Player Matchup

Ymir
Ymir
GracefuleeGoldyn
Ymir
Level 40
God Stats
7W - 16L
1,362 SR
Queue Stats
17W - 29L
1,363 Elo+
Solo
Chiron
Chiron
MarceloRS80
Chiron
Level 93
God Stats
5W - 5L
1,585 SR
Queue Stats
36W - 29L
1,490 Elo+
Solo
Zeus
Zeus
Mojoint43
Zeus
Level 49
God Stats
144W - 124L
1,560 SR
Queue Stats
179W - 173L
1,451 Elo+
Solo
Surtr
Surtr
Zeta9Dar2
Surtr
Level 64
God Stats
304W - 261L
1,469 SR
Queue Stats
309W - 279L
1,414 Elo+
Solo
Pele
Pele
florini00
Pele
Level 65
God Stats
4W - 4L
1,500 SR
Queue Stats
202W - 195L
1,420 Elo+
Solo
Team Averages
Level 62
1,495 SR
1,428 Elo+

VS

Team Averages
Level 68
1,426 SR
1,385 Elo+
Zeus
Zeus
KJ_KID_
Zeus
Level 38
God Stats
11W - 11L
1,415 SR
Queue Stats
109W - 96L
1,353 Elo+
Party 2
Mulan
Mulan
Nvp0402
Mulan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,275 Elo+
Solo
Sylvanus
Sylvanus
TheMinorMisfit
Sylvanus
Level 67
God Stats
26W - 22L
1,557 SR
Queue Stats
183W - 185L
1,497 Elo+
Party 1
Skadi
Skadi
emmxxzy
Skadi
Level 65
God Stats
120W - 105L
1,518 SR
Queue Stats
127W - 134L
1,448 Elo+
Party 1
Fenrir
Fenrir
lm_Special_K
Fenrir
Level 63
God Stats
0W - 5L
1,137 SR
Queue Stats
114W - 101L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 13
9,323
583
10,755
14,000
15,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
15
5 / 0 / 5
8,897
556
17,584
10,573
4,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
14
4 / 3 / 4
9,259
579
14,338
8,308
3,079
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
Zeta9Dar2
Surtr
15
4 / 0 / 5
9,441
590
8,148
12,530
7,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
14
9 / 4 / 2
9,138
571
7,845
15,732
7,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
KJ_KID_
Zeus
11
0 / 6 / 3
7,178
449
6,897
11,819
4,246
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
Nvp0402
Mulan
13
2 / 3 / 2
8,403
525
12,654
16,003
11,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
11
0 / 5 / 1
7,112
445
4,766
20,298
15,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
emmxxzy
Skadi
11
0 / 7 / 0
6,312
395
7,233
16,419
6,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fenrir
14
5 / 5 / 0
8,349
522
6,736
15,622
6,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
26
Kills
7
7
Deaths
26
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
13
10.5
L
Zeus
KJ_KID_
Zeus
0
6
3
0.25
W
Chiron
5
0
5
7.5
W
Zeus
4
3
4
2
L
Mulan
Nvp0402
Mulan
2
3
2
1
L
Sylvanus
0
5
1
0.1
W
Surtr
Zeta9Dar2
Surtr
4
0
5
6.5
L
Skadi
emmxxzy
Skadi
0
7
0
0
W
Pele
9
4
2
2.5
L
Fenrir
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,670
Damage
38,286
61,143
Taken
80,161
37,394
Mitigated
44,827
18,788
Healing
24,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,755
2,026
374
2,659
14,000
15,343
56
2,895
11,105
38,424
1,280
L
Zeus
KJ_KID_
Zeus
6,897
412
0
2,535
11,819
4,246
0
6,643
5,176
41,222
1,289
W
Chiron
17,584
8,101
850
4,515
10,573
4,364
243
2,413
8,160
0
82,173
W
Zeus
14,338
1,808
0
2,322
8,308
3,079
1,180
4,694
3,614
71,365
2,310
L
Mulan
Nvp0402
Mulan
12,654
2,017
0
5,582
16,003
11,612
150
2,721
13,282
0
64,377
L
Sylvanus
4,766
1,391
3,665
5,311
20,298
15,420
0
6,440
13,858
23,725
2,339
W
Surtr
Zeta9Dar2
Surtr
8,148
3,273
0
4,461
12,530
7,009
280
619
11,911
1,534
61,968
L
Skadi
emmxxzy
Skadi
7,233
2,338
0
730
16,419
6,788
0
6,331
10,088
0
52,646
W
Pele
7,845
2,370
0
3,607
15,732
7,599
869
877
14,855
0
62,440
L
Fenrir
6,736
927
0
6,231
15,622
6,761
20
3,008
12,614
0
51,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,058
Gold Earned
37,354
449
Minions Killed
375
0
Camps Cleared
0
1,504,629
Distance Traveled
1,407,021
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,323
583
61
4
0
286,939
4
L
Zeus
7,178
449
60
4
0
264,751
0
W
Chiron
8,897
556
106
7
0
304,140
0
W
Zeus
9,259
579
104
7
0
258,050
0
L
Mulan
8,403
525
106
7
0
260,860
0
L
Sylvanus
7,112
445
50
3
0
272,902
0
W
Surtr
9,441
590
102
6
0
325,968
0
L
Skadi
6,312
395
69
4
0
277,409
0
W
Pele
9,138
571
76
5
0
329,532
0
L
Fenrir
8,349
522
90
6
0
331,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role