Player Matchup

Ymir
Ymir
BETERRABA-_-BOYS
Ymir
Level 88
God Stats
0W - 2L
1,316 SR
Queue Stats
8W - 9L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
JASD2705_
Zhong Kui
Level 66
God Stats
10W - 10L
1,595 SR
Queue Stats
15W - 24L
1,221 Elo+
Solo
Bastet
Bastet
LilHangryHippie
Bastet
Level 100
God Stats
6W - 3L
1,566 SR
Queue Stats
130W - 134L
1,423 Elo+
Party 2
Chaac
Chaac
RxSpartan
Chaac
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 72L
1,384 Elo+
Party 2
Nut
Nut
snoowwhites
Nut
Level 84
God Stats
2W - 2L
1,686 SR
Queue Stats
26W - 45L
1,422 Elo+
Solo
Team Averages
Level 73
1,533 SR
1,384 Elo+

VS

Team Averages
Level 78
1,525 SR
1,421 Elo+
Tyr
Tyr
AldoCop
Tyr
Level 61
God Stats
18W - 9L
1,500 SR
Queue Stats
105W - 100L
1,400 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CHILAKILLER8515
Morgan Le Fay
Level 105
God Stats
14W - 9L
1,608 SR
Queue Stats
121W - 114L
1,425 Elo+
Party 1
Sol
Sol
Jounaldo
Sol
Level 61
God Stats
8W - 12L
1,320 SR
Queue Stats
132W - 140L
1,384 Elo+
Solo
Thanatos
Thanatos
MAALSAIS
Thanatos
Level 78
God Stats
49W - 38L
1,569 SR
Queue Stats
118W - 111L
1,453 Elo+
Party 1
Khepri
Khepri
lizardjoexx
Khepri
Level 87
God Stats
4W - 1L
1,626 SR
Queue Stats
28W - 26L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,953
422
0
1,578
750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
JASD2705_
Zhong Kui
7
0 / 1 / 0
3,926
561
2,124
4,228
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
3,650
521
1,854
5,190
1,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chaac
RxSpartan
Chaac
8
0 / 1 / 0
4,032
576
2,646
6,372
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 1 / 0
3,835
548
502
4,766
1,599
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
9
1 / 0 / 0
4,885
698
2,744
4,978
2,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
CHILAKILLER8515
Morgan Le Fay
8
1 / 0 / 0
4,399
628
2,792
3,597
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 0 / 0
4,590
656
3,026
2,547
593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
MAALSAIS
Thanatos
7
0 / 0 / 1
3,914
559
1,184
4,365
1,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
7
0 / 0 / 2
4,577
654
1,722
2,641
1,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
1
0
0
1
L
0
1
0
0
W
Morgan Le Fay
CHILAKILLER8515
Morgan Le Fay
1
0
0
1
L
Zhong Kui
JASD2705_
Zhong Kui
0
1
0
0
W
2
0
0
2
L
0
0
0
0
W
Thanatos
MAALSAIS
Thanatos
0
0
1
0.5
L
Chaac
RxSpartan
Chaac
0
1
0
0
W
Khepri
0
0
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,126
Damage
11,468
22,134
Taken
18,128
10,419
Mitigated
6,918
8,201
Healing
7,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
2,744
288
0
2,459
4,978
2,253
0
0
4,978
0
27,675
L
0
0
0
298
1,578
750
0
738
840
2,306
0
W
Morgan Le Fay
CHILAKILLER8515
Morgan Le Fay
2,792
185
0
976
3,597
1,070
0
1,483
1,844
22,560
0
L
Zhong Kui
JASD2705_
Zhong Kui
2,124
0
0
1,625
4,228
3,087
0
2,580
1,648
18,755
0
W
3,026
1,742
0
1,493
2,547
593
1,076
0
2,547
22,764
1,509
L
1,854
357
69
1,258
5,190
1,917
0
1,617
3,573
0
16,605
W
Thanatos
MAALSAIS
Thanatos
1,184
107
0
1,972
4,365
1,594
0
319
3,994
0
18,780
L
Chaac
RxSpartan
Chaac
2,646
689
0
3,870
6,372
3,066
0
0
6,372
0
23,706
W
Khepri
1,722
70
0
837
2,641
1,408
258
0
2,641
16,392
0
L
502
248
0
1,081
4,766
1,599
0
2,562
2,204
0
23,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,396
Gold Earned
22,365
166
Minions Killed
186
0
Camps Cleared
0
581,962
Distance Traveled
684,300
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
4,885
698
48
7
0
148,493
0
L
Ymir
2,953
422
5
1
0
22,151
0
W
Morgan Le Fay
4,399
628
44
6
0
133,982
2
L
Zhong Kui
3,926
561
37
5
0
127,490
0
W
Sol
4,590
656
45
6
0
125,739
0
L
Bastet
3,650
521
37
5
0
169,026
0
W
Thanatos
3,914
559
30
4
0
137,568
0
L
Chaac
4,032
576
45
6
0
137,170
0
W
Khepri
4,577
654
19
3
0
138,518
0
L
Nut
3,835
548
42
6
0
126,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role