Player Matchup

Baron Samedi
Baron Samedi
Kittau
Baron Samedi
Level 156
God Stats
3W - 7L
1,503 SR
Queue Stats
66W - 149L
1,323 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mattiasg77
Cu Chulainn
Level 158
God Stats
12W - 13L
1,444 SR
Queue Stats
88W - 170L
1,399 Elo+
Party 2
Fenrir
Fenrir
NobleLannister
Fenrir
Level 164
God Stats
3W - 3L
1,319 SR
Queue Stats
16W - 48L
1,208 Elo+
Party 2
Ra
Ra
RageDark
Ra
Level 155
God Stats
2W - 2L
1,425 SR
Queue Stats
25W - 49L
1,260 Elo+
Party 2
Izanami
Izanami
ThyFrogSage
Izanami
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 24L
1,500 Elo+
Party 2
Team Averages
Level 127
1,438 SR
1,338 Elo+

VS

Team Averages
Level 167
1,548 SR
1,512 Elo+
Danzaburou
Danzaburou
JustDontLike_em
Danzaburou
Level 167
God Stats
6W - 13L
1,505 SR
Queue Stats
385W - 370L
1,545 Elo+
Solo
Ra
Ra
SolracR2D2
Ra
Level 157
God Stats
4W - 3L
1,906 SR
Queue Stats
128W - 115L
1,597 Elo+
Solo
Lancelot
Lancelot
ThxtGuyMike
Lancelot
Level 149
God Stats
37W - 23L
1,661 SR
Queue Stats
286W - 282L
1,522 Elo+
Solo
Atlas
Atlas
bug king2003
Atlas
Level 129
God Stats
0W - 1L
1,164 SR
Queue Stats
39W - 41L
1,430 Elo+
Party 1
Nut
Nut
xfahyo
Nut
Level 231
God Stats
3W - 1L
1,504 SR
Queue Stats
149W - 138L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kittau
Baron Samedi
12
3 / 1 / 3
8,121
541
3,981
6,513
7,095
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Mattiasg77
Cu Chulainn
14
5 / 0 / 6
9,014
601
13,304
14,897
13,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 2 / 6
7,751
517
7,729
13,161
6,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 2 / 2
8,525
568
7,120
8,603
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
ThyFrogSage
Izanami
14
1 / 3 / 3
8,653
577
5,901
10,300
4,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JustDontLike_em
Danzaburou
14
2 / 1 / 3
7,740
516
7,811
13,073
6,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 6 / 1
7,760
517
5,960
11,312
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
ThxtGuyMike
Lancelot
11
1 / 7 / 2
6,723
448
9,545
14,323
10,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
0 / 2 / 4
6,291
419
3,085
7,904
7,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nut
xfahyo
Nut
13
1 / 2 / 3
7,118
475
6,014
8,797
3,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
18
Kills
8
8
Deaths
18
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
JustDontLike_em
Danzaburou
2
1
3
3.5
W
Baron Samedi
Kittau
Baron Samedi
3
1
3
4.5
W
Cu Chulainn
Mattiasg77
Cu Chulainn
5
0
6
8
W
3
2
6
3
W
6
2
2
3.5
L
4
6
1
0.75
L
Lancelot
ThxtGuyMike
Lancelot
1
7
2
0.29
W
Izanami
ThyFrogSage
Izanami
1
3
3
0.83
L
0
2
4
1
L
Nut
xfahyo
Nut
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,035
Damage
32,415
53,474
Taken
55,409
35,678
Mitigated
33,245
18,699
Healing
13,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
JustDontLike_em
Danzaburou
7,811
3,381
0
6,770
13,073
6,014
0
1,840
11,233
0
69,744
W
Baron Samedi
Kittau
Baron Samedi
3,981
359
349
1,583
6,513
7,095
351
966
5,516
20,610
1,316
W
Cu Chulainn
Mattiasg77
Cu Chulainn
13,304
1,661
0
3,426
14,897
13,726
0
1,599
13,298
11,424
57,375
W
7,729
790
0
6,312
13,161
6,425
0
1,416
11,745
0
52,098
W
7,120
584
1,404
3,833
8,603
3,993
575
2,811
5,792
57,737
0
L
5,960
349
1,037
2,767
11,312
5,068
0
4,779
6,533
52,351
0
L
Lancelot
ThxtGuyMike
Lancelot
9,545
1,136
0
1,294
14,323
10,831
9
3,179
11,144
0
40,771
W
Izanami
ThyFrogSage
Izanami
5,901
3,489
0
1,792
10,300
4,439
2,251
2,222
8,078
0
73,707
L
3,085
1,048
270
376
7,904
7,843
0
2,340
5,564
21,200
1,166
L
Nut
xfahyo
Nut
6,014
3,906
0
1,424
8,797
3,489
0
1,284
7,513
0
54,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,064
Gold Earned
35,632
433
Minions Killed
385
0
Camps Cleared
0
1,459,601
Distance Traveled
1,458,576
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,740
516
112
7
0
283,182
1
W
Baron Samedi
8,121
541
34
2
0
296,717
1
W
Cu Chulainn
9,014
601
93
6
0
306,257
1
W
Fenrir
7,751
517
77
5
0
310,326
0
W
Ra
8,525
568
100
7
0
310,974
5
L
Ra
7,760
517
97
6
0
269,857
0
L
Lancelot
6,723
448
59
4
0
298,072
0
W
Izanami
8,653
577
129
9
0
235,327
2
L
Atlas
6,291
419
27
2
0
306,638
3
L
Nut
7,118
475
90
6
0
300,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role