Player Matchup

Arachne
Arachne
DerpyDucks
Arachne
Level 42
God Stats
0W - 2L
1,324 SR
Queue Stats
2W - 6L
1,227 Elo+
Party 1
Martichoras
Martichoras
DragonBAGnYA
Martichoras
Level 46
God Stats
0W - 3L
1,497 SR
Queue Stats
0W - 4L
1,227 Elo+
Solo
King Arthur
King Arthur
MitzelPerc30
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 1
Anubis
Anubis
TDAWGTTV
Anubis
Level 16
God Stats
0W - 1L
1,352 SR
Queue Stats
3W - 6L
1,227 Elo+
Party 1
Bake Kujira
Bake Kujira
vtvs
Bake Kujira
Level 8
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 1
Team Averages
Level 24
1,393 SR
1,227 Elo+

VS

Team Averages
Level 55
1,548 SR
1,532 Elo+
Artemis
Artemis
Blackfox1270
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Bacchus
Bacchus
ItsTheBandit
Bacchus
Level 45
God Stats
10W - 3L
1,714 SR
Queue Stats
18W - 4L
1,698 Elo+
Party 3
Janus
Janus
Kemuh
Janus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Party 2
Charon
Charon
NateMercer
Charon
Level 76
God Stats
8W - 7L
1,561 SR
Queue Stats
102W - 76L
1,577 Elo+
Party 3
Serqet
Serqet
YooBoyCholin
Serqet
Level 42
God Stats
3W - 4L
1,466 SR
Queue Stats
200W - 208L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DerpyDucks
Arachne
13
3 / 5 / 1
7,743
455
3,720
15,351
6,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Martichoras
DragonBAGnYA
Martichoras
14
2 / 2 / 2
7,897
465
7,672
10,975
4,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
MitzelPerc30
King Arthur
10
0 / 5 / 0
6,332
372
1,230
13,809
9,322
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
TDAWGTTV
Anubis
12
0 / 8 / 0
7,534
443
6,111
12,979
5,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
vtvs
Bake Kujira
12
0 / 4 / 3
7,719
454
3,089
11,104
9,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blackfox1270
Artemis
15
2 / 2 / 6
8,938
526
8,905
9,664
4,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
ItsTheBandit
Bacchus
14
4 / 2 / 5
7,921
466
6,583
7,066
6,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Kemuh
Janus
17
11 / 0 / 2
11,152
656
12,104
8,256
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
NateMercer
Charon
17
4 / 0 / 3
10,571
622
9,587
9,493
10,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
14
3 / 1 / 6
8,488
499
5,283
11,730
5,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
24
24
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artemis
Blackfox1270
Artemis
2
2
6
2.5
L
Arachne
DerpyDucks
Arachne
3
5
1
0.7
L
Martichoras
DragonBAGnYA
Martichoras
2
2
2
1.5
W
Bacchus
ItsTheBandit
Bacchus
4
2
5
3.25
W
Janus
Kemuh
Janus
11
0
2
12
L
King Arthur
MitzelPerc30
King Arthur
0
5
0
0
W
Charon
NateMercer
Charon
4
0
3
5.5
L
Anubis
TDAWGTTV
Anubis
0
8
0
0
W
Serqet
3
1
6
6
L
Bake Kujira
vtvs
Bake Kujira
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,822
Damage
42,462
64,218
Taken
46,209
35,045
Mitigated
28,539
14,872
Healing
10,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Blackfox1270
Artemis
8,905
5,060
0
2,905
9,664
4,133
432
2,016
7,648
0
63,819
L
Arachne
DerpyDucks
Arachne
3,720
2,565
0
5,083
15,351
6,086
0
4,622
10,167
0
47,620
L
Martichoras
DragonBAGnYA
Martichoras
7,672
1,956
0
3,685
10,975
4,649
0
2,958
7,610
0
68,440
W
Bacchus
ItsTheBandit
Bacchus
6,583
438
0
1,184
7,066
6,084
0
1,247
5,819
29,888
2,365
W
Janus
Kemuh
Janus
12,104
1,577
0
510
8,256
3,132
170
3,220
5,036
85,684
801
L
King Arthur
MitzelPerc30
King Arthur
1,230
690
0
3,002
13,809
9,322
0
7,448
6,321
0
11,152
W
Charon
NateMercer
Charon
9,587
3,365
0
4,119
9,493
10,095
1,220
267
9,226
68,678
23,604
L
Anubis
TDAWGTTV
Anubis
6,111
353
0
2,517
12,979
5,895
711
6,899
5,452
54,070
0
W
Serqet
5,283
1,579
0
1,349
11,730
5,095
0
2,670
9,060
0
58,713
L
Bake Kujira
vtvs
Bake Kujira
3,089
1,211
0
585
11,104
9,093
0
3,194
7,556
25,780
490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,225
Gold Earned
47,070
354
Minions Killed
521
0
Camps Cleared
0
1,543,310
Distance Traveled
1,632,987
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,938
526
115
7
0
305,819
0
L
Arachne
7,743
455
80
5
0
380,387
0
L
Martichoras
7,897
465
117
7
0
300,144
0
W
Bacchus
7,921
466
38
2
0
353,691
0
W
Janus
11,152
656
147
9
0
310,668
7
L
King Arthur
6,332
372
15
1
0
290,966
0
W
Charon
10,571
622
127
7
0
259,212
0
L
Anubis
7,534
443
102
6
0
259,871
0
W
Serqet
8,488
499
94
6
0
403,597
2
L
Bake Kujira
7,719
454
40
2
0
311,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role