Player Matchup

Terra
Terra
AnonymousFapper
Terra
Level 58
God Stats
19W - 18L
1,591 SR
Queue Stats
70W - 65L
1,525 Elo+
Party 1
Chiron
Chiron
SquishedSpider
Chiron
Level 26
God Stats
9W - 9L
1,887 SR
Queue Stats
57W - 53L
1,513 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheBLU3Guy
Tsukuyomi
Level 147
God Stats
21W - 19L
1,613 SR
Queue Stats
179W - 161L
1,523 Elo+
Party 1
Guan Yu
Guan Yu
jokuh
Guan Yu
Level 81
God Stats
25W - 21L
1,542 SR
Queue Stats
102W - 92L
1,522 Elo+
Party 1
Thoth
Thoth
sinfwul
Thoth
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
133W - 145L
1,633 Elo+
Solo
Team Averages
Level 80
1,627 SR
1,543 Elo+

VS

Team Averages
Level 118
1,599 SR
1,494 Elo+
Chernobog
Chernobog
H0NS60
Chernobog
Level 85
God Stats
8W - 2L
1,790 SR
Queue Stats
205W - 192L
1,456 Elo+
Party 2
Ymir
Ymir
Miguelm116
Ymir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,459 Elo+
Solo
Nu Wa
Nu Wa
VegetaHulk
Nu Wa
Level 155
God Stats
25W - 15L
1,654 SR
Queue Stats
341W - 327L
1,455 Elo+
Solo
Cthulhu
Cthulhu
ishhhhh
Cthulhu
Level 134
God Stats
3W - 6L
1,549 SR
Queue Stats
110W - 89L
1,595 Elo+
Solo
Fenrir
Fenrir
joj44
Fenrir
Level 89
God Stats
7W - 4L
1,500 SR
Queue Stats
183W - 164L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
8,339
463
11,870
19,931
19,855
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
3 / 3 / 2
7,850
436
12,047
13,721
6,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
TheBLU3Guy
Tsukuyomi
15
5 / 6 / 1
8,808
489
9,690
22,580
9,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
jokuh
Guan Yu
13
0 / 3 / 0
7,100
394
5,583
22,406
17,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thoth
sinfwul
Thoth
14
1 / 5 / 5
8,595
478
8,867
11,687
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
H0NS60
Chernobog
15
1 / 2 / 8
8,943
497
7,556
12,918
5,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 3 / 4
9,381
521
12,412
16,888
18,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
15
2 / 2 / 8
9,753
542
14,741
9,166
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ishhhhh
Cthulhu
17
3 / 1 / 6
10,930
607
20,368
15,317
18,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
joj44
Fenrir
16
8 / 2 / 6
9,901
550
12,411
15,704
9,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
10
Kills
18
18
Deaths
10
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
1
5
3.5
W
Chernobog
H0NS60
Chernobog
1
2
8
2.5
W
4
3
4
2
L
3
3
2
1.33
L
Tsukuyomi
TheBLU3Guy
Tsukuyomi
5
6
1
0.92
W
Nu Wa
2
2
8
3
W
Cthulhu
ishhhhh
Cthulhu
3
1
6
6
W
Fenrir
joj44
Fenrir
8
2
6
5.5
L
Guan Yu
jokuh
Guan Yu
0
3
0
0
L
Thoth
sinfwul
Thoth
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,057
Damage
67,488
90,325
Taken
69,993
57,206
Mitigated
55,364
30,209
Healing
16,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,870
1,319
2,794
4,814
19,931
19,855
0
9,727
10,057
39,870
2,468
W
Chernobog
H0NS60
Chernobog
7,556
4,023
0
3,576
12,918
5,812
196
4,378
8,540
0
74,277
W
12,412
1,652
0
4,362
16,888
18,285
203
6,165
10,723
29,210
1,079
L
12,047
4,155
808
2,497
13,721
6,498
0
7,603
5,985
0
56,633
L
Tsukuyomi
TheBLU3Guy
Tsukuyomi
9,690
2,113
0
9,407
22,580
9,087
0
6,190
16,166
0
61,553
W
Nu Wa
14,741
3,338
0
766
9,166
3,487
518
4,660
4,506
75,594
1,197
W
Cthulhu
ishhhhh
Cthulhu
20,368
1,520
818
3,679
15,317
18,663
152
1,325
13,992
87,176
7,210
W
Fenrir
joj44
Fenrir
12,411
2,967
0
2,852
15,704
9,117
0
3,328
12,376
0
80,832
L
Guan Yu
jokuh
Guan Yu
5,583
1,174
644
8,687
22,406
17,554
0
12,978
8,054
0
46,792
L
Thoth
sinfwul
Thoth
8,867
324
0
558
11,687
4,212
0
6,229
5,312
71,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,692
Gold Earned
48,908
422
Minions Killed
538
0
Camps Cleared
0
1,819,400
Distance Traveled
1,877,847
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,339
463
42
2
0
372,760
8
W
Chernobog
8,943
497
113
6
0
389,794
2
W
Ymir
9,381
521
34
2
0
353,799
3
L
Chiron
7,850
436
97
5
0
348,475
0
L
Tsukuyomi
8,808
489
87
5
0
394,774
1
W
Nu Wa
9,753
542
126
7
0
371,305
1
W
Cthulhu
10,930
607
170
9
0
368,998
5
W
Fenrir
9,901
550
95
5
0
393,951
0
L
Guan Yu
7,100
394
66
4
0
371,880
11
L
Thoth
8,595
478
130
7
0
331,511
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role