Player Matchup

Cernunnos
Cernunnos
JaYaJ
Cernunnos
Level 22
God Stats
6W - 7L
1,573 SR
Queue Stats
31W - 30L
1,516 Elo+
Party 1
Achilles
Achilles
Stratt05
Achilles
Level 125
God Stats
5W - 13L
1,418 SR
Queue Stats
110W - 117L
1,499 Elo+
Party 1
Vulcan
Vulcan
UnholySGTChris
Vulcan
Level 84
God Stats
17W - 16L
1,550 SR
Queue Stats
53W - 38L
1,551 Elo+
Solo
Artio
Artio
boom0101
Artio
Level 15
God Stats
4W - 2L
1,864 SR
Queue Stats
9W - 10L
1,520 Elo+
Party 1
Thor
Thor
exvac
Thor
Level 125
God Stats
16W - 13L
1,675 SR
Queue Stats
152W - 175L
1,501 Elo+
Party 1
Team Averages
Level 74
1,616 SR
1,517 Elo+

VS

Team Averages
Level 114
1,694 SR
1,507 Elo+
Pele
Pele
 
Pele
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Hermoso_Diablo47
Chang'e
Level 129
God Stats
3W - 1L
1,791 SR
Queue Stats
144W - 117L
1,494 Elo+
Party 2
Hachiman
Hachiman
NitroPhobia
Hachiman
Level 85
God Stats
7W - 0L
1,847 SR
Queue Stats
85W - 86L
1,475 Elo+
Party 2
Athena
Athena
TheClaymoreLoli
Athena
Level 146
God Stats
2W - 0L
1,791 SR
Queue Stats
3W - 5L
1,544 Elo+
Solo
Bellona
Bellona
ZahaaK R
Bellona
Level 109
God Stats
3W - 1L
1,542 SR
Queue Stats
33W - 30L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JaYaJ
Cernunnos
13
2 / 5 / 1
7,537
502
7,077
11,068
4,480
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Stratt05
Achilles
14
1 / 4 / 0
7,884
526
8,926
17,275
16,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 5 / 0
7,399
493
8,192
8,076
2,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artio
boom0101
Artio
12
2 / 3 / 3
7,584
506
5,031
14,005
13,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Thor
exvac
Thor
13
0 / 3 / 2
6,691
446
5,344
12,708
5,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
9 / 2 / 4
9,306
620
12,817
14,969
6,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 0 / 5
8,289
553
7,624
10,296
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hachiman
NitroPhobia
Hachiman
14
3 / 3 / 4
8,199
547
7,109
10,006
3,747
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
3 / 2 / 7
8,131
542
4,297
14,046
12,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bellona
ZahaaK R
Bellona
14
2 / 0 / 3
8,844
590
8,495
14,922
16,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
19
20
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
2
4
5.5
W
2
0
5
4.5
L
Cernunnos
JaYaJ
Cernunnos
2
5
1
0.5
W
Hachiman
NitroPhobia
Hachiman
3
3
4
1.67
L
Achilles
Stratt05
Achilles
1
4
0
0.25
W
3
2
7
3.25
L
1
5
0
0.2
W
Bellona
ZahaaK R
Bellona
2
0
3
3.5
L
Artio
boom0101
Artio
2
3
3
1.17
L
Thor
exvac
Thor
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,570
Damage
40,342
63,132
Taken
64,239
41,865
Mitigated
43,361
16,795
Healing
24,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
12,817
2,730
0
4,985
14,969
6,916
411
1,996
12,694
0
86,407
W
7,624
669
1,399
4,813
10,296
3,681
173
5,253
4,433
58,235
0
L
Cernunnos
JaYaJ
Cernunnos
7,077
2,674
0
2,478
11,068
4,480
0
1,740
9,258
0
65,313
W
Hachiman
NitroPhobia
Hachiman
7,109
3,589
0
4,034
10,006
3,747
735
1,110
8,896
0
56,633
L
Achilles
Stratt05
Achilles
8,926
2,039
0
7,533
17,275
16,471
0
802
16,473
0
57,828
W
4,297
1,663
0
2,169
14,046
12,995
130
3,056
10,892
23,235
1,603
L
8,192
1,974
56
515
8,076
2,398
0
4,578
3,078
40,719
3,528
W
Bellona
ZahaaK R
Bellona
8,495
2,972
0
7,474
14,922
16,022
119
870
12,911
0
64,430
L
Artio
boom0101
Artio
5,031
954
650
4,035
14,005
13,053
6
2,295
11,598
25,589
0
L
Thor
exvac
Thor
5,344
1,318
0
1,528
12,708
5,463
0
1,559
11,000
0
54,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,095
Gold Earned
42,769
392
Minions Killed
461
0
Camps Cleared
0
1,450,386
Distance Traveled
1,515,746
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,306
620
117
8
0
336,524
0
W
Chang'e
8,289
553
113
8
0
319,874
0
L
Cernunnos
7,537
502
112
7
0
289,371
0
W
Hachiman
8,199
547
96
6
0
294,510
1
L
Achilles
7,884
526
101
7
0
266,546
0
W
Athena
8,131
542
28
2
0
311,930
0
L
Vulcan
7,399
493
74
5
0
250,743
2
W
Bellona
8,844
590
107
7
0
252,908
0
L
Artio
7,584
506
23
2
0
320,936
2
L
Thor
6,691
446
82
5
0
322,790
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role