Player Matchup

Awilix
Awilix
Gold IV
 
Awilix
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 301
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jing Wei
Jing Wei
Silver V
HuckleberryMark
Jing Wei
Silver V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,390 MMR
Solo
King Arthur
King Arthur
Bronze III
PugsNotDrugs24
King Arthur
Bronze III
Level 145
God Stats
2W - 7L
1,857 SR
Queue Stats
10W - 19L
1,454 MMR
Solo
Scylla
Scylla
Gold I
TOXIC ELITE909
Scylla
Gold I
Level 156
God Stats
1W - 1L
1,633 SR
Queue Stats
291W - 294L
1,727 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 177
1,598 SR
1,514 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 139
1,549 SR
1,457 MMR
Medusa
Medusa
Silver II
Delta NobleFB
Medusa
Silver II
Level 157
God Stats
3W - 0L
1,438 SR
Queue Stats
23W - 22L
1,439 MMR
Party 3
Zeus
Zeus
Silver I
DrugsLegend
Zeus
Silver I
Level 108
God Stats
8W - 4L
1,513 SR
Queue Stats
12W - 7L
1,526 MMR
Party 3
Chaac
Chaac
Bronze III
awguitarplayer
Chaac
Bronze III
Level 152
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 41L
1,452 MMR
Party 2
Bacchus
Bacchus
Silver IV
iluvmyh8rs2014
Bacchus
Silver IV
Level 128
God Stats
52W - 54L
1,795 SR
Queue Stats
181W - 218L
1,371 MMR
Solo
Hun Batz
Hun Batz
Bronze III
xM0RT3 3T DAB0x
Hun Batz
Bronze III
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 122L
1,499 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
1 / 1 / 0
4,608
576
2,675
7,373
2,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
 
Ne Zha
7
0 / 2 / 0
4,475
559
2,454
6,579
3,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Jing Wei
6
0 / 3 / 0
3,861
483
1,567
4,548
1,444
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
PugsNotDrugs24
King Arthur
9
0 / 1 / 0
5,228
654
4,200
7,757
6,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 1 / 1
4,877
610
1,697
2,846
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Yu HuangAgniThanatosAthena

VS

Bans
OdinKaliBake KujiraChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
4,802
600
2,750
3,292
934
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
1 / 1 / 1
5,385
673
2,660
3,213
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
1 / 0 / 1
4,979
622
4,032
7,304
4,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 0 / 3
5,504
688
4,222
5,507
6,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
10
2 / 0 / 0
4,936
617
2,207
5,295
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
8
8
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
1
0
1
L
Ne Zha
 
Ne Zha
0
2
0
0
W
2
0
0
2
W
1
1
1
1.5
L
Jing Wei
0
3
0
0
L
King Arthur
PugsNotDrugs24
King Arthur
0
1
0
0
L
0
1
1
0.5
W
1
0
1
1.5
W
2
0
3
3.5
W
Hun Batz
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,593
Damage
15,871
29,103
Taken
24,611
14,226
Mitigated
14,289
6,924
Healing
8,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,675
1,378
0
2,660
7,373
2,558
0
1,759
5,614
0
30,261
L
Ne Zha
 
Ne Zha
2,454
517
0
1,939
6,579
3,263
0
2,409
4,170
0
16,286
W
2,750
1,386
0
1,256
3,292
934
891
0
3,292
0
30,833
W
2,660
202
0
56
3,213
903
0
484
2,729
34,077
0
L
Jing Wei
1,567
997
0
1,069
4,548
1,444
0
1,830
2,718
0
17,722
L
King Arthur
PugsNotDrugs24
King Arthur
4,200
672
0
875
7,757
6,111
2
0
7,757
0
41,910
L
1,697
73
0
381
2,846
850
0
884
1,962
36,764
559
W
4,032
802
0
2,824
7,304
4,230
0
0
7,304
0
33,914
W
4,222
684
0
1,622
5,507
6,432
0
473
5,034
15,975
0
W
Hun Batz
2,207
573
0
3,086
5,295
1,790
0
719
4,576
0
30,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,049
Gold Earned
25,606
234
Minions Killed
231
0
Camps Cleared
0
781,706
Distance Traveled
878,247
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,608
576
62
8
0
181,322
0
L
Ne Zha
4,475
559
24
3
0
175,432
2
W
Medusa
4,802
600
52
7
0
178,505
0
W
Zeus
5,385
673
65
8
0
169,010
0
L
Jing Wei
3,861
483
26
3
0
119,147
0
L
King Arthur
5,228
654
57
7
0
132,786
0
L
Scylla
4,877
610
65
8
0
173,019
4
W
Chaac
4,979
622
42
5
0
166,642
0
W
Bacchus
5,504
688
16
2
0
168,762
0
W
Hun Batz
4,936
617
56
7
0
195,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role