Player Matchup

Khepri
Khepri
AlfiB
Khepri
Level 119
God Stats
12W - 11L
1,723 SR
Queue Stats
567W - 572L
1,499 Elo+
Party 1
Mulan
Mulan
CGMMOXY
Mulan
Level 144
God Stats
0W - 3L
1,627 SR
Queue Stats
109W - 118L
1,519 Elo+
Solo
Tyr
Tyr
SolomonMaza
Tyr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 58L
1,373 Elo+
Solo
Atlas
Atlas
imAhusslaHOMIE
Atlas
Level 145
God Stats
6W - 4L
1,609 SR
Queue Stats
239W - 231L
1,530 Elo+
Party 1
Ullr
Ullr
murdamurphdirty
Ullr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
399W - 383L
1,507 Elo+
Party 1
Team Averages
Level 111
1,592 SR
1,486 Elo+

VS

Team Averages
Level 92
1,437 SR
1,508 Elo+
Amaterasu
Amaterasu
CatInTheHat7836
Amaterasu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,562 Elo+
Party 3
Sun Wukong
Sun Wukong
HappeyGuns
Sun Wukong
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,550 Elo+
Party 3
Cernunnos
Cernunnos
Lonesurviver
Cernunnos
Level 100
God Stats
2W - 2L
1,324 SR
Queue Stats
153W - 142L
1,474 Elo+
Party 2
Discordia
Discordia
MyWifeBeatzMe
Discordia
Level 60
God Stats
3W - 4L
1,141 SR
Queue Stats
165W - 169L
1,465 Elo+
Solo
Merlin
Merlin
Tyas777
Merlin
Level 147
God Stats
6W - 3L
1,720 SR
Queue Stats
338W - 354L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AlfiB
Khepri
13
0 / 2 / 2
7,443
744
5,251
8,037
6,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
CGMMOXY
Mulan
13
3 / 2 / 0
7,816
782
7,670
10,909
10,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 3 / 3
7,157
716
4,576
13,026
10,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 1
6,792
679
10,612
10,294
10,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 3 / 1
7,239
724
2,936
9,696
4,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CatInTheHat7836
Amaterasu
12
0 / 1 / 10
7,197
720
6,000
9,101
8,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sun Wukong
HappeyGuns
Sun Wukong
12
1 / 1 / 8
7,321
732
7,278
9,567
9,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Lonesurviver
Cernunnos
15
4 / 2 / 7
8,448
845
8,216
7,800
3,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
MyWifeBeatzMe
Discordia
16
6 / 0 / 5
8,786
879
13,659
5,678
2,332
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Tyas777
Merlin
15
2 / 1 / 11
8,670
867
12,897
5,524
2,500
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
3
Kills
13
13
Deaths
5
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Khepri
AlfiB
Khepri
0
2
2
0.5
L
Mulan
CGMMOXY
Mulan
3
2
0
1.5
W
Amaterasu
CatInTheHat7836
Amaterasu
0
1
10
5
W
Sun Wukong
HappeyGuns
Sun Wukong
1
1
8
5
W
Cernunnos
Lonesurviver
Cernunnos
4
2
7
3.75
W
Discordia
MyWifeBeatzMe
Discordia
6
0
5
8.5
L
0
3
3
0.5
W
Merlin
Tyas777
Merlin
2
1
11
7.5
L
0
3
1
0.17
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,045
Damage
48,050
51,962
Taken
37,670
41,431
Mitigated
26,645
15,642
Healing
12,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AlfiB
Khepri
5,251
27
2,556
1,345
8,037
6,665
0
4,083
3,739
12,425
0
L
Mulan
CGMMOXY
Mulan
7,670
596
634
2,542
10,909
10,052
0
5,303
5,179
1,097
14,567
W
Amaterasu
CatInTheHat7836
Amaterasu
6,000
1,537
1,286
2,613
9,101
8,704
372
2,775
5,806
0
8,452
W
Sun Wukong
HappeyGuns
Sun Wukong
7,278
818
801
1,896
9,567
9,146
87
2,740
6,443
0
9,803
W
Cernunnos
Lonesurviver
Cernunnos
8,216
4,238
0
720
7,800
3,963
0
3,520
3,927
0
16,091
W
Discordia
MyWifeBeatzMe
Discordia
13,659
518
360
864
5,678
2,332
178
3,703
1,515
25,325
318
L
4,576
537
594
2,250
13,026
10,191
0
7,530
5,062
0
13,121
W
Merlin
Tyas777
Merlin
12,897
346
2,748
1,460
5,524
2,500
783
2,078
3,091
32,638
941
L
10,612
2,084
1,093
2,474
10,294
10,289
0
4,608
5,348
18,866
0
L
2,936
1,094
743
1,411
9,696
4,234
0
4,569
4,826
0
13,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,447
Gold Earned
40,422
112
Minions Killed
104
0
Camps Cleared
0
982,077
Distance Traveled
1,060,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,443
744
17
2
0
197,913
0
L
Mulan
7,816
782
22
2
0
189,295
0
W
Amaterasu
7,197
720
8
1
0
219,047
0
W
Sun Wukong
7,321
732
8
1
0
213,325
0
W
Cernunnos
8,448
845
28
3
0
184,358
0
W
Discordia
8,786
879
25
3
0
230,955
0
L
Tyr
7,157
716
29
3
0
219,493
0
W
Merlin
8,670
867
35
4
0
212,361
0
L
Atlas
6,792
679
18
2
0
197,169
0
L
Ullr
7,239
724
26
3
0
178,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role