Player Matchup

Lancelot
Lancelot
Silver II
Delta NobleFB
Lancelot
Silver II
Level 157
God Stats
1W - 1L
1,652 SR
Queue Stats
23W - 22L
1,415 MMR
Party 2
Zeus
Zeus
Silver I
DrugsLegend
Zeus
Silver I
Level 108
God Stats
8W - 4L
1,463 SR
Queue Stats
12W - 7L
1,503 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold II
IxSlUmBeRxI
Morgan Le Fay
Gold II
Level 174
God Stats
16W - 12L
1,527 SR
Queue Stats
155W - 161L
1,474 MMR
Party 1
Xing Tian
Xing Tian
Gold I
STONEhengetinge
Xing Tian
Gold I
Level 223
God Stats
11W - 10L
1,508 SR
Queue Stats
167W - 170L
1,441 MMR
Solo
Danzaburou
Danzaburou
Silver I
outletpower
Danzaburou
Silver I
Level 159
God Stats
3W - 1L
1,855 SR
Queue Stats
20W - 13L
1,637 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 164
1,601 SR
1,494 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 163
1,593 SR
1,487 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold IV
AlteredFGxd
Ah Muzen Cab
Gold IV
Level 159
God Stats
17W - 8L
1,696 SR
Queue Stats
120W - 125L
1,401 MMR
Solo
Bellona
Bellona
Bronze III
Enfeebling
Bellona
Bronze III
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 31L
1,500 MMR
Solo
Agni
Agni
Gold II
KAUREN-9
Agni
Gold II
Level 210
God Stats
31W - 24L
1,610 SR
Queue Stats
568W - 575L
1,548 MMR
Solo
Bacchus
Bacchus
Gold IV
Reventt19
Bacchus
Gold IV
Level 182
God Stats
6W - 10L
1,599 SR
Queue Stats
50W - 49L
1,476 MMR
Solo
Odin
Odin
Gold III
babyshaq915
Odin
Gold III
Level 157
God Stats
21W - 17L
1,562 SR
Queue Stats
322W - 322L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Delta NobleFB
Lancelot
6
1 / 0 / 0
3,421
684
777
2,107
815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
3,638
728
1,332
2,113
642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Morgan Le Fay
IxSlUmBeRxI
Morgan Le Fay
7
2 / 0 / 0
3,813
763
2,977
3,109
997
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
STONEhengetinge
Xing Tian
5
0 / 0 / 1
3,340
668
988
3,280
2,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
outletpower
Danzaburou
5
0 / 0 / 1
3,204
641
1,055
2,626
733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
BastetLokiYu HuangArachne

VS

Bans
OsirisThanatosKaliMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlteredFGxd
Ah Muzen Cab
2
0 / 1 / 0
2,577
515
1,034
1,708
390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Enfeebling
Bellona
5
0 / 2 / 0
3,203
641
1,463
4,355
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Agni
6
0 / 1 / 0
3,361
672
1,325
1,938
637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Reventt19
Bacchus
4
0 / 0 / 0
3,248
650
1,061
2,032
1,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,092
618
956
2,478
780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
4
Kills
0
0
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AlteredFGxd
Ah Muzen Cab
0
1
0
0
W
Lancelot
Delta NobleFB
Lancelot
1
0
0
1
W
1
0
0
1
L
Bellona
Enfeebling
Bellona
0
2
0
0
W
Morgan Le Fay
IxSlUmBeRxI
Morgan Le Fay
2
0
0
2
L
Agni
0
1
0
0
L
Bacchus
Reventt19
Bacchus
0
0
0
0
W
Xing Tian
STONEhengetinge
Xing Tian
0
0
1
0.5
L
0
0
0
0
W
Danzaburou
outletpower
Danzaburou
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,129
Damage
5,839
13,235
Taken
12,511
5,257
Mitigated
5,615
4,813
Healing
4,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AlteredFGxd
Ah Muzen Cab
1,034
401
0
500
1,708
390
0
249
1,459
0
6,331
W
Lancelot
Delta NobleFB
Lancelot
777
264
0
391
2,107
815
0
194
1,913
0
12,332
W
1,332
121
0
335
2,113
642
0
1,229
884
18,036
30
L
Bellona
Enfeebling
Bellona
1,463
143
0
1,227
4,355
2,595
48
2,977
1,378
0
13,080
W
Morgan Le Fay
IxSlUmBeRxI
Morgan Le Fay
2,977
437
0
1,659
3,109
997
0
0
3,109
18,259
0
L
Agni
1,325
124
0
190
1,938
637
0
1,134
804
15,431
449
L
Bacchus
Reventt19
Bacchus
1,061
59
0
1,031
2,032
1,213
0
568
1,464
8,085
0
W
Xing Tian
STONEhengetinge
Xing Tian
988
103
0
896
3,280
2,070
0
451
2,829
8,015
0
L
956
371
0
1,802
2,478
780
0
369
2,109
0
12,489
W
Danzaburou
outletpower
Danzaburou
1,055
448
0
1,532
2,626
733
0
416
2,210
0
11,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,416
Gold Earned
15,481
118
Minions Killed
95
0
Camps Cleared
0
456,221
Distance Traveled
468,211
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
2,577
515
10
2
0
35,364
0
W
Lancelot
3,421
684
25
5
0
128,741
0
W
Zeus
3,638
728
35
7
0
99,436
0
L
Bellona
3,203
641
20
4
0
98,905
0
W
Morgan Le Fay
3,813
763
29
6
0
86,730
0
L
Agni
3,361
672
31
6
0
94,615
0
L
Bacchus
3,248
650
4
1
0
122,385
2
W
Xing Tian
3,340
668
7
1
0
74,642
0
L
Odin
3,092
618
30
6
0
116,942
0
W
Danzaburou
3,204
641
22
4
0
66,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role