Player Matchup

Bastet
Bastet
GrumpyPanda420
Bastet
Level 154
God Stats
7W - 3L
1,611 SR
Queue Stats
129W - 92L
1,579 Elo+
Party 2
Khepri
Khepri
ItsDittyGritty
Khepri
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,677 Elo+
Party 1
Izanami
Izanami
MiraculousNade
Izanami
Level 125
God Stats
7W - 2L
1,880 SR
Queue Stats
15W - 10L
1,677 Elo+
Party 1
Bellona
Bellona
ZaddyZandy
Bellona
Level 145
God Stats
2W - 0L
1,844 SR
Queue Stats
43W - 39L
1,536 Elo+
Party 2
Janus
Janus
fatalcondor
Janus
Level 106
God Stats
5W - 1L
1,500 SR
Queue Stats
90W - 65L
1,562 Elo+
Party 2
Team Averages
Level 135
1,667 SR
1,606 Elo+

VS

Team Averages
Level 137
1,455 SR
1,524 Elo+
Pele
Pele
Cr1sΡ
Pele
Level 184
God Stats
0W - 2L
1,749 SR
Queue Stats
67W - 81L
1,475 Elo+
Party 3
Danzaburou
Danzaburou
CrescentSilence
Danzaburou
Level 154
God Stats
3W - 6L
1,464 SR
Queue Stats
74W - 71L
1,529 Elo+
Party 3
Ares
Ares
FallenGrace21
Ares
Level 74
God Stats
104W - 90L
1,598 SR
Queue Stats
226W - 196L
1,598 Elo+
Solo
Kukulkan
Kukulkan
Gerrard_Gato2
Kukulkan
Level 101
God Stats
0W - 1L
1,232 SR
Queue Stats
84W - 73L
1,514 Elo+
Solo
Osiris
Osiris
GrumpyGopher
Osiris
Level 174
God Stats
2W - 8L
1,230 SR
Queue Stats
136W - 159L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 5
8,088
578
7,565
13,705
5,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 3 / 10
7,517
537
4,640
14,578
12,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
7 / 2 / 1
8,632
617
10,398
7,852
3,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
ZaddyZandy
Bellona
15
6 / 1 / 3
9,291
664
13,118
17,852
15,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 11
8,574
612
12,094
6,544
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Cr1sΡ
Pele
13
6 / 6 / 2
7,508
536
9,343
16,526
7,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
CrescentSilence
Danzaburou
11
1 / 4 / 4
6,900
493
8,445
9,273
3,181
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 6
6,517
466
7,065
12,998
10,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Gerrard_Gato2
Kukulkan
13
1 / 4 / 1
7,086
506
3,353
7,591
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
11
1 / 6 / 2
6,335
453
4,892
17,163
11,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
23
Kills
10
10
Deaths
23
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
Cr1sΡ
Pele
6
6
2
1.17
L
Danzaburou
CrescentSilence
Danzaburou
1
4
4
0.75
L
1
3
6
1.33
L
Kukulkan
Gerrard_Gato2
Kukulkan
1
4
1
0.38
L
Osiris
1
6
2
0.33
W
6
4
5
2.13
W
1
3
10
2
W
7
2
1
3.75
W
Bellona
ZaddyZandy
Bellona
6
1
3
7.5
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,815
Damage
33,098
60,531
Taken
63,551
40,022
Mitigated
36,083
21,320
Healing
12,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Cr1sΡ
Pele
9,343
2,779
0
1,759
16,526
7,221
0
5,008
11,152
0
54,519
L
Danzaburou
CrescentSilence
Danzaburou
8,445
4,586
0
2,288
9,273
3,181
0
1,686
7,547
0
44,045
L
7,065
1,396
0
1,743
12,998
10,483
0
4,443
8,325
20,304
0
L
Kukulkan
Gerrard_Gato2
Kukulkan
3,353
149
0
120
7,591
3,419
0
3,221
4,120
46,572
0
L
Osiris
4,892
1,813
0
6,189
17,163
11,779
0
1,412
15,689
0
37,435
W
7,565
1,713
0
5,979
13,705
5,252
0
1,578
11,999
0
49,670
W
4,640
562
0
2,801
14,578
12,993
524
4,088
10,425
22,270
0
W
10,398
7,898
0
1,494
7,852
3,426
1,275
1,846
6,006
0
64,804
W
Bellona
ZaddyZandy
Bellona
13,118
4,554
0
9,570
17,852
15,740
0
1,100
16,752
0
66,069
W
12,094
775
0
1,476
6,544
2,611
1,101
1,595
4,831
67,635
1,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,102
Gold Earned
34,346
436
Minions Killed
334
0
Camps Cleared
0
1,349,324
Distance Traveled
1,264,375
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,508
536
69
5
0
264,187
0
L
Danzaburou
6,900
493
68
5
0
244,156
0
L
Ares
6,517
466
43
3
0
272,865
1
L
Kukulkan
7,086
506
88
6
0
255,064
2
L
Osiris
6,335
453
66
5
0
228,103
0
W
Bastet
8,088
578
76
5
0
316,247
4
W
Khepri
7,517
537
17
1
0
258,788
0
W
Izanami
8,632
617
119
9
0
223,241
0
W
Bellona
9,291
664
110
8
0
266,164
1
W
Janus
8,574
612
114
8
0
284,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role