Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Camy1
Geb
Level 102
God Stats
2W - 0L
1,501 SR
Queue Stats
13W - 7L
1,548 Elo+
Party 2
Ra
Ra
HoLNr-
Ra
Level 154
God Stats
2W - 3L
1,501 SR
Queue Stats
140W - 158L
1,466 Elo+
Party 1
Chaac
Chaac
Sandycastle
Chaac
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,507 Elo+
Party 2
Skadi
Skadi
sumjuanspeshal
Skadi
Level 127
God Stats
17W - 10L
1,621 SR
Queue Stats
141W - 143L
1,470 Elo+
Party 1
Team Averages
Level 123
1,524 SR
1,498 Elo+

VS

Team Averages
Level 131
1,527 SR
1,551 Elo+
Osiris
Osiris
ArcDite
Osiris
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,710 Elo+
Solo
Cabrakan
Cabrakan
Beetlejuicesses
Cabrakan
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
230W - 186L
1,616 Elo+
Solo
Ra
Ra
ELKBeR
Ra
Level 128
God Stats
3W - 4L
1,603 SR
Queue Stats
193W - 173L
1,547 Elo+
Solo
Mercury
Mercury
samuuel_game
Mercury
Level 65
God Stats
0W - 2L
1,285 SR
Queue Stats
195W - 213L
1,368 Elo+
Solo
Medusa
Medusa
天气很好你也好么
Medusa
Level 163
God Stats
2W - 3L
1,750 SR
Queue Stats
212W - 189L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 0 / 3
3,779
756
1,541
2,231
930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
Camy1
Geb
6
2 / 0 / 0
3,488
698
1,328
2,933
1,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ra
6
0 / 0 / 1
3,412
682
597
2,362
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 0
3,565
713
1,726
3,513
1,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 0 / 1
3,786
757
1,714
2,063
615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ArcDite
Osiris
6
1 / 0 / 0
3,476
695
2,425
4,390
2,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cabrakan
1
0 / 0 / 0
912
182
0
0
0
Ra
7
0 / 1 / 0
3,450
690
1,144
1,930
597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
samuuel_game
Mercury
5
0 / 1 / 0
2,962
592
748
4,114
1,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 1 / 0
3,031
606
1,018
2,771
736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
3
Kills
1
1
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
0
3
1.5
L
Osiris
ArcDite
Osiris
1
0
0
1
L
Cabrakan
0
0
0
0
W
Geb
Camy1
Geb
2
0
0
2
L
Ra
0
1
0
0
W
Ra
0
0
1
0.5
W
0
1
0
0
L
Mercury
samuuel_game
Mercury
0
1
0
0
W
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,906
Damage
5,335
13,102
Taken
13,205
5,286
Mitigated
5,216
5,014
Healing
3,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,541
667
0
1,103
2,231
930
0
0
2,193
0
12,046
L
Osiris
ArcDite
Osiris
2,425
1,161
0
1,991
4,390
2,425
0
466
3,924
0
14,728
L
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Geb
Camy1
Geb
1,328
707
0
1,260
2,933
1,047
0
23
2,872
10,014
3,913
L
Ra
1,144
311
264
442
1,930
597
0
328
1,602
22,151
0
W
Ra
597
200
144
1,062
2,362
705
0
1,121
1,241
17,138
1,032
W
1,726
540
0
1,025
3,513
1,989
0
0
3,228
0
17,826
L
Mercury
samuuel_game
Mercury
748
270
0
670
4,114
1,458
0
835
3,279
0
9,579
W
1,714
514
0
420
2,063
615
0
0
2,063
0
20,279
L
1,018
283
0
560
2,771
736
0
0
2,771
0
14,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,030
Gold Earned
13,831
145
Minions Killed
113
0
Camps Cleared
0
527,355
Distance Traveled
401,466
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,779
756
16
3
0
110,873
1
L
Osiris
3,476
695
30
6
0
96,942
0
L
Cabrakan
912
182
0
0
0
0
0
W
Geb
3,488
698
27
5
0
127,050
0
L
Ra
3,450
690
44
9
0
96,526
0
W
Ra
3,412
682
42
8
0
98,484
0
W
Chaac
3,565
713
28
6
0
97,904
0
L
Mercury
2,962
592
19
4
0
110,835
0
W
Skadi
3,786
757
32
6
0
93,044
0
L
Medusa
3,031
606
20
4
0
97,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role