Player Matchup

Athena
Athena
BattleBornNano
Athena
Level 115
God Stats
16W - 12L
1,667 SR
Queue Stats
612W - 538L
1,581 Elo+
Solo
Tiamat
Tiamat
Hisоka
Tiamat
Level 128
God Stats
2W - 1L
1,980 SR
Queue Stats
47W - 40L
1,599 Elo+
Party 1
Lancelot
Lancelot
Roric
Lancelot
Level 147
God Stats
1W - 1L
1,761 SR
Queue Stats
329W - 308L
1,562 Elo+
Party 1
Nut
Nut
airhercules4006
Nut
Level 248
God Stats
4W - 7L
1,565 SR
Queue Stats
166W - 151L
1,556 Elo+
Solo
Arachne
Arachne
ay3r0n
Arachne
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,529 Elo+
Solo
Team Averages
Level 156
1,695 SR
1,565 Elo+

VS

Team Averages
Level 146
1,602 SR
1,584 Elo+
Thoth
Thoth
MrKrippledTTV
Thoth
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 56L
1,620 Elo+
Solo
Hachiman
Hachiman
Pshoo
Hachiman
Level 127
God Stats
2W - 3L
1,504 SR
Queue Stats
69W - 58L
1,566 Elo+
Party 2
Erlang Shen
Erlang Shen
Skye²
Erlang Shen
Level 155
God Stats
5W - 3L
1,722 SR
Queue Stats
126W - 104L
1,582 Elo+
Party 3
Bacchus
Bacchus
WizEc
Bacchus
Level 145
God Stats
1W - 2L
1,613 SR
Queue Stats
65W - 57L
1,572 Elo+
Party 2
Amaterasu
Amaterasu
nicoBICO
Amaterasu
Level 159
God Stats
5W - 3L
1,672 SR
Queue Stats
157W - 137L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
7,091
507
4,648
13,050
11,875
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Hisоka
Tiamat
10
1 / 1 / 1
6,207
443
4,710
6,122
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lancelot
Roric
Lancelot
10
1 / 3 / 0
6,093
435
4,278
8,494
3,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

15
0 / 2 / 0
7,926
566
9,521
11,046
5,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
ay3r0n
Arachne
13
3 / 6 / 0
7,308
522
5,416
15,430
5,317
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 4
8,108
579
7,732
7,013
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Pshoo
Hachiman
14
1 / 0 / 3
7,472
534
6,505
9,933
3,768
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Skye²
Erlang Shen
15
5 / 1 / 6
9,219
659
7,991
12,549
10,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
WizEc
Bacchus
12
1 / 2 / 10
7,595
543
4,697
11,269
11,202
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
nicoBICO
Amaterasu
14
4 / 1 / 11
8,523
609
8,239
13,681
6,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
6
Kills
17
17
Deaths
6
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Tiamat
Hisоka
Tiamat
1
1
1
1.5
W
6
2
4
4
W
Hachiman
Pshoo
Hachiman
1
0
3
2.5
L
Lancelot
Roric
Lancelot
1
3
0
0.33
W
Erlang Shen
Skye²
Erlang Shen
5
1
6
8
W
Bacchus
WizEc
Bacchus
1
2
10
3
L
0
2
0
0
L
Arachne
ay3r0n
Arachne
3
6
0
0.5
W
Amaterasu
nicoBICO
Amaterasu
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,573
Damage
35,164
54,142
Taken
54,445
29,498
Mitigated
35,174
20,551
Healing
23,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,648
1,744
0
1,611
13,050
11,875
0
5,686
6,768
18,477
0
L
Tiamat
Hisоka
Tiamat
4,710
650
0
2,562
6,122
2,830
0
2,039
3,734
38,422
0
W
7,732
544
0
1,193
7,013
2,869
396
3,178
3,835
54,479
841
W
Hachiman
Pshoo
Hachiman
6,505
4,281
0
4,527
9,933
3,768
124
906
9,027
0
78,384
L
Lancelot
Roric
Lancelot
4,278
766
0
2,890
8,494
3,785
0
711
7,291
0
33,528
W
Erlang Shen
Skye²
Erlang Shen
7,991
3,769
0
8,131
12,549
10,430
348
487
11,723
0
63,330
W
Bacchus
WizEc
Bacchus
4,697
489
0
3,036
11,269
11,202
46
2,613
8,656
19,666
0
L
9,521
5,725
0
6,328
11,046
5,691
728
507
10,488
0
92,685
L
Arachne
ay3r0n
Arachne
5,416
3,225
0
7,160
15,430
5,317
0
2,509
12,609
0
51,598
W
Amaterasu
nicoBICO
Amaterasu
8,239
3,746
0
6,196
13,681
6,905
933
2,454
11,140
0
58,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,625
Gold Earned
40,917
381
Minions Killed
470
0
Camps Cleared
0
1,241,722
Distance Traveled
1,485,704
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,091
507
20
1
0
288,361
4
L
Tiamat
6,207
443
72
5
0
189,656
0
W
Thoth
8,108
579
106
8
0
277,924
2
W
Hachiman
7,472
534
130
9
0
268,984
2
L
Lancelot
6,093
435
62
4
0
225,645
0
W
Erlang Shen
9,219
659
106
8
0
306,402
0
W
Bacchus
7,595
543
29
2
0
294,901
2
L
Nut
7,926
566
148
11
0
236,714
0
L
Arachne
7,308
522
79
6
0
301,346
1
W
Amaterasu
8,523
609
99
7
0
337,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role