damage
49,177
52,895
Taken
35,506
34,132
Mitigated
31,359
5,162
Healing
9,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
10,091
1,765
0
3,790
8,500
8,927
0
3,795
4,705
0
14,320
W
Bacchus
DavidSotelo
Bacchus
7,904
1,179
262
2,670
10,616
15,359
0
4,508
6,108
19,381
482
W
Bastet
Hatezz15
Bastet
14,710
3,165
0
2,404
9,083
3,935
0
4,581
4,502
0
25,722
L
Neith
7,172
3,087
159
896
6,109
2,292
0
1,848
4,123
0
37,191
L
1,614
671
110
365
4,130
3,024
0
1,994
2,095
0
4,260
L
Zeus
10,262
1,652
0
336
10,861
3,460
0
2,551
8,083
24,587
0
W
9,104
540
0
0
4,301
1,884
0
1,465
2,836
23,481
585
L
6,126
1,763
0
2,102
16,128
17,939
0
5,521
10,385
11,724
1,589
W
Cernunnos
noen1st
Cernunnos
7,368
3,467
0
303
3,006
1,254
0
1,521
1,485
0
30,967
L
Da Ji
ssm2004
Da Ji
4,381
812
0
1,194
15,667
7,417
0
4,710
10,687
0
14,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,564
Gold Earned
46,072
146
Minions Killed
161
5
Camps Cleared
6
622,915
Distance Traveled
811,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,039
1,130
8
1
2
168,467
0
W
Bacchus
9,399
1,175
18
2
0
174,414
0
W
Bastet
9,402
1,175
35
4
0
178,798
0
L
Neith
8,201
1,025
58
7
4
147,928
0
L
Horus
7,340
918
11
1
0
41,717
0
L
Zeus
7,773
972
43
5
1
138,384
0
W
Agni
9,359
1,170
39
5
1
156,010
0
L
Athena
8,586
1,073
18
2
0
149,160
0
W
Cernunnos
8,873
1,109
61
8
3
134,136
0
L
Da Ji
7,664
958
16
2
0
145,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role