Player Matchup

Nemesis
Nemesis
TheGr8tPocomoke
Nemesis
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,710 Elo+
Party 2
Hercules
Hercules
WILDWILL42
Hercules
Level 147
God Stats
1W - 4L
1,536 SR
Queue Stats
22W - 24L
1,536 Elo+
Party 2
Ra
Ra
tgrant
Ra
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,722 Elo+
Party 2
Team Averages
Level 140
1,512 SR
1,656 Elo+

VS

Team Averages
Level 126
1,549 SR
1,386 Elo+
Ra
Ra
Dr Handy MD
Ra
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,167 Elo+
Party 1
Sylvanus
Sylvanus
Lehzbian
Sylvanus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,448 Elo+
Party 1
Nut
Nut
Neblem1
Nut
Level 145
God Stats
5W - 2L
1,647 SR
Queue Stats
28W - 20L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,864
586
2,504
7,726
5,254
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Hercules
WILDWILL42
Hercules
11
1 / 1 / 0
6,300
630
4,662
6,898
5,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ra
11
0 / 4 / 1
6,619
662
5,474
7,711
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
7,271
727
9,144
5,927
2,516
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sylvanus
Lehzbian
Sylvanus
13
2 / 0 / 5
7,470
747
5,366
7,773
5,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Nut
13
3 / 1 / 3
7,849
785
4,398
5,275
2,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
7
7
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Sylvanus
Lehzbian
Sylvanus
2
0
5
4.5
W
Nut
3
1
3
4.5
L
0
2
0
0
L
Hercules
WILDWILL42
Hercules
1
1
0
1
L
Ra
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,640
Damage
18,908
22,335
Taken
18,975
13,860
Mitigated
11,164
5,725
Healing
10,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,144
1,355
861
2,954
5,927
2,516
287
1,593
4,203
27,690
521
W
Sylvanus
Lehzbian
Sylvanus
5,366
2,048
2,326
3,788
7,773
5,663
481
3,178
4,349
13,893
4,143
W
Nut
4,398
2,493
0
761
5,275
2,985
907
716
4,354
0
38,075
L
2,504
822
0
764
7,726
5,254
0
3,994
3,703
0
8,611
L
Hercules
WILDWILL42
Hercules
4,662
563
0
1,416
6,898
5,222
0
4,393
2,505
0
11,580
L
Ra
5,474
431
1,375
2,170
7,711
3,384
0
5,570
2,141
34,613
618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,783
Gold Earned
22,590
107
Minions Killed
145
0
Camps Cleared
0
499,539
Distance Traveled
537,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,271
727
41
4
0
180,037
0
W
Sylvanus
7,470
747
37
4
0
187,279
0
W
Nut
7,849
785
67
7
0
169,931
0
L
Nemesis
5,864
586
19
2
0
163,671
0
L
Hercules
6,300
630
19
2
0
175,265
0
L
Ra
6,619
662
69
7
0
160,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role