Player Matchup

Loki
Loki
Diamond IV
Bestiadelsexxo
Loki
Diamond IV
Level 195
God Stats
15W - 18L
1,692 SR
Queue Stats
63W - 68L
1,982 MMR
Solo
Thanatos
Thanatos
Diamond IV
R1ZZYT
Thanatos
Diamond IV
Level 171
God Stats
3W - 0L
1,632 SR
Queue Stats
51W - 34L
2,151 MMR
Party 2
Nox
Nox
Diamond V
SimpleBear
Nox
Diamond V
Level 159
God Stats
1W - 2L
1,423 SR
Queue Stats
44W - 30L
2,006 MMR
Party 2
Sobek
Sobek
Diamond V
ZaykerZlert
Sobek
Diamond V
Level 156
God Stats
9W - 6L
1,651 SR
Queue Stats
176W - 171L
2,027 MMR
Party 3
Cernunnos
Cernunnos
Diamond V
Ñeda
Cernunnos
Diamond V
Level 156
God Stats
3W - 2L
1,866 SR
Queue Stats
363W - 341L
2,061 MMR
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 167
1,653 SR
2,045 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,475 SR
2,049 MMR
Raijin
Raijin
Diamond IV
ChaacNbaIIz
Raijin
Diamond IV
Level 85
God Stats
2W - 1L
1,746 SR
Queue Stats
380W - 365L
1,981 MMR
Solo
Apollo
Apollo
Platinum III
FenrirIsMyDog
Apollo
Platinum III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 57L
2,191 MMR
Party 1
Ymir
Ymir
Diamond IV
itsKingJae
Ymir
Diamond IV
Level 179
God Stats
1W - 3L
1,458 SR
Queue Stats
140W - 116L
2,055 MMR
Solo
Nemesis
Nemesis
Gold I
jok3d6
Nemesis
Gold I
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,960 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum I
lucio_18_2
Erlang Shen
Platinum I
Level 142
God Stats
0W - 8L
1,172 SR
Queue Stats
305W - 288L
2,060 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
8,590
661
12,088
10,759
4,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thanatos
R1ZZYT
Thanatos
15
11 / 1 / 5
8,725
671
13,313
14,589
7,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 0 / 11
8,652
666
7,589
6,041
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 1 / 6
7,120
548
4,611
10,551
8,642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Ñeda
Cernunnos
15
1 / 0 / 5
8,286
637
8,648
9,779
4,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
LancelotAgniThothKuzenbo

VS

Bans
JanusOsirisNutIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
1 / 7 / 1
6,516
501
4,647
10,920
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 4 / 0
6,853
527
4,639
9,749
3,432
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 1
7,147
550
5,051
12,550
12,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
jok3d6
Nemesis
12
0 / 4 / 1
6,416
494
5,047
14,074
5,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
lucio_18_2
Erlang Shen
12
0 / 5 / 0
6,878
529
6,801
20,137
12,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
21
Kills
2
2
Deaths
21
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Raijin
1
7
1
0.21
L
0
4
0
0
W
Thanatos
R1ZZYT
Thanatos
11
1
5
13.5
W
5
0
11
10.5
W
1
1
6
4
L
1
1
1
1.5
L
Nemesis
jok3d6
Nemesis
0
4
1
0.13
L
Erlang Shen
lucio_18_2
Erlang Shen
0
5
0
0
W
Cernunnos
Ñeda
Cernunnos
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,249
Damage
26,185
51,719
Taken
67,430
27,317
Mitigated
37,199
22,805
Healing
21,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,088
2,538
0
2,315
10,759
4,234
30
0
10,759
0
70,247
L
Raijin
4,647
522
0
405
10,920
3,553
0
4,618
6,302
44,010
0
L
4,639
2,941
0
3,367
9,749
3,432
0
1,071
8,678
0
64,750
W
Thanatos
R1ZZYT
Thanatos
13,313
4,456
0
11,495
14,589
7,367
187
2,564
11,979
0
66,299
W
7,589
1,354
0
644
6,041
2,728
44
3,807
2,098
61,075
690
W
4,611
429
0
3,732
10,551
8,642
0
2,255
8,206
17,928
2,972
L
5,051
905
0
1,705
12,550
12,093
0
4,007
8,543
30,570
0
L
Nemesis
jok3d6
Nemesis
5,047
2,016
0
5,633
14,074
5,274
0
1,780
12,294
0
60,946
L
Erlang Shen
lucio_18_2
Erlang Shen
6,801
3,103
0
10,237
20,137
12,847
0
296
19,841
0
57,489
W
Cernunnos
Ñeda
Cernunnos
8,648
4,494
0
4,619
9,779
4,346
263
887
8,892
0
77,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,373
Gold Earned
33,810
449
Minions Killed
430
0
Camps Cleared
0
1,397,780
Distance Traveled
1,313,536
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,590
661
106
8
0
262,743
0
L
Raijin
6,516
501
88
7
0
224,426
0
L
Apollo
6,853
527
112
9
0
236,726
1
W
Thanatos
8,725
671
83
6
0
307,670
4
W
Nox
8,652
666
112
9
0
277,480
3
W
Sobek
7,120
548
17
1
0
304,378
4
L
Ymir
7,147
550
37
3
0
262,269
14
L
Nemesis
6,416
494
95
7
0
334,504
0
L
Erlang Shen
6,878
529
98
8
0
255,611
3
W
Cernunnos
8,286
637
131
10
0
245,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role