Player Matchup

Kali
Kali
FascistBordeaux
Kali
Level 64
God Stats
3W - 1L
1,421 SR
Queue Stats
22W - 13L
1,602 Elo+
Party 1
Loki
Loki
JaneShirayuki
Loki
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,496 Elo+
Party 2
Jormungandr
Jormungandr
Maxx0011
Jormungandr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
NeverGonnaEnd
Neith
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 11L
1,763 Elo+
Party 2
Ix Chel
Ix Chel
VainerKey52
Ix Chel
Level 147
God Stats
6W - 3L
1,612 SR
Queue Stats
28W - 16L
1,609 Elo+
Party 1
Team Averages
Level 83
1,507 SR
1,594 Elo+

VS

Team Averages
Level 106
1,534 SR
1,567 Elo+
Arachne
Arachne
FRAUDGODATLARGE
Arachne
Level 105
God Stats
5W - 3L
1,555 SR
Queue Stats
550W - 547L
1,537 Elo+
Solo
Osiris
Osiris
MisterCr7
Osiris
Level 113
God Stats
7W - 6L
1,535 SR
Queue Stats
80W - 65L
1,585 Elo+
Solo
Neith
Neith
SmiteLoverXDD
Neith
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
269W - 239L
1,576 Elo+
Party 3
Xing Tian
Xing Tian
turlss
Xing Tian
Level 105
God Stats
3W - 4L
1,581 SR
Queue Stats
22W - 10L
1,591 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
yoloswaginabox0
Morgan Le Fay
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 128L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
8,682
543
6,856
15,925
7,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 2 / 3
7,980
499
3,353
12,461
4,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jormungandr
Maxx0011
Jormungandr
12
3 / 5 / 1
8,347
522
6,098
15,709
13,588
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 1 / 1
8,565
535
7,459
8,077
2,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
VainerKey52
Ix Chel
12
0 / 2 / 3
7,407
463
6,550
11,774
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
8,180
511
2,755
19,150
9,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
MisterCr7
Osiris
16
0 / 1 / 2
9,984
624
9,251
14,214
12,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 1 / 2
9,646
603
10,936
9,371
4,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
turlss
Xing Tian
14
2 / 1 / 5
9,107
569
4,424
12,401
14,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
yoloswaginabox0
Morgan Le Fay
15
4 / 1 / 0
9,329
583
12,300
6,395
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
6
Kills
11
11
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
1
1
0
1
L
0
2
3
0.75
L
Jormungandr
Maxx0011
Jormungandr
3
5
1
0.7
W
Osiris
MisterCr7
Osiris
0
1
2
1
L
2
1
1
2.5
W
4
1
2
5
L
Ix Chel
VainerKey52
Ix Chel
0
2
3
0.75
W
Xing Tian
turlss
Xing Tian
2
1
5
4.5
W
Morgan Le Fay
yoloswaginabox0
Morgan Le Fay
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,316
Damage
39,666
63,946
Taken
61,531
32,669
Mitigated
44,200
25,179
Healing
21,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,755
1,880
0
7,748
19,150
9,753
0
1,840
17,310
0
71,970
L
6,856
3,658
0
10,108
15,925
7,403
0
404
15,515
0
68,801
L
3,353
443
0
5,948
12,461
4,632
0
2,396
9,860
0
65,622
L
Jormungandr
Maxx0011
Jormungandr
6,098
1,698
0
1,820
15,709
13,588
0
7,040
8,237
25,269
1,324
W
Osiris
MisterCr7
Osiris
9,251
3,671
0
7,964
14,214
12,905
0
1,556
12,658
0
86,534
L
7,459
2,530
0
2,113
8,077
2,955
1,110
395
7,682
0
80,471
W
10,936
3,244
0
3,076
9,371
4,305
888
2,167
7,204
0
82,758
L
Ix Chel
VainerKey52
Ix Chel
6,550
390
1,514
3,676
11,774
4,091
140
5,296
6,046
54,952
0
W
Xing Tian
turlss
Xing Tian
4,424
549
0
1,681
12,401
14,030
241
3,864
8,537
29,775
1,956
W
Morgan Le Fay
yoloswaginabox0
Morgan Le Fay
12,300
563
0
1,154
6,395
3,207
0
3,084
3,311
79,947
1,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,981
Gold Earned
46,246
495
Minions Killed
565
0
Camps Cleared
0
1,637,448
Distance Traveled
1,636,358
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,180
511
97
6
0
359,630
0
L
Kali
8,682
543
127
8
0
339,182
0
L
Loki
7,980
499
111
7
0
360,249
0
L
Jormungandr
8,347
522
31
2
0
311,497
0
W
Osiris
9,984
624
142
9
0
308,930
3
L
Neith
8,565
535
139
9
0
310,001
5
W
Neith
9,646
603
125
8
0
307,869
0
L
Ix Chel
7,407
463
87
5
0
316,519
0
W
Xing Tian
9,107
569
43
3
0
330,204
0
W
Morgan Le Fay
9,329
583
158
10
0
329,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role