Player Matchup

Hades
Hades
 
Hades
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Abilitty
Neith
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 79L
1,452 Elo+
Solo
Vamana
Vamana
PACK
Vamana
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
263W - 249L
1,534 Elo+
Solo
Ares
Ares
bedinoto
Ares
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,369 Elo+
Party 1
Vulcan
Vulcan
jatepeguei
Vulcan
Level 102
God Stats
46W - 38L
1,642 SR
Queue Stats
261W - 251L
1,547 Elo+
Solo
Team Averages
Level 125
1,528 SR
1,481 Elo+

VS

Team Averages
Level 101
1,454 SR
1,567 Elo+
Pele
Pele
 
Pele
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Loyde14
Jing Wei
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
156W - 139L
1,555 Elo+
Solo
Yu Huang
Yu Huang
SLLSFAxis
Yu Huang
Level 66
God Stats
2W - 1L
1,270 SR
Queue Stats
20W - 7L
1,778 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
0 / 4 / 0
5,902
492
2,906
11,514
5,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
Abilitty
Neith
13
0 / 1 / 0
6,952
579
5,670
7,528
3,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
PACK
Vamana
12
1 / 2 / 0
7,047
587
12,234
11,885
7,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ares
8
1 / 3 / 0
5,681
473
2,700
10,895
6,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
jatepeguei
Vulcan
12
1 / 4 / 0
6,510
543
8,797
6,281
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
6 / 0 / 5
7,902
659
10,910
11,425
4,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
 
Bellona
11
2 / 2 / 2
6,481
540
6,099
14,401
10,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
 
Jormungandr
10
2 / 1 / 1
5,636
470
5,803
11,435
9,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
Loyde14
Jing Wei
13
1 / 0 / 2
7,204
600
4,544
6,754
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
SLLSFAxis
Yu Huang
12
3 / 0 / 4
7,206
601
4,759
5,285
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
3
Kills
14
14
Deaths
3
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
4
0
0
W
Pele
 
Pele
6
0
5
8.5
W
Bellona
 
Bellona
2
2
2
1.5
W
Jormungandr
 
Jormungandr
2
1
1
2.5
L
Neith
Abilitty
Neith
0
1
0
0
W
Jing Wei
Loyde14
Jing Wei
1
0
2
2
L
Vamana
PACK
Vamana
1
2
0
0.5
W
Yu Huang
SLLSFAxis
Yu Huang
3
0
4
5
L
Ares
1
3
0
0.33
L
Vulcan
jatepeguei
Vulcan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,307
Damage
32,115
48,103
Taken
49,300
25,286
Mitigated
28,962
17,274
Healing
16,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,906
376
55
5,552
11,514
5,356
0
759
10,667
48,692
0
W
Pele
 
Pele
10,910
4,639
0
6,219
11,425
4,553
673
5,124
6,301
0
64,409
W
Bellona
 
Bellona
6,099
3,154
0
6,180
14,401
10,958
0
361
14,040
0
38,836
W
Jormungandr
 
Jormungandr
5,803
1,344
0
1,465
11,435
9,148
0
3,794
7,641
31,732
416
L
Neith
Abilitty
Neith
5,670
1,800
0
2,202
7,528
3,283
276
831
6,516
0
74,146
W
Jing Wei
Loyde14
Jing Wei
4,544
3,734
0
1,728
6,754
2,470
0
894
5,860
0
62,088
L
Vamana
PACK
Vamana
12,234
7,101
0
5,612
11,885
7,914
0
1,571
10,178
0
64,221
W
Yu Huang
SLLSFAxis
Yu Huang
4,759
303
0
1,250
5,285
1,833
580
3,696
1,589
46,111
0
L
Ares
2,700
185
0
3,033
10,895
6,507
0
3,067
7,339
11,147
0
L
Vulcan
jatepeguei
Vulcan
8,797
3,779
0
820
6,281
2,226
102
2,928
2,957
52,806
2,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,092
Gold Earned
34,429
400
Minions Killed
388
0
Camps Cleared
0
1,257,291
Distance Traveled
1,326,166
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,902
492
76
6
0
260,172
0
W
Pele
7,902
659
91
8
0
293,910
2
W
Bellona
6,481
540
54
5
0
261,121
1
W
Jormungandr
5,636
470
38
3
0
256,161
0
L
Neith
6,952
579
124
10
0
221,823
0
W
Jing Wei
7,204
600
119
10
0
242,630
2
L
Vamana
7,047
587
100
8
0
250,509
0
W
Yu Huang
7,206
601
86
7
0
272,344
2
L
Ares
5,681
473
15
1
0
265,941
0
L
Vulcan
6,510
543
85
7
0
258,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role