Player Matchup

Hachiman
Hachiman
Diamond V
 
Hachiman
Diamond V
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond IV
DaDwarf45
Ravana
Diamond IV
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
246W - 229L
2,117 MMR
Solo
Eset
Eset
Diamond V
MrBensterocks
Eset
Diamond V
Level 143
God Stats
1W - 1L
1,737 SR
Queue Stats
220W - 212L
2,096 MMR
Solo
Agni
Agni
Diamond V
SRagnarok
Agni
Diamond V
Level 236
God Stats
18W - 11L
1,777 SR
Queue Stats
151W - 111L
2,167 MMR
Solo
Guan Yu
Guan Yu
Platinum I
jrodjr
Guan Yu
Platinum I
Level 159
God Stats
9W - 9L
1,458 SR
Queue Stats
200W - 181L
2,113 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 164
1,594 SR
1,999 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,543 SR
1,852 MMR
Bakasura
Bakasura
Platinum I
 
Bakasura
Platinum I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond V
 
Fenrir
Diamond V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Platinum I
CallMePr0d
Olorun
Platinum I
Level 209
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 86L
1,994 MMR
Party 1
Ganesha
Ganesha
Diamond V
FlameosGratis
Ganesha
Diamond V
Level 74
God Stats
7W - 5L
1,231 SR
Queue Stats
161W - 141L
2,062 MMR
Solo
Janus
Janus
Platinum I
Logiccz
Janus
Platinum I
Level 157
God Stats
10W - 1L
1,981 SR
Queue Stats
33W - 15L
2,203 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 3 / 1
5,041
504
3,212
5,721
1,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
DaDwarf45
Ravana
9
0 / 2 / 1
4,783
478
2,765
6,155
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 3 / 0
4,768
477
3,668
6,573
3,894
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
9
0 / 3 / 0
5,126
513
3,366
4,430
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
jrodjr
Guan Yu
9
0 / 1 / 0
5,030
503
3,554
9,559
5,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

Bans
LokiThothKaliOsiris

VS

Bans
Morgan Le FayThanatosAthenaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
2 / 0 / 0
7,020
702
7,804
10,444
6,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
 
Fenrir
12
9 / 0 / 0
6,627
663
6,853
6,094
2,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
CallMePr0d
Olorun
12
1 / 2 / 1
6,056
606
3,531
5,436
2,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ganesha
10
0 / 0 / 3
6,104
610
1,908
6,810
4,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Logiccz
Janus
11
0 / 0 / 1
5,741
574
1,836
3,683
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
12
12
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
3
1
0.5
W
Bakasura
 
Bakasura
2
0
0
2
W
Fenrir
 
Fenrir
9
0
0
9
W
Olorun
CallMePr0d
Olorun
1
2
1
0.75
L
Ravana
DaDwarf45
Ravana
0
2
1
0.25
W
Ganesha
0
0
3
1.5
W
Janus
Logiccz
Janus
0
0
1
0.5
L
1
3
0
0.33
L
Agni
0
3
0
0
L
Guan Yu
jrodjr
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,565
Damage
21,932
32,438
Taken
32,467
14,055
Mitigated
17,216
10,096
Healing
18,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,212
1,877
0
1,143
5,721
1,856
0
2,507
3,214
0
27,907
W
Bakasura
 
Bakasura
7,804
4,688
0
8,746
10,444
6,425
0
612
9,832
0
43,895
W
Fenrir
 
Fenrir
6,853
1,545
0
3,805
6,094
2,627
0
669
5,425
0
50,664
W
Olorun
CallMePr0d
Olorun
3,531
1,937
60
2,571
5,436
2,108
0
909
4,527
46,555
6,399
L
Ravana
DaDwarf45
Ravana
2,765
1,017
0
2,248
6,155
2,069
0
25
5,831
0
29,045
W
Ganesha
1,908
167
0
3,048
6,810
4,659
0
2,978
3,832
17,825
2,076
W
Janus
Logiccz
Janus
1,836
252
0
610
3,683
1,397
0
2,059
1,624
44,700
0
L
3,668
788
260
1,636
6,573
3,894
0
2,412
3,951
18,119
0
L
Agni
3,366
33
0
250
4,430
1,211
0
1,587
2,699
36,331
0
L
Guan Yu
jrodjr
Guan Yu
3,554
1,111
148
4,411
9,559
5,025
0
0
8,315
0
32,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,748
Gold Earned
31,548
258
Minions Killed
405
0
Camps Cleared
0
1,005,227
Distance Traveled
1,074,140
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,041
504
46
5
0
160,844
2
W
Bakasura
7,020
702
109
11
0
203,914
0
W
Fenrir
6,627
663
79
8
0
234,108
0
W
Olorun
6,056
606
97
10
0
190,122
1
L
Ravana
4,783
478
59
6
0
221,256
2
W
Ganesha
6,104
610
2
0
0
222,324
0
W
Janus
5,741
574
118
12
0
223,672
2
L
Eset
4,768
477
16
2
0
201,929
3
L
Agni
5,126
513
76
8
0
195,710
1
L
Guan Yu
5,030
503
61
6
0
225,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role