Player Matchup

Raijin
Raijin
 
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Exiledsalmon988
Erlang Shen
Level 68
God Stats
3W - 6L
1,412 SR
Queue Stats
94W - 105L
1,429 Elo+
Party 1
Susano
Susano
Iunnie
Susano
Level 157
God Stats
0W - 2L
1,504 SR
Queue Stats
18W - 27L
1,469 Elo+
Solo
Neith
Neith
KyZmOBUMYLOK
Neith
Level 18
God Stats
1W - 3L
1,392 SR
Queue Stats
12W - 25L
1,319 Elo+
Party 1
Ymir
Ymir
R4MMYii
Ymir
Level 129
God Stats
67W - 55L
1,559 SR
Queue Stats
164W - 154L
1,506 Elo+
Party 1
Team Averages
Level 100
1,474 SR
1,445 Elo+

VS

Team Averages
Level 85
1,614 SR
1,536 Elo+
Bacchus
Bacchus
Bubster1100
Bacchus
Level 55
God Stats
2W - 1L
1,894 SR
Queue Stats
2W - 2L
1,701 Elo+
Party 2
Danzaburou
Danzaburou
CLEM_DAD420
Danzaburou
Level 99
God Stats
16W - 12L
1,574 SR
Queue Stats
256W - 222L
1,474 Elo+
Solo
Sol
Sol
FTFSui
Sol
Level 63
God Stats
2W - 1L
1,411 SR
Queue Stats
55W - 54L
1,469 Elo+
Solo
Thor
Thor
Skedd
Thor
Level 100
God Stats
2W - 0L
1,526 SR
Queue Stats
47W - 34L
1,588 Elo+
Solo
Xbalanque
Xbalanque
SmashUrFace1717
Xbalanque
Level 106
God Stats
6W - 8L
1,668 SR
Queue Stats
11W - 14L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
2 / 3 / 1
8,565
504
8,680
12,093
5,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Exiledsalmon988
Erlang Shen
9
1 / 5 / 0
6,678
393
5,995
13,389
6,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
Iunnie
Susano
11
4 / 2 / 2
7,405
436
5,199
8,587
3,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 1
6,476
381
2,259
8,695
3,483
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
R4MMYii
Ymir
13
1 / 5 / 2
7,677
452
6,696
14,263
15,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bubster1100
Bacchus
15
3 / 0 / 5
9,198
541
7,552
11,924
12,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
CLEM_DAD420
Danzaburou
19
4 / 2 / 2
11,735
690
6,768
10,974
5,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
FTFSui
Sol
15
0 / 1 / 3
9,330
549
4,546
14,096
5,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Skedd
Thor
16
8 / 3 / 3
11,037
649
15,014
21,319
13,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
SmashUrFace1717
Xbalanque
16
3 / 3 / 4
9,820
578
6,153
11,140
4,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
9
Kills
18
18
Deaths
9
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
3
1
0.83
W
Bacchus
Bubster1100
Bacchus
3
0
5
5.5
W
Danzaburou
CLEM_DAD420
Danzaburou
4
2
2
2.5
L
Erlang Shen
Exiledsalmon988
Erlang Shen
1
5
0
0.2
W
Sol
FTFSui
Sol
0
1
3
1.5
L
Susano
Iunnie
Susano
4
2
2
2.5
L
1
3
1
0.5
L
Ymir
R4MMYii
Ymir
1
5
2
0.4
W
Thor
Skedd
Thor
8
3
3
3.17
W
Xbalanque
SmashUrFace1717
Xbalanque
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,829
Damage
40,033
57,027
Taken
69,453
34,371
Mitigated
40,620
15,038
Healing
24,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,680
443
0
1,000
12,093
5,544
0
4,163
7,930
64,058
0
W
Bacchus
Bubster1100
Bacchus
7,552
924
0
1,751
11,924
12,482
407
2,546
9,031
41,423
2,006
W
Danzaburou
CLEM_DAD420
Danzaburou
6,768
2,631
0
5,639
10,974
5,011
1,751
1,278
9,532
0
114,086
L
Erlang Shen
Exiledsalmon988
Erlang Shen
5,995
3,651
0
6,237
13,389
6,891
0
0
13,389
0
37,078
W
Sol
FTFSui
Sol
4,546
1,238
0
5,586
14,096
5,048
7,082
4,797
8,534
62,397
4,286
L
Susano
Iunnie
Susano
5,199
1,747
0
2,986
8,587
3,445
0
955
7,632
0
34,502
L
2,259
742
0
3,091
8,695
3,483
0
2,863
5,832
0
27,135
L
Ymir
R4MMYii
Ymir
6,696
1,075
327
1,397
14,263
15,008
0
3,629
10,634
37,821
2,513
W
Thor
Skedd
Thor
15,014
7,356
0
7,926
21,319
13,861
685
2,255
18,907
0
74,753
W
Xbalanque
SmashUrFace1717
Xbalanque
6,153
3,574
282
3,798
11,140
4,218
4,904
2,566
8,202
0
61,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,801
Gold Earned
51,120
349
Minions Killed
545
0
Camps Cleared
0
1,256,863
Distance Traveled
1,629,026
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,565
504
119
7
0
329,111
0
W
Bacchus
9,198
541
53
3
0
380,515
1
W
Danzaburou
11,735
690
176
10
0
345,435
0
L
Erlang Shen
6,678
393
57
3
0
189,889
0
W
Sol
9,330
549
108
6
0
328,903
0
L
Susano
7,405
436
65
4
0
279,841
0
L
Neith
6,476
381
39
2
0
213,793
0
L
Ymir
7,677
452
69
4
0
244,229
0
W
Thor
11,037
649
110
6
0
296,586
0
W
Xbalanque
9,820
578
98
6
0
277,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role