Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Godisyoy
Zeus
Level 62
God Stats
3W - 6L
1,342 SR
Queue Stats
88W - 77L
1,476 Elo+
Party 2
Thanatos
Thanatos
YellsForMiku
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
xObese_Ninja17x
Ares
Level 86
God Stats
0W - 2L
1,316 SR
Queue Stats
114W - 108L
1,476 Elo+
Party 2
Izanami
Izanami
xSlash_Ninja117x
Izanami
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 4L
1,557 Elo+
Party 2
Team Averages
Level 54
1,432 SR
1,502 Elo+

VS

Team Averages
Level 69
1,504 SR
1,435 Elo+
Sylvanus
Sylvanus
ChaddyMonkey1
Sylvanus
Level 15
God Stats
4W - 1L
1,750 SR
Queue Stats
11W - 24L
1,204 Elo+
Party 1
Ishtar
Ishtar
HotGirlFartzYUM
Ishtar
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 114L
1,552 Elo+
Party 1
Ao Kuang
Ao Kuang
LeaofTheLand
Ao Kuang
Level 88
God Stats
1W - 0L
1,328 SR
Queue Stats
102W - 88L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
NeoConductor
Gilgamesh
Level 69
God Stats
13W - 18L
1,376 SR
Queue Stats
183W - 207L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wailnoot
Morgan Le Fay
Level 55
God Stats
1W - 4L
1,566 SR
Queue Stats
121W - 122L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
3 / 3 / 2
6,574
548
7,675
11,124
7,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zeus
11
2 / 3 / 3
6,634
553
6,866
6,864
2,383
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
YellsForMiku
Thanatos
7
0 / 6 / 0
5,060
422
1,026
5,279
1,440
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Mace

Mace

+10
Physical Power

9
0 / 6 / 5
5,519
460
4,879
13,296
5,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 6 / 1
5,526
461
4,274
9,105
2,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChaddyMonkey1
Sylvanus
11
2 / 2 / 7
7,049
587
4,431
11,981
9,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
6 / 1 / 3
7,433
619
8,568
10,275
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
LeaofTheLand
Ao Kuang
12
5 / 2 / 2
6,847
571
5,998
13,471
5,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
NeoConductor
Gilgamesh
13
8 / 1 / 4
8,228
686
6,270
9,285
5,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Wailnoot
Morgan Le Fay
12
3 / 0 / 4
7,384
615
8,440
4,995
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
6
Kills
24
24
Deaths
6
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
3
2
1.33
W
Sylvanus
ChaddyMonkey1
Sylvanus
2
2
7
2.75
L
Zeus
2
3
3
1.17
W
6
1
3
7.5
W
Ao Kuang
LeaofTheLand
Ao Kuang
5
2
2
3
W
Gilgamesh
NeoConductor
Gilgamesh
8
1
4
10
W
Morgan Le Fay
Wailnoot
Morgan Le Fay
3
0
4
5
L
Thanatos
YellsForMiku
Thanatos
0
6
0
0
L
0
6
5
0.42
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,720
Damage
33,707
45,668
Taken
50,007
19,394
Mitigated
26,094
7,149
Healing
16,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
7,675
623
0
1,112
11,124
7,113
0
4,402
6,673
21,594
0
W
Sylvanus
ChaddyMonkey1
Sylvanus
4,431
1,477
2,080
2,329
11,981
9,421
21
3,880
7,593
26,057
0
L
Zeus
6,866
937
0
1,567
6,864
2,383
0
4,146
2,671
41,143
2,110
W
8,568
5,115
0
5,127
10,275
4,236
1,053
3,265
6,636
0
56,483
W
Ao Kuang
LeaofTheLand
Ao Kuang
5,998
2,203
0
2,791
13,471
5,460
0
5,175
8,156
49,757
0
W
Gilgamesh
NeoConductor
Gilgamesh
6,270
1,996
0
3,150
9,285
5,235
344
3,420
5,717
0
48,709
W
Morgan Le Fay
Wailnoot
Morgan Le Fay
8,440
1,499
0
964
4,995
1,742
14
2,518
2,441
46,992
687
L
Thanatos
YellsForMiku
Thanatos
1,026
459
0
845
5,279
1,440
0
1,185
3,839
0
11,284
L
4,879
1,528
0
2,872
13,296
5,970
0
6,028
7,160
28,000
0
L
4,274
3,058
0
753
9,105
2,488
0
3,001
6,011
0
27,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,313
Gold Earned
36,941
237
Minions Killed
335
0
Camps Cleared
0
1,082,012
Distance Traveled
1,221,176
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,574
548
29
2
0
230,716
0
W
Sylvanus
7,049
587
24
2
0
228,560
0
L
Zeus
6,634
553
94
8
0
221,364
0
W
Ishtar
7,433
619
92
8
0
220,747
0
W
Ao Kuang
6,847
571
64
5
0
269,568
0
W
Gilgamesh
8,228
686
78
7
0
245,028
0
W
Morgan Le Fay
7,384
615
77
6
0
257,273
4
L
Thanatos
5,060
422
19
2
0
149,647
0
L
Ares
5,519
460
49
4
0
261,450
0
L
Izanami
5,526
461
46
4
0
218,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role