Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
SambubuDognut
Bellona
Level 7
God Stats
0W - 1L
1,735 SR
Queue Stats
1W - 4L
1,324 Elo+
Party 1
Rama
Rama
Staxx141
Rama
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,324 Elo+
Party 1
Kukulkan
Kukulkan
TheGodlyBandit
Kukulkan
Level 26
God Stats
0W - 2L
1,084 SR
Queue Stats
0W - 4L
1,314 Elo+
Party 1
Charon
Charon
Wolf3Heart
Charon
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,309 Elo+
Party 1
Team Averages
Level 48
1,464 SR
1,354 Elo+

VS

Team Averages
Level 124
1,488 SR
1,498 Elo+
Pele
Pele
Adorned_Despair
Pele
Level 124
God Stats
3W - 4L
1,500 SR
Queue Stats
274W - 244L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Kraggymite
Xbalanque
Level 82
God Stats
5W - 0L
1,905 SR
Queue Stats
19W - 19L
1,489 Elo+
Party 2
Osiris
Osiris
ModzLucifer1
Osiris
Level 144
God Stats
3W - 4L
1,510 SR
Queue Stats
38W - 49L
1,502 Elo+
Solo
Chronos
Chronos
MopStick15
Chronos
Level 157
God Stats
7W - 4L
1,198 SR
Queue Stats
433W - 437L
1,443 Elo+
Solo
Ganesha
Ganesha
Nexus F1reball9
Ganesha
Level 111
God Stats
4W - 2L
1,328 SR
Queue Stats
50W - 38L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 1 / 0
4,558
456
2,674
7,654
3,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
9
0 / 2 / 0
4,870
487
2,470
7,962
6,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
7
0 / 2 / 0
4,632
463
3,291
6,969
1,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
10
0 / 0 / 0
5,292
529
1,144
3,137
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Wolf3Heart
Charon
7
0 / 0 / 0
4,784
478
2,865
8,287
4,326
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
5,978
598
3,152
7,675
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Kraggymite
Xbalanque
11
1 / 0 / 1
5,618
562
7,492
5,884
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
12
3 / 0 / 0
7,400
740
4,965
6,704
5,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
MopStick15
Chronos
12
0 / 0 / 0
6,722
672
3,013
2,477
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 0
5,987
599
3,453
7,467
5,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
5
5
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
0
0
W
1
0
2
2
W
Xbalanque
Kraggymite
Xbalanque
1
0
1
1.5
W
Osiris
3
0
0
3
W
Chronos
MopStick15
Chronos
0
0
0
0
W
0
0
0
0
L
Bellona
0
2
0
0
L
Rama
0
2
0
0
L
Kukulkan
0
0
0
0
L
Charon
Wolf3Heart
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,444
Damage
22,075
34,009
Taken
30,207
17,403
Mitigated
16,930
7,075
Healing
15,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,674
842
0
1,602
7,654
3,343
0
998
6,476
0
25,372
W
3,152
485
0
5,028
7,675
2,755
0
586
7,089
0
48,614
W
Xbalanque
Kraggymite
Xbalanque
7,492
4,502
0
3,030
5,884
2,214
0
1,483
4,401
0
48,330
W
Osiris
4,965
2,302
0
3,836
6,704
5,557
0
0
6,704
0
50,767
W
Chronos
MopStick15
Chronos
3,013
910
0
946
2,477
991
0
814
1,663
56,351
1,010
W
3,453
195
0
2,738
7,467
5,413
0
1,126
6,341
24,251
2,930
L
Bellona
2,470
765
0
1,945
7,962
6,704
0
0
7,575
0
27,323
L
Rama
3,291
2,861
0
1,485
6,969
1,986
0
1,159
5,810
0
29,032
L
Kukulkan
1,144
37
0
0
3,137
1,044
0
2,043
1,094
35,434
0
L
Charon
Wolf3Heart
Charon
2,865
580
171
1,872
8,287
4,326
0
2,089
6,198
12,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,136
Gold Earned
31,705
231
Minions Killed
392
0
Camps Cleared
0
993,238
Distance Traveled
996,721
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,558
456
49
5
0
222,347
0
W
Pele
5,978
598
84
8
0
244,995
0
W
Xbalanque
5,618
562
104
10
0
176,442
2
W
Osiris
7,400
740
93
9
0
173,338
0
W
Chronos
6,722
672
110
11
0
190,498
1
W
Ganesha
5,987
599
1
0
0
211,448
1
L
Bellona
4,870
487
47
5
0
188,282
0
L
Rama
4,632
463
56
6
0
188,012
0
L
Kukulkan
5,292
529
70
7
0
191,487
0
L
Charon
4,784
478
9
1
0
203,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role