Player Matchup

Xing Tian
Xing Tian
Dank Danker
Xing Tian
Level 98
God Stats
1W - 1L
1,184 SR
Queue Stats
3W - 11L
1,150 Elo+
Party 2
Nu Wa
Nu Wa
Luccas_Albert
Nu Wa
Level 22
God Stats
6W - 1L
1,864 SR
Queue Stats
62W - 56L
1,462 Elo+
Party 1
Awilix
Awilix
gammavolt6423
Awilix
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,209 Elo+
Party 2
Chaac
Chaac
iNycKZiN
Chaac
Level 118
God Stats
3W - 0L
1,901 SR
Queue Stats
19W - 16L
1,450 Elo+
Party 1
Hera
Hera
lemendolii
Hera
Level 125
God Stats
5W - 2L
1,586 SR
Queue Stats
79W - 74L
1,489 Elo+
Party 1
Team Averages
Level 103
1,607 SR
1,352 Elo+

VS

Team Averages
Level 77
1,441 SR
1,414 Elo+
Ymir
Ymir
GracefuleeGoldyn
Ymir
Level 40
God Stats
7W - 16L
1,402 SR
Queue Stats
17W - 29L
1,379 Elo+
Solo
Medusa
Medusa
HeavenlyDaniel
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 56L
1,243 Elo+
Party 3
Gilgamesh
Gilgamesh
KarlaAG191211
Gilgamesh
Level 68
God Stats
0W - 4L
1,495 SR
Queue Stats
152W - 154L
1,485 Elo+
Party 3
Serqet
Serqet
Marvinrey2404
Serqet
Level 117
God Stats
3W - 3L
1,631 SR
Queue Stats
313W - 309L
1,452 Elo+
Party 3
Zeus
Zeus
PREIMO
Zeus
Level 148
God Stats
5W - 16L
1,178 SR
Queue Stats
338W - 320L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dank Danker
Xing Tian
8
1 / 1 / 2
5,440
544
4,781
8,431
6,201
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 3 / 1
5,551
555
8,525
7,456
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
3 / 0 / 1
6,105
611
2,368
5,703
2,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
iNycKZiN
Chaac
12
6 / 1 / 0
7,415
742
8,309
10,083
8,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 0 / 3
6,712
671
3,391
5,907
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,558
556
5,105
9,758
6,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
2 / 2 / 0
4,703
470
3,618
8,023
2,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
KarlaAG191211
Gilgamesh
8
0 / 5 / 1
4,778
478
3,444
12,523
9,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 3 / 0
5,546
555
2,609
8,548
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
PREIMO
Zeus
10
0 / 3 / 0
5,422
542
4,011
7,966
2,435
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
14
Kills
5
5
Deaths
14
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Dank Danker
Xing Tian
1
1
2
2
L
0
1
3
1.5
L
2
2
0
1
L
Gilgamesh
KarlaAG191211
Gilgamesh
0
5
1
0.1
W
2
3
1
0.83
L
3
3
0
1
L
Zeus
PREIMO
Zeus
0
3
0
0
W
3
0
1
3.5
W
Chaac
iNycKZiN
Chaac
6
1
0
6
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,374
Damage
18,787
37,580
Taken
46,818
21,401
Mitigated
24,594
11,012
Healing
10,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Dank Danker
Xing Tian
4,781
855
284
1,536
8,431
6,201
0
1,488
6,943
15,785
0
L
5,105
1,016
85
2,297
9,758
6,429
0
6,403
3,355
26,066
2,011
L
3,618
1,268
0
370
8,023
2,751
0
5,585
2,438
0
26,155
L
Gilgamesh
KarlaAG191211
Gilgamesh
3,444
1,157
0
1,650
12,523
9,660
0
378
12,145
0
24,719
W
8,525
2,748
0
2,650
7,456
2,486
0
3,384
3,942
41,364
841
L
2,609
772
0
3,329
8,548
3,319
0
1,773
6,775
0
27,704
L
Zeus
PREIMO
Zeus
4,011
911
0
3,248
7,966
2,435
0
2,267
5,699
45,507
948
W
2,368
1,146
0
2,088
5,703
2,405
0
1,170
4,533
0
47,992
W
Chaac
iNycKZiN
Chaac
8,309
1,274
0
2,773
10,083
8,422
0
0
10,083
0
54,686
W
3,391
777
0
1,681
5,907
1,887
28
2,728
3,179
48,979
1,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,223
Gold Earned
26,007
335
Minions Killed
250
0
Camps Cleared
0
1,013,411
Distance Traveled
963,953
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,440
544
18
2
0
214,987
0
L
Ymir
5,558
556
37
4
0
185,892
1
L
Medusa
4,703
470
35
4
0
219,546
0
L
Gilgamesh
4,778
478
31
3
0
172,898
0
W
Nu Wa
5,551
555
56
6
0
188,151
0
L
Serqet
5,546
555
66
7
0
213,419
0
L
Zeus
5,422
542
81
8
0
172,198
0
W
Awilix
6,105
611
79
8
0
244,416
1
W
Chaac
7,415
742
92
9
0
160,917
2
W
Hera
6,712
671
90
9
0
204,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role