Player Matchup

Izanami
Izanami
Silver III
DMARAY2
Izanami
Silver III
Level 94
God Stats
4W - 7L
1,494 SR
Queue Stats
35W - 34L
1,131 MMR
Party 1
Xing Tian
Xing Tian
Silver I
EduWar_2099
Xing Tian
Silver I
Level 141
God Stats
4W - 6L
1,138 SR
Queue Stats
117W - 123L
1,275 MMR
Solo
Nu Wa
Nu Wa
Gold V
JuanPablo0205
Nu Wa
Gold V
Level 126
God Stats
2W - 2L
1,544 SR
Queue Stats
70W - 83L
1,314 MMR
Solo
Loki
Loki
Silver II
Rigbyjvm02
Loki
Silver II
Level 155
God Stats
13W - 9L
1,643 SR
Queue Stats
292W - 301L
1,192 MMR
Solo
Mulan
Mulan
Silver I
manofsteel1898
Mulan
Silver I
Level 68
God Stats
40W - 29L
1,559 SR
Queue Stats
92W - 91L
1,126 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,476 SR
1,207 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,587 SR
1,205 MMR
Anhur
Anhur
Gold II
ParisDrakeDoee
Anhur
Gold II
Level 156
God Stats
3W - 8L
1,553 SR
Queue Stats
258W - 254L
1,491 MMR
Party 2
Bastet
Bastet
Silver II
Poseidon0801
Bastet
Silver II
Level 69
God Stats
7W - 5L
1,769 SR
Queue Stats
24W - 35L
1,072 MMR
Solo
Bacchus
Bacchus
Silver I
SonnyGunz27
Bacchus
Silver I
Level 155
God Stats
49W - 34L
1,609 SR
Queue Stats
190W - 182L
1,152 MMR
Party 2
Zeus
Zeus
Silver I
death_riot_
Zeus
Silver I
Level 156
God Stats
0W - 1L
1,504 SR
Queue Stats
124W - 132L
1,165 MMR
Solo
Achilles
Achilles
Bronze III
revngeful
Achilles
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,148 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DMARAY2
Izanami
13
1 / 2 / 2
7,451
573
4,863
7,261
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
EduWar_2099
Xing Tian
11
0 / 0 / 7
6,809
524
4,577
9,326
7,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 3 / 7
7,649
588
7,439
6,195
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 4 / 2
7,848
604
7,157
12,492
4,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
6 / 0 / 1
9,014
693
6,828
10,065
7,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
OsirisXbalanqueHeimdallr

VS

Bans
BellonaAwilixThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,907
531
5,291
10,280
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
12
4 / 3 / 2
6,765
520
3,101
13,073
4,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
SonnyGunz27
Bacchus
11
0 / 0 / 3
6,467
497
5,112
8,259
8,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 4 / 2
6,752
519
9,616
9,852
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
revngeful
Achilles
4
0 / 2 / 0
4,539
349
1,091
4,694
2,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
11
Kills
9
9
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
DMARAY2
Izanami
1
2
2
1
W
Xing Tian
EduWar_2099
Xing Tian
0
0
7
3.5
W
0
3
7
1.17
L
1
2
2
1
L
Bastet
4
3
2
1.67
W
4
4
2
1.25
L
Bacchus
SonnyGunz27
Bacchus
0
0
3
1.5
L
4
4
2
1.25
W
6
0
1
6.5
L
Achilles
revngeful
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,864
Damage
24,211
45,339
Taken
46,158
25,112
Mitigated
22,824
14,409
Healing
18,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DMARAY2
Izanami
4,863
3,049
0
3,006
7,261
2,440
1,108
1,235
6,026
0
64,749
W
Xing Tian
EduWar_2099
Xing Tian
4,577
422
0
2,239
9,326
7,540
0
4,084
5,242
16,398
0
W
7,439
1,339
0
685
6,195
2,491
200
3,976
2,219
51,568
1,854
L
5,291
2,793
0
4,796
10,280
4,018
0
2,175
8,105
0
58,345
L
Bastet
3,101
1,078
0
6,623
13,073
4,646
0
3,648
9,425
0
47,936
W
7,157
1,855
0
5,142
12,492
4,743
0
2,451
10,041
0
54,190
L
Bacchus
SonnyGunz27
Bacchus
5,112
544
0
2,873
8,259
8,019
0
2,431
5,828
21,866
1,029
L
9,616
1,587
0
3,601
9,852
3,585
21
3,112
6,740
45,224
0
W
6,828
696
0
3,337
10,065
7,898
460
2,920
6,971
0
67,485
L
Achilles
revngeful
Achilles
1,091
355
0
668
4,694
2,556
0
650
4,044
0
8,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,771
Gold Earned
31,430
434
Minions Killed
309
0
Camps Cleared
0
1,235,359
Distance Traveled
1,114,244
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,451
573
125
10
0
225,981
0
W
Xing Tian
6,809
524
13
1
0
258,085
0
W
Nu Wa
7,649
588
105
8
0
237,423
0
L
Anhur
6,907
531
113
9
0
216,310
2
L
Bastet
6,765
520
74
6
0
290,297
0
W
Loki
7,848
604
82
6
0
250,446
8
L
Bacchus
6,467
497
28
2
0
295,469
0
L
Zeus
6,752
519
75
6
0
233,954
5
W
Mulan
9,014
693
109
8
0
263,424
0
L
Achilles
4,539
349
19
1
0
78,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role