Player Matchup

Thor
Thor
Gold II
ADJX
Thor
Gold II
Level 153
God Stats
1W - 1L
1,736 SR
Queue Stats
51W - 48L
1,723 MMR
Solo
Atlas
Atlas
Gold II
Captian_Olimar
Atlas
Gold II
Level 158
God Stats
0W - 1L
1,572 SR
Queue Stats
58W - 54L
1,590 MMR
Solo
King Arthur
King Arthur
Platinum V
EmilioLujano
King Arthur
Platinum V
Level 145
God Stats
16W - 22L
1,549 SR
Queue Stats
269W - 261L
1,654 MMR
Solo
Agni
Agni
Gold I
SolrakX
Agni
Gold I
Level 140
God Stats
12W - 13L
1,642 SR
Queue Stats
489W - 488L
1,660 MMR
Solo
Xbalanque
Xbalanque
Gold I
canadafan2
Xbalanque
Gold I
Level 127
God Stats
2W - 3L
1,551 SR
Queue Stats
53W - 37L
1,640 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,610 SR
1,654 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,599 SR
1,602 MMR
Achilles
Achilles
Gold I
 
Achilles
Gold I
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold I
DroppedYoFace
Vulcan
Gold I
Level 142
God Stats
5W - 4L
1,703 SR
Queue Stats
58W - 56L
1,583 MMR
Solo
Ares
Ares
Gold II
Tog5058
Ares
Gold II
Level 102
God Stats
1W - 1L
1,717 SR
Queue Stats
21W - 20L
1,662 MMR
Solo
Bacchus
Bacchus
Gold V
TurtlesG-
Bacchus
Gold V
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,692 MMR
Solo
Nut
Nut
Gold II
ttubakiP
Nut
Gold II
Level 140
God Stats
4W - 7L
1,573 SR
Queue Stats
251W - 243L
1,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ADJX
Thor
13
0 / 5 / 5
7,317
430
8,361
16,138
7,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 4 / 4
7,381
434
7,984
19,460
15,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
EmilioLujano
King Arthur
14
1 / 3 / 1
8,727
513
10,664
22,777
18,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Agni
SolrakX
Agni
15
4 / 2 / 0
9,420
554
12,887
9,741
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Xbalanque
canadafan2
Xbalanque
17
6 / 1 / 0
10,247
603
13,021
12,241
5,410
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AnhurArachneThothTsukuyomi

VS

Bans
LokiAthenaOdinAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
1 / 0 / 2
9,391
552
14,314
18,038
19,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

15
3 / 2 / 5
9,038
532
9,352
9,707
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Tog5058
Ares
13
1 / 4 / 9
8,341
491
14,231
19,996
19,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
TurtlesG-
Bacchus
15
8 / 3 / 3
9,178
540
9,095
15,219
9,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
2 / 3 / 2
8,778
516
8,099
15,422
6,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
12
Kills
15
15
Deaths
12
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
2
2
L
Thor
ADJX
Thor
0
5
5
0.5
L
1
4
4
0.75
W
3
2
5
2.75
L
King Arthur
EmilioLujano
King Arthur
1
3
1
0.5
L
Agni
SolrakX
Agni
4
2
0
2
W
Ares
Tog5058
Ares
1
4
9
1.38
W
Bacchus
TurtlesG-
Bacchus
8
3
3
3.17
L
Xbalanque
canadafan2
Xbalanque
6
1
0
6
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,917
Damage
55,091
80,357
Taken
78,382
49,010
Mitigated
58,202
16,728
Healing
29,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,314
3,262
0
9,296
18,038
19,688
40
2,294
15,744
0
87,404
L
Thor
ADJX
Thor
8,361
2,434
0
486
16,138
7,122
0
6,457
9,319
0
57,765
L
7,984
2,995
1,573
4,236
19,460
15,047
0
11,519
7,499
22,038
3,283
W
9,352
3,640
0
3,039
9,707
3,602
589
6,091
3,616
66,084
0
L
King Arthur
EmilioLujano
King Arthur
10,664
1,633
0
4,074
22,777
18,126
0
5,896
15,620
5,256
68,838
L
Agni
SolrakX
Agni
12,887
1,146
0
948
9,741
3,305
0
4,872
4,495
79,783
366
W
Ares
Tog5058
Ares
14,231
2,216
0
5,187
19,996
19,280
0
8,025
11,971
32,906
1,488
W
Bacchus
TurtlesG-
Bacchus
9,095
2,430
0
5,651
15,219
9,623
0
4,149
11,070
59,245
0
L
Xbalanque
canadafan2
Xbalanque
13,021
6,682
0
5,411
12,241
5,410
295
2,703
9,538
0
100,747
W
8,099
4,934
0
6,080
15,422
6,009
0
776
14,646
0
85,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,092
Gold Earned
44,726
486
Minions Killed
478
0
Camps Cleared
0
1,656,077
Distance Traveled
1,642,654
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,391
552
137
8
0
328,320
0
L
Thor
7,317
430
77
5
0
328,121
0
L
Atlas
7,381
434
28
2
0
338,334
1
W
Vulcan
9,038
532
104
6
0
347,722
6
L
King Arthur
8,727
513
104
6
0
293,018
0
L
Agni
9,420
554
139
8
0
365,174
6
W
Ares
8,341
491
25
1
0
315,117
0
W
Bacchus
9,178
540
80
5
0
339,347
0
L
Xbalanque
10,247
603
138
8
0
331,430
4
W
Nut
8,778
516
132
8
0
312,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role